Presence: Difference between revisions
imported>Kung-Fu Jesus (historical) m (Fixed Power Pools link.) |
imported>TayJK (historical) (Applied Enhancement Templates) |
||
Line 29: | Line 29: | ||
{{PowerBlock_Level|6 (All Archetypes)}} | {{PowerBlock_Level|6 (All Archetypes)}} | ||
{{PowerBlock_Effects|Ranged, Targeted Taunt}} | {{PowerBlock_Effects|Ranged, Targeted Taunt}} | ||
{{PowerBlock_Enhancements|Enhance Recharge Speed}} | {{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|Enhance Taunt}} | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 43: | Line 43: | ||
{{PowerBlock_Level| 14 (All Archetypes)}} | {{PowerBlock_Level| 14 (All Archetypes)}} | ||
{{PowerBlock_Effects|Ranged, Foe Fear}} | {{PowerBlock_Effects|Ranged, Foe Fear}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge Speed}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Fear}} | {{PowerBlock_Blank|{{Enhance Fear}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 58: | Line 58: | ||
{{PowerBlock_Level| 20 (All Archetypes)}} | {{PowerBlock_Level| 20 (All Archetypes)}} | ||
{{PowerBlock_Effects|Player Based Area of Effect, Foe Fear}} | {{PowerBlock_Effects|Player Based Area of Effect, Foe Fear}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge Speed}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|Enhance Fear}} | {{PowerBlock_Blank|{{Enhance Fear}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 72: | Line 72: | ||
{{PowerBlock_Level| 6 (All Archetypes)}} | {{PowerBlock_Level| 6 (All Archetypes)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect), Foe Taunt}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect), Foe Taunt}} | ||
{{PowerBlock_Enhancements|Enhance Recharge Speed}} | {{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Taunt}} | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 19:12, 24 January 2007
Overview
Presence is one of the powersets. It is one of the sets of Power Pools available to all heros and villains. These powers grant you the ability to provoke or intimidate your enemies.
You can manipulate your foes by provoking or intimidating them. A challenging set to master, Presence can get you into trouble if you don't know what you are doing.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Challenge | 6 | Ranged, Targeted Taunt |
Provoke | 6 | Ranged (Targeted Area of Effect), Foe Taunt |
Intimidate | 14 | Ranged, Foe Fear |
Invoke Panic | 20 | Player Based Area of Effect, Foe Fear |
Powers
The following are powers in the Presence powerset.
Challenge
Challenges a foe to attack you. Use this to pull a foe off of an ally in trouble or away from a mob of foes. Not as effective as a typical Scrapper Confront and Challenge powers. An Accuracy check is required to successfully Challenge a target.
Recharge | |
Minimum Level | 6 (All Archetypes) |
Effects | Ranged, Targeted Taunt |
Enhancements | Increase Attack Rate |
Enhance Taunt Effectiveness | |
Enhance Range | |
Enhance Accuracy |
Intimidate
You can threaten a single foe and cause him to helplessly tremble in Fear for a brief while. You must be at least level 14 and have Challenge or Provoke before selecting Intimidate.
Recharge | |
Minimum Level | 14 (All Archetypes) |
Effects | Ranged, Foe Fear |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Fear Duration | |
Enhance Accuracy |
Invoke Panic
This power causes sheer terror in all foes around you, causing them to tremble in Fear uncontrollably. You must be at least level 20 and have two other Presence Powers before selecting Invoke Panic.
Recharge | |
Minimum Level | 20 (All Archetypes) |
Effects | Player Based Area of Effect, Foe Fear |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Fear Duration | |
Enhance Accuracy |
Provoke
This power attracts the attention of a foe and all those around him. Use this to pull several enemies off of an ally in trouble. Not as effective as a typical Tanker Taunt powers. An Accuracy check is required to successfully Challenge a target.
Recharge | |
Minimum Level | 6 (All Archetypes) |
Effects | Ranged (Targeted Area of Effect), Foe Taunt |
Enhancements | Increase Attack Rate |
Enhance Range | |
Enhance Taunt Effectiveness | |
Enhance Accuracy |
External Links
Presence (Hero skin/Villain skin) at NoFuture.org.uk