Prestige: Difference between revisions
imported>Sekoia (historical) (+Issue 12 note) |
imported>Archabaddon (historical) (→Overview: Edited Influence earning to reflect chanegs in Issue 12. However, if someone could check the Prestige/ Inf level spread for accuracy, it would be appreciated.) |
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Alternatively one can use the {{slashcommand|sgmode}} and {{slashcommand|sgmodeset|0 or 1}} commands. | Alternatively one can use the {{slashcommand|sgmode}} and {{slashcommand|sgmodeset|0 or 1}} commands. | ||
While you are in Supergroup Mode, you will earn Prestige for defeating enemies, completing missions, etc. At level 25 you will start earning less [[influence]]/[[infamy]] in exchange for earning Prestige | While you are in Supergroup Mode, you will earn Prestige for defeating enemies, completing missions, etc. At level 25 you will start earning less [[influence]]/[[infamy]] in exchange for earning Prestige; and at level 29 and above, you earn only half of the total amount of Influence/Infamy while in SG Mode. SG Mode does not alter experience gain/debt payment. | ||
{{Issue12}} | {{Issue12}} | ||
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'''Level 28''': 100% Prestige, 60% Influence/Infamy | '''Level 28''': 100% Prestige, 60% Influence/Infamy | ||
'''Level 29''': 100% Prestige, 50 | '''Level 29+''': 100% Prestige, 50% Influence/Infamy | ||
== Notes == | == Notes == |
Revision as of 17:43, 4 June 2008
Overview
Prestige is used to "buy" plot sizes, rooms, and items for your Supergroup's base.
In order to earn Prestige for your Supergroup, you need to be in Super Group Mode. To enter this mode, click on the Super button in your chat window. It will open your Supergroup window which will show a list of people in your SG. In the upper right corner is a button that says, "Enter SG Mode". After you enter SG mode, you will see your Supergroup icon in your experience ring.
To leave SG Mode, you can click on the Super button, then the button in the upper right, which will now read "Exit SG Mode."
Alternatively one can use the /sgmode and /sgmodeset 0 or 1 commands.
While you are in Supergroup Mode, you will earn Prestige for defeating enemies, completing missions, etc. At level 25 you will start earning less influence/infamy in exchange for earning Prestige; and at level 29 and above, you earn only half of the total amount of Influence/Infamy while in SG Mode. SG Mode does not alter experience gain/debt payment.
Template:Issue12 In Issue 12, the Earnings Progression is expected to be altered so that Influence/Infamy earnings never fall below 50%.
Earnings Progression
Level 1: 52% Prestige, 100% Influence/Infamy
Level 2: 54% Prestige, 100% Influence/Infamy
Level 3: 56% Prestige, 100% Influence/Infamy
Level 4: 58% Prestige, 100% Influence/Infamy
Level 5: 60% Prestige, 100% Influence/Infamy
Level 6: 62% Prestige, 100% Influence/Infamy
Level 7: 64% Prestige, 100% Influence/Infamy
Level 8: 66% Prestige, 100% Influence/Infamy
Level 9: 68% Prestige, 100% Influence/Infamy
Level 10: 70% Prestige, 100% Influence/Infamy
Level 11: 72% Prestige, 100% Influence/Infamy
Level 12: 74% Prestige, 100% Influence/Infamy
Level 13: 76% Prestige, 100% Influence/Infamy
Level 14: 78% Prestige, 100% Influence/Infamy
Level 15: 80% Prestige, 100% Influence/Infamy
Level 16: 82% Prestige, 100% Influence/Infamy
Level 17: 84% Prestige, 100% Influence/Infamy
Level 18: 86% Prestige, 100% Influence/Infamy
Level 19: 88% Prestige, 100% Influence/Infamy
Level 20: 90% Prestige, 100% Influence/Infamy
Level 21: 92% Prestige, 100% Influence/Infamy
Level 22: 94% Prestige, 100% Influence/Infamy
Level 23: 96% Prestige, 100% Influence/Infamy
Level 24: 98% Prestige, 100% Influence/Infamy
Level 25: 100% Prestige, 90% Influence/Infamy
Level 26: 100% Prestige, 80% Influence/Infamy
Level 27: 100% Prestige, 70% Influence/Infamy
Level 28: 100% Prestige, 60% Influence/Infamy
Level 29+: 100% Prestige, 50% Influence/Infamy
Notes
- There was a ~25% increase in Prestige rewards as of 8-16-06.
- There was once a major bug in Base Editing that apparently allowed you to buy items, then sell them for more prestige then you bought them for. This bug has been fixed.