Safeguard Mission: Difference between revisions
imported>Sister Leortha (historical) (→Mission Parameters: Same as Mayhems) |
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=== Secondary Missions === | === Secondary Missions === | ||
The following are secondary missions that may be completed within a Safeguard Mission: | |||
<table border="1" cellspacing="0" cellpadding="2" align="left"> | |||
<tr><th>Mission</th><th>Bonus Time</th><th>Description</th></tr> | |||
<tr><td>Break In</td><td align="right">???</td><td>Prevent villains from breaking into a local business.</td></tr> | |||
<tr><td>Arms Deal</td><td align="right">???</td><td>Raid a villain base where a arms deal is in progress, possibly acquiring the weapon for yourself.</td></tr> | |||
<tr><td>Bombing</td><td align="right">???</td><td>Work through the sewers into an office building to prevent it's bombing.</td></tr> | |||
<tr><td>Jailbreak</td><td align="right">???</td><td>Prevent a villain from being broken out of jail.</td></tr> | |||
<tr><td>Arson</td><td align="right">???</td><td>Prevent a building from being set on fire.</td></tr> | |||
</table> | |||
<br clear="all"> | |||
It is random which secondary missions are spawned for each Safeguard Mission. Low level Safeguard Missions generally only have one or two active secondary missions, while higher level Safeguard Missions have more. | |||
Secondary missions are unlocked by defeating groups of enemies in the missions. These will be of a different enemy group from the primary group patrolling the streets of the mission. Defeating the entire group of one of these enemies will give a key that unlocks the secondary mission. Secondary missions are only active after the primary heist mission has been successfully completed. | |||
=== Additional Time === | === Additional Time === |
Revision as of 17:46, 29 November 2006
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Overview
Detailed Description
Mission Parameters
Safeguard missions are assigned based on the level of the character as follows:
- 5 - 9 : Atlas Park
- 10 - 14 : King's Row
- 15 - 19 : Skyway City
- 20 - 24 : Steel Canyon
- 25 - 29 : Independence Port
- 30 - 34 : Talos Island
- 35 - 39 : Brickstown
- 40 - 44 : Founders' Falls
- 45 - 50 : Peregrine Island
Note that at levels divisible by 5 (10, 15, 20, etc.) it appears to be possible to get either of two different missions for the ranges above or below the current level. Which of the two is offered each time you visit a detective appears to be randomly selected.
Objects
Secondary Missions
The following are secondary missions that may be completed within a Safeguard Mission:
Mission | Bonus Time | Description |
---|---|---|
Break In | ??? | Prevent villains from breaking into a local business. |
Arms Deal | ??? | Raid a villain base where a arms deal is in progress, possibly acquiring the weapon for yourself. |
Bombing | ??? | Work through the sewers into an office building to prevent it's bombing. |
Jailbreak | ??? | Prevent a villain from being broken out of jail. |
Arson | ??? | Prevent a building from being set on fire. |
It is random which secondary missions are spawned for each Safeguard Mission. Low level Safeguard Missions generally only have one or two active secondary missions, while higher level Safeguard Missions have more.
Secondary missions are unlocked by defeating groups of enemies in the missions. These will be of a different enemy group from the primary group patrolling the streets of the mission. Defeating the entire group of one of these enemies will give a key that unlocks the secondary mission. Secondary missions are only active after the primary heist mission has been successfully completed.
Additional Time
Losing Time
Temp powers
Badges