Silver Mantis Strike Force: Difference between revisions
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== Overview == | |||
{{Infobox TF | {{Infobox TF | ||
|name=Pirates of the Sky | |name=Pirates of the Sky | ||
|image=[[Image:Silver_Mantis.jpg|100px]] | |||
|contact=Accessed through VG [[Mission Computer]] or [[Oracle]] | |contact=Accessed through VG [[Mission Computer]] or [[Oracle]] | ||
|zone= | |zone= | ||
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}} | }} | ||
The '''Silver Mantis Strike Force''' is the second of five main [[Strike Force|Strike Forces]] on ''City of Villains''. [[Silver Mantis]] is not actually located within any zone; the team leader along with the rest of the team must access a [[Mission Computer]] or [[Oracle]] via a [[Supergroup Base]] in order to start the Strike Force. | |||
__TOC__ | |||
==== {{UL|Agree to form a strike force}} | == Missions == | ||
=== {{UL|Agree to form a strike force}} === | |||
'''Briefing''' | '''Briefing''' | ||
Now that you're ready, let's cause some violence! [[Colonel Duray|Colonel Duray's]] first operation is also their biggest long-shot. Seems that they've noticed the tattoo magic of the [[Tsoo]], and want to control it for themselves. Personally, I think just getting ink is for weaklings who don't have what it takes to drill some real metal into their bones, but those magic skin-scrawlings could give them some extra power. So you get to stop the [[Sky Raiders]] from getting it, and get to crack some Tsoo Heads in the meantime. That sounds like a great time out to me! | Now that you're ready, let's cause some violence! [[Colonel Duray|Colonel Duray's]] first operation is also their biggest long-shot. Seems that they've noticed the tattoo magic of the [[Tsoo]], and want to control it for themselves. Personally, I think just getting ink is for weaklings who don't have what it takes to drill some real metal into their bones, but those magic skin-scrawlings could give them some extra power. So you get to stop the [[Sky Raiders]] from getting it, and get to crack some Tsoo Heads in the meantime. That sounds like a great time out to me! | ||
'''Mission Acceptance''' | |||
You'll have 3 things to do in there. First, you have to defeat the leaders on both sides, and their personal guards. The Skyraiders have a Captain Lee, and the Tsoo have a Master Li. Don't worry about getting them confused, as long as they both end up the same way. Oh, and also find 2 of their [[Tsoo Tattoo Artist|tattoo artists]], and return them to us. [[Scirocco]] is always interested in anything magic, having a few of these tattoo masters on ice could be a good bargaining chip. | |||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=The Sky Raiders normally stick to high-technology thefts. They must be in trouble if they're experimenting with magic.|Primary=Stop Sky Raider attack|Secondary=2 Artists to kidnap|Additional=** Defeat Lee | {{Mission Objective|Entrance=The Sky Raiders normally stick to high-technology thefts. They must be in trouble if they're experimenting with magic.|Primary=Stop Sky Raider attack|Secondary=2 Artists to kidnap|Additional=** Defeat Lee | ||
** Defeat Li | ** Defeat Li|Completion=You defeated both sides' leaders and captured the tattoo artists!}} | ||
'''Primary Enemies''' | '''Primary Enemies''' | ||
Line 30: | Line 44: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* | * [[Tsoo Tattoo Artist]] x 2 (Hostages, must escort to exit) | ||
* Captain Lee | * Captain Lee {{Named|Faction=Sky Raiders|Type=Wing Raider Officer}} ([[Lieutenant]]) | ||
* Master Li | * Master Li {{Named|Faction=Tsoo|Type=Death's Head}} ([[Boss]]) | ||
'''Debriefing''' | '''Debriefing''' | ||
Good work. I'm sure our [[Mu]] mystics will want to have words with those weak old men about their tattoo magic. I'm only sorry I won't be there to watch them work. Now, the Sky Raiders aren't over yet. There's still a lot more violence that needs to be done! | Good work. I'm sure our [[Mu]] mystics will want to have words with those weak old men about their tattoo magic. I'm only sorry I won't be there to watch them work. Now, the Sky Raiders aren't over yet. There's still a lot more violence that needs to be done! | ||
=== {{UL|Stop Sky Raiders attack on the hospital}} === | |||
'''Briefing''' | '''Briefing''' | ||
Duray's Next target is an underground hospital being run by [[The Lost]] in New Haven. Those bedraggled scavengers have scrounged up a good deal of [[Rikti]] medicines from the war, and are using them to patch up their forces. The [[Sky Raiders]] want that for their own troops, and are willing to kill to get it. So you better be willing to do the same to stop them. | Duray's Next target is an underground hospital being run by [[The Lost]] in New Haven. Those bedraggled scavengers have scrounged up a good deal of [[Rikti]] medicines from the war, and are using them to patch up their forces. The [[Sky Raiders]] want that for their own troops, and are willing to kill to get it. So you better be willing to do the same to stop them. | ||
'''Mission Acceptance''' | |||
The main objective is to stop the Sky Raiders, and capture those Rikti drugs the Lost have gotten their reeking hands on. You know, come to think of it, I don't particularly care for those filthy Lost vermin either. The only good thing about them is the noise that the mutated ones make when they die. So, you know what? Get their leader too. No one gets away alive! | |||
'''Unnecessary Solicitation''' | |||
{{Mission Objective|Entrance=Desperate paramilitary air pirates versus militant underground freaks who live in squalor and constant desperation. This is not going to be an easy battle.|Primary=Stop Hospital Raid|Secondary=6 Medicines to Steal | {{orange|needs data}} | ||
** Defeat Hubbins | |||
|Completion=You beat the raiders and the Lost and stole the medicines.}} | {{Mission Objective|Entrance=Desperate paramilitary air pirates versus militant underground freaks who live in squalor and constant desperation. This is not going to be an easy battle.|Primary=Stop Hospital Raid|Secondary=6 Medicines to Steal | ||
** Defeat Adams | |||
** Defeat Hubbins|Additional=|Completion=You beat the raiders and the Lost and stole the medicines.}} | |||
'''Primary Enemies''' | '''Primary Enemies''' | ||
Line 57: | Line 78: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Captain Adams | * Captain Adams {{Named|Faction=Sky Raiders|Type=Wing Raider Officer}} (Lieutenant) | ||
* Anchorite Hubbins | * Anchorite Hubbins {{Named|Faction=The Lost|Type=Pariah Anchorite}} (Boss) | ||
'''Debriefing''' | '''Debriefing''' | ||
Hope those alien medicines worked for you. There's still a lot more to go. And don't worry about what you took for yourself. Keep what you take, that's the Arachnos way. | Hope those alien medicines worked for you. There's still a lot more to go. And don't worry about what you took for yourself. Keep what you take, that's the Arachnos way. | ||
Such style. Such power. Such bloodthirst. I'm impressed! | Such style. Such power. Such bloodthirst. I'm impressed! | ||
=== {{UL|Shut down Freaks and stop Sky Raiders}} === | |||
'''Briefing''' | '''Briefing''' | ||
Duray's next target is the [[Freakshow]]. The Freaks have set up shop in an un-used office building, and are using the place as a front to bring shipments of cybernetic parts and that Excelsior drug of theirs in from [[Paragon City]]. Very clever of them, as long as no one found out. Must have been [[Bile|Bile's]] doing. Well, the little game is up, and now [[Colonel Duray|Duray]] is on to their import/export business. The [[Sky Raiders]] no doubt want to get their hands on the Freakshow's cybernetics and combat drugs for their own enhancement research. [[Black Scorpion|Black Scorpion's]] orders are to make sure that doesn't happen, and | Duray's next target is the [[Freakshow]]. The Freaks have set up shop in an un-used office building, and are using the place as a front to bring shipments of cybernetic parts and that [[Excelsior]] drug of theirs in from [[Paragon City]]. Very clever of them, as long as no one found out. Must have been [[Bile|Bile's]] doing. Well, the little game is up, and now [[Colonel Duray|Duray]] is on to their import/export business. The [[Sky Raiders]] no doubt want to get their hands on the Freakshow's cybernetics and combat drugs for their own enhancement research. [[Black Scorpion|Black Scorpion's]] orders are to make sure that doesn't happen, and I want to see those orders carried out by shutting down everything and leaving it in ruin. | ||
'''Mission Acceptance''' | |||
This should be a lot of fun for you. The Sky Raiders are being led by a Captain Tanner, and the Freaks' leader is called Lotus.xls. Take them both out. The Freaks also have a number of their [[Sonic Bomb|sonic bombs]] on the premises. They aren't supposed to bring those kind of play things out to the isles, so break their toys while you're at it. | |||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=When you entered from the normal looking exterior, you saw a sign saying: 'You don't have to be crazy to work here, but it helps!'|Primary=Stop Sky Raider attack on Freaks|Secondary=2 sonic bombs to destroy | {{Mission Objective|Entrance=When you entered from the normal looking exterior, you saw a sign saying: 'You don't have to be crazy to work here, but it helps!'|Primary=Stop Sky Raider attack on Freaks|Secondary=2 sonic bombs to destroy | ||
** Defeat Lotus.xls | ** Defeat Tanner | ||
|Completion=You stopped the Sky Raider attack on the Freakshow.}} | ** Defeat Lotus.xls|Additional=|Completion=You stopped the Sky Raider attack on the Freakshow.}} | ||
'''Primary Enemies''' | '''Primary Enemies''' | ||
Line 85: | Line 113: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Captain Tanner | * Captain Tanner {{Named|Faction=Sky Raiders|Type=Wing Raider Officer}} ([[Lieutenant]]) {{orange|Need verification}} | ||
* Lotus.xls | * Lotus.xls {{Named|Faction=Freakshow|Type=Tank Smasher}} ([[Boss]]) | ||
'''Debriefing''' | '''Debriefing''' | ||
Line 94: | Line 122: | ||
Black Scorpion told me he was impressed with you. I thought you might want to know. | Black Scorpion told me he was impressed with you. I thought you might want to know. | ||
=== {{UL|Travel to Striga Island to Stop Sky Raiders from buying Council technology}} === | |||
'''Briefing''' | '''Briefing''' | ||
The [[Sky Raiders]] are ranging pretty far from the Islands for their next operation. I hope you hate the [[Council]], because you’re going to [[Striga Island]]. It’s the Council’s little stronghold where they hatch their plots and make their monsters. [[Colonel Duray]] wants to learn the secrets of their superhuman enhancement programs, and apparently, [[The Center]] is willing to sell it to the Sky Raiders in exchange for some mercenary work. Now, we can’t allow that. They can’t be allowed to have that technology after all the trouble they caused, and you’re being sent to Striga to stop them. | The [[Sky Raiders]] are ranging pretty far from the Islands for their next operation. I hope you hate the [[Council]], because you’re going to [[Striga Island]]. It’s the Council’s little stronghold where they hatch their plots and make their monsters. [[Colonel Duray]] wants to learn the secrets of their superhuman enhancement programs, and apparently, [[The Center]] is willing to sell it to the Sky Raiders in exchange for some mercenary work. Now, we can’t allow that. They can’t be allowed to have that technology after all the trouble they caused, and you’re being sent to Striga to stop them. | ||
'''Mission Acceptance''' | |||
Striga is an interesting place. Unfortunately, this will have to be quiet, since the Raiders aren’t technically stealing anything yet, we have other plans against the Council we can not disturb. You’ll be going in under the radar and will be dropped into the ventilation shafts. Hopefully, you’ll be able to catch the Sky Raiders before they can complete the deal. Defeat the ones making the deal. That should be Captain Drake of the Sky Raiders and Ascendant Tiger. You’ll also need to defeat their cronies, and while you’re at it, destroy all the [[Transformation Capsule|chambers]] they’re using for their Vampyr transformation process. I mean, can't leave any loose ends. | Striga is an interesting place. Unfortunately, this will have to be quiet, since the Raiders aren’t technically stealing anything yet, we have other plans against the Council we can not disturb. You’ll be going in under the radar and will be dropped into the ventilation shafts. Hopefully, you’ll be able to catch the Sky Raiders before they can complete the deal. Defeat the ones making the deal. That should be Captain Drake of the Sky Raiders and Ascendant Tiger. You’ll also need to defeat their cronies, and while you’re at it, destroy all the [[Transformation Capsule|chambers]] they’re using for their [[Vampyri|Vampyr]] transformation process. I mean, can't leave any loose ends. | ||
{{Mission Objective|Entrance=Even as a villain, you know this place feels wrong.|Primary=Stop Negotiations|Secondary=8 Capsules to destroy | '''Unnecessary Solicitation''' | ||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=Even as a villain, you know this place feels wrong.|Primary=Stop Negotiations|Secondary=8 Capsules to destroy | |||
** Defeat Negotiators|Additional=|Completion=You forcibly broke up negotiations.}} | |||
'''Primary Enemies''' | '''Primary Enemies''' | ||
Line 111: | Line 147: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Captain Drake | * Captain Drake {{Named|Faction=Sky Raiders|Type=Wing Raider Officer}} ([[Lieutenant]]) | ||
* Archon Tiger ([[Council#Ascendant_Archon|Ascendant Archon]] Boss) | * Archon Tiger ([[Council]] [[Ascendants#Ascendant_Archon|Ascendant Archon]]) ([[Boss]]) | ||
'''Debriefing''' | '''Debriefing''' | ||
They should thank you for breaking that up. I mean, they're the Sky RAIDERS, and they weren't even there to STEAL anything. Pathetic. | They should thank you for breaking that up. I mean, they're the Sky RAIDERS, and they weren't even there to STEAL anything. Pathetic. | ||
=== {{UL|Take out Sky Raiders and the base they're raiding}} === | |||
'''Briefing''' | '''Briefing''' | ||
[[Colonel Duray|Duray’s]] next target is a [[Crey]] facility in New Haven. Rumors are Crey moved a lot of strange things in there. I’m really curious what [[Duray]] thinks they have. Of course, if something were to happen to every last one of the personel at that place during a Sky Raider attack gone horribly awry, well then, there would be no one around to complain if we take a look for ourselves. | [[Colonel Duray|Duray’s]] next target is a [[Crey]] facility in New Haven. Rumors are Crey moved a lot of strange things in there. I’m really curious what [[Duray]] thinks they have. Of course, if something were to happen to every last one of the personel at that place during a Sky Raider attack gone horribly awry, well then, there would be no one around to complain if we take a look for ourselves. | ||
Hmmm... | |||
I like how that works. We stop a Sky Raider heist and get a peek at what Crey is up to; and the only ‘cost’ is the pleasure of wiping out a Crey base. Sounds like a win-win to me. I can’t wait to hear all about what you find. | |||
'''Mission Acceptance''' | |||
No one knows what’s in that facility but [[Countess Crey]] and Duray. I can’t wait to learn what you find out. Just take out everyone. I think you’ll enjoy it. It should be fun! We do know that whatever is going on in there, it’s a pretty big installation. So, be ready for a long fight. | |||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=You followed the Sky Raider attackers in through blasted corporate offices above, and entered the underground complex.|Primary=Defeat everyone in Crey facility|Secondary=|Additional=|Completion=You stopped the Sky Raiders and cleaned out the base.}} | {{Mission Objective|Entrance=You followed the Sky Raider attackers in through blasted corporate offices above, and entered the underground complex.|Primary=Defeat everyone in Crey facility|Secondary=|Additional=|Completion=You stopped the Sky Raiders and cleaned out the base.}} | ||
Line 139: | Line 182: | ||
'''Debriefing''' | '''Debriefing''' | ||
Ooooh! Crey had super-human clones! I kind of wish we'd let the Sky Raiders get away with some of that stuff now. That would have made them so much more fun to fight! | Ooooh! Crey had super-human clones! I kind of wish we'd let the Sky Raiders get away with some of that stuff now. That would have made them so much more fun to fight! | ||
=== {{UL|Destroy Sky Raider sea base and defeat Duray}} === | |||
'''Briefing''' | '''Briefing''' | ||
[[Colonel Duray|Duray’s]] gambit is almost over. Unfortunately, they’ve still managed to steal a lot of things I sent less competent villains to deal with. Now they’re about to move all of their booty to a secret new base they’ve built offshore. You’re going to go there, smuggled aboard one of the container ships. And once you get there, you’re going to wreck the base, and defeat Colonel Duray himself. This should be all kinds of fun. | [[Colonel Duray|Duray’s]] gambit is almost over. Unfortunately, they’ve still managed to steal a lot of things I sent less competent villains to deal with. Now they’re about to move all of their booty to a secret new base they’ve built offshore. You’re going to go there, smuggled aboard one of the container ships. And once you get there, you’re going to wreck the base, and defeat Colonel Duray himself. This should be all kinds of fun. | ||
'''Mission Acceptance''' | |||
{{Mission Objective|Entrance=The Sky Raiders are in for more trouble than they can imagine. Time to destroy!|Primary=Destroy defenses to draw Duray|Secondary=Defeat Colonel Duray | We’ve arranged transit for you in the hold of a cargo ship waiting in [[Sharkhead Isle]]. You’ll be put into a cargo container and loaded aboard one of the two ships headed to the Sky Raider’s secret new sea-base. Once you’re there, fight or sneak your way out of the hold. Once you’re outside, start destroying the emplaced defenses. That should cause some havoc and draw Duray out. Defeat him, and you’re done. | ||
|Additional= | |||
'''Unnecessary Solicitation''' | |||
{{orange|needs data}} | |||
{{Mission Objective|Entrance=The Sky Raiders are in for more trouble than they can imagine. Time to destroy!|Primary=Destroy defenses to draw Duray|Secondary=Defeat Colonel Duray|Additional=|Completion=Your team has defeated Colonel Duray, the leader of the Sky Raiders.<br>Your team destroyed the Sky Raider sea base and defeated Colonel Duray}} | |||
'''Primary Enemies''' | '''Primary Enemies''' | ||
Line 158: | Line 207: | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* [[Colonel Duray]] (Archvillain) | * [[Colonel Duray]] ([[Archvillain]]) | ||
'''Debriefing''' | '''Debriefing''' | ||
Line 169: | Line 218: | ||
And you, you've earned your pay. The real joy's in the mayhem, I always say, but the money isn't half bad, either. | And you, you've earned your pay. The real joy's in the mayhem, I always say, but the money isn't half bad, either. | ||
==Badge== | ==Badge== |
Revision as of 02:18, 14 December 2008
Overview
Pirates of the Sky | |
---|---|
Contact | Accessed through VG Mission Computer or Oracle |
Suggested Team Size | 4 players |
Level Range | 20-25 |
Merits | 35 |
Badge | Air Pirate |
Enemy Groups | |
The Silver Mantis Strike Force is the second of five main Strike Forces on City of Villains. Silver Mantis is not actually located within any zone; the team leader along with the rest of the team must access a Mission Computer or Oracle via a Supergroup Base in order to start the Strike Force.
Missions
Agree to form a strike force
Briefing
Now that you're ready, let's cause some violence! Colonel Duray's first operation is also their biggest long-shot. Seems that they've noticed the tattoo magic of the Tsoo, and want to control it for themselves. Personally, I think just getting ink is for weaklings who don't have what it takes to drill some real metal into their bones, but those magic skin-scrawlings could give them some extra power. So you get to stop the Sky Raiders from getting it, and get to crack some Tsoo Heads in the meantime. That sounds like a great time out to me!
Mission Acceptance
You'll have 3 things to do in there. First, you have to defeat the leaders on both sides, and their personal guards. The Skyraiders have a Captain Lee, and the Tsoo have a Master Li. Don't worry about getting them confused, as long as they both end up the same way. Oh, and also find 2 of their tattoo artists, and return them to us. Scirocco is always interested in anything magic, having a few of these tattoo masters on ice could be a good bargaining chip.
Unnecessary Solicitation
needs data
Mission Objective(s)
The Sky Raiders normally stick to high-technology thefts. They must be in trouble if they're experimenting with magic.
- Stop Sky Raider attack
- 2 Artists to kidnap
- Defeat Lee
- Defeat Li
You defeated both sides' leaders and captured the tattoo artists!
Primary Enemies
Notable NPCs
- Tsoo Tattoo Artist x 2 (Hostages, must escort to exit)
- Captain Lee (Sky Raiders Wing Raider Officer) (Lieutenant)
- Master Li (Tsoo Death's Head) (Boss)
Debriefing
Good work. I'm sure our Mu mystics will want to have words with those weak old men about their tattoo magic. I'm only sorry I won't be there to watch them work. Now, the Sky Raiders aren't over yet. There's still a lot more violence that needs to be done!
Stop Sky Raiders attack on the hospital
Briefing
Duray's Next target is an underground hospital being run by The Lost in New Haven. Those bedraggled scavengers have scrounged up a good deal of Rikti medicines from the war, and are using them to patch up their forces. The Sky Raiders want that for their own troops, and are willing to kill to get it. So you better be willing to do the same to stop them.
Mission Acceptance
The main objective is to stop the Sky Raiders, and capture those Rikti drugs the Lost have gotten their reeking hands on. You know, come to think of it, I don't particularly care for those filthy Lost vermin either. The only good thing about them is the noise that the mutated ones make when they die. So, you know what? Get their leader too. No one gets away alive!
Unnecessary Solicitation
needs data
Mission Objective(s)
Desperate paramilitary air pirates versus militant underground freaks who live in squalor and constant desperation. This is not going to be an easy battle.
- Stop Hospital Raid
- 6 Medicines to Steal
- Defeat Adams
- Defeat Hubbins
You beat the raiders and the Lost and stole the medicines.
Primary Enemies
Notable NPCs
- Captain Adams (Sky Raiders Wing Raider Officer) (Lieutenant)
- Anchorite Hubbins (The Lost Pariah Anchorite) (Boss)
Debriefing
Hope those alien medicines worked for you. There's still a lot more to go. And don't worry about what you took for yourself. Keep what you take, that's the Arachnos way.
Such style. Such power. Such bloodthirst. I'm impressed!
Shut down Freaks and stop Sky Raiders
Briefing
Duray's next target is the Freakshow. The Freaks have set up shop in an un-used office building, and are using the place as a front to bring shipments of cybernetic parts and that Excelsior drug of theirs in from Paragon City. Very clever of them, as long as no one found out. Must have been Bile's doing. Well, the little game is up, and now Duray is on to their import/export business. The Sky Raiders no doubt want to get their hands on the Freakshow's cybernetics and combat drugs for their own enhancement research. Black Scorpion's orders are to make sure that doesn't happen, and I want to see those orders carried out by shutting down everything and leaving it in ruin.
Mission Acceptance
This should be a lot of fun for you. The Sky Raiders are being led by a Captain Tanner, and the Freaks' leader is called Lotus.xls. Take them both out. The Freaks also have a number of their sonic bombs on the premises. They aren't supposed to bring those kind of play things out to the isles, so break their toys while you're at it.
Unnecessary Solicitation
needs data
Mission Objective(s)
When you entered from the normal looking exterior, you saw a sign saying: 'You don't have to be crazy to work here, but it helps!'
- Stop Sky Raider attack on Freaks
- 2 sonic bombs to destroy
- Defeat Tanner
- Defeat Lotus.xls
You stopped the Sky Raider attack on the Freakshow.
Primary Enemies
Notable NPCs
- Captain Tanner (Sky Raiders Wing Raider Officer) (Lieutenant) Need verification
- Lotus.xls (Freakshow Tank Smasher) (Boss)
Debriefing
Silly Duray! Excelsior is for Freaks!
Black Scorpion told me he was impressed with you. I thought you might want to know.
Travel to Striga Island to Stop Sky Raiders from buying Council technology
Briefing
The Sky Raiders are ranging pretty far from the Islands for their next operation. I hope you hate the Council, because you’re going to Striga Island. It’s the Council’s little stronghold where they hatch their plots and make their monsters. Colonel Duray wants to learn the secrets of their superhuman enhancement programs, and apparently, The Center is willing to sell it to the Sky Raiders in exchange for some mercenary work. Now, we can’t allow that. They can’t be allowed to have that technology after all the trouble they caused, and you’re being sent to Striga to stop them.
Mission Acceptance
Striga is an interesting place. Unfortunately, this will have to be quiet, since the Raiders aren’t technically stealing anything yet, we have other plans against the Council we can not disturb. You’ll be going in under the radar and will be dropped into the ventilation shafts. Hopefully, you’ll be able to catch the Sky Raiders before they can complete the deal. Defeat the ones making the deal. That should be Captain Drake of the Sky Raiders and Ascendant Tiger. You’ll also need to defeat their cronies, and while you’re at it, destroy all the chambers they’re using for their Vampyr transformation process. I mean, can't leave any loose ends.
Unnecessary Solicitation
needs data
Mission Objective(s)
Even as a villain, you know this place feels wrong.
- Stop Negotiations
- 8 Capsules to destroy
- Defeat Negotiators
You forcibly broke up negotiations.
Primary Enemies
Notable NPCs
- Captain Drake (Sky Raiders Wing Raider Officer) (Lieutenant)
- Archon Tiger (Council Ascendant Archon) (Boss)
Debriefing
They should thank you for breaking that up. I mean, they're the Sky RAIDERS, and they weren't even there to STEAL anything. Pathetic.
Take out Sky Raiders and the base they're raiding
Briefing
Duray’s next target is a Crey facility in New Haven. Rumors are Crey moved a lot of strange things in there. I’m really curious what Duray thinks they have. Of course, if something were to happen to every last one of the personel at that place during a Sky Raider attack gone horribly awry, well then, there would be no one around to complain if we take a look for ourselves.
Hmmm...
I like how that works. We stop a Sky Raider heist and get a peek at what Crey is up to; and the only ‘cost’ is the pleasure of wiping out a Crey base. Sounds like a win-win to me. I can’t wait to hear all about what you find.
Mission Acceptance
No one knows what’s in that facility but Countess Crey and Duray. I can’t wait to learn what you find out. Just take out everyone. I think you’ll enjoy it. It should be fun! We do know that whatever is going on in there, it’s a pretty big installation. So, be ready for a long fight.
Unnecessary Solicitation
needs data
Mission Objective(s)
You followed the Sky Raider attackers in through blasted corporate offices above, and entered the underground complex.
- Defeat everyone in Crey facility
You stopped the Sky Raiders and cleaned out the base.
Primary Enemies
Debriefing
Ooooh! Crey had super-human clones! I kind of wish we'd let the Sky Raiders get away with some of that stuff now. That would have made them so much more fun to fight!
Destroy Sky Raider sea base and defeat Duray
Briefing
Duray’s gambit is almost over. Unfortunately, they’ve still managed to steal a lot of things I sent less competent villains to deal with. Now they’re about to move all of their booty to a secret new base they’ve built offshore. You’re going to go there, smuggled aboard one of the container ships. And once you get there, you’re going to wreck the base, and defeat Colonel Duray himself. This should be all kinds of fun.
Mission Acceptance
We’ve arranged transit for you in the hold of a cargo ship waiting in Sharkhead Isle. You’ll be put into a cargo container and loaded aboard one of the two ships headed to the Sky Raider’s secret new sea-base. Once you’re there, fight or sneak your way out of the hold. Once you’re outside, start destroying the emplaced defenses. That should cause some havoc and draw Duray out. Defeat him, and you’re done.
Unnecessary Solicitation
needs data
Mission Objective(s)
The Sky Raiders are in for more trouble than they can imagine. Time to destroy!
- Destroy defenses to draw Duray
- Defeat Colonel Duray
Your team has defeated Colonel Duray, the leader of the Sky Raiders.
Your team destroyed the Sky Raider sea base and defeated Colonel Duray
Primary Enemies
Notable NPCs
Debriefing
And so fall the Pirates of the Skies. The Sky Raiders themselves are scattered. I'm sure they'll regroup in time.
We fished Duray out of the water, and are holding him now. There's so much he can tell us, whether he wants to or not. We've already learned some fun new facts about the rikti and the Nemesis Army from him.
I'm sure the Sky Raiders will rally and try to break him out, once they've had time to regroup. You might want to watch out for that. It's in our best interests for the Colonel to escape eventually, or so I'm told. Balance of the Islands or something. Not that I care.
And you, you've earned your pay. The real joy's in the mayhem, I always say, but the money isn't half bad, either.
Badge
Completing Pirates of the Sky Task Force from Silver Mantis awards the Air Pirate Badge.
You disrupted the Sky Raiders' wave of thefts and defeated Col. Duray himself on their off-shore base.