Slow: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Sekoia (historical)
(updating a bit -- hopefully I'm remembering this right.)
imported>Aggelakis (historical)
(matching Confuse layout)
Line 1: Line 1:
{{stub}}
{{TOCright}}
== Overview ==
'''Slow''', also called '''snare''', is a [[Status Effect]]. Technically, there are two different status effects that the game calls "slow": reduced movement speed and reduced recharge rate. Many powers do both effects, but some do only one or the other.


'''Slow''' is a [[Status Effect]]. Technically, there are two different status effects that the game calls "slow": reduced movement speed and reduced recharge rate. Many powers do both effects, but some do only one or the other.
{{MagResProt Description}}


== How to tell if a power uses slow ==
<center>
{| class="wikitable"
| width="33%" align="center" | [[Image:Slow-Movement.png|32px]] || width="34%" align="center" | [[Image:Slow-Recharge.png|32px]] || width="33%" align="center" | [[Image:Slow-Recharge+Movement.png|32px]]
|-
| width="33%" align="center" | Movement || width="34%" align="center" | Recharge || width="33%" align="center" | Both
|}
</center>
Slow power icons include rings around a character, seen above.
=== Examples ===
<!-- Keep this list short, max 3 entries. Any more than that and we may as well delete it -->
* [[List of Powers that use Slow]]
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Effect
|Desc=Description.}}
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Effect
|Desc=Description.}}
== See Also ==
* [[Status Effect]]
[[Category:Status Effects]]
[[Category:Status Effects]]

Revision as of 01:48, 14 December 2008

Overview

Slow, also called snare, is a Status Effect. Technically, there are two different status effects that the game calls "slow": reduced movement speed and reduced recharge rate. Many powers do both effects, but some do only one or the other.

Magnitude, Resistance, Protection

Except for Slows, all status effects work the same way. The target has both Resistance and Protection. In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection. Once the Protection is overcome, the duration of the effect depends on the target's Resistance. Attacks can stack in order to overcome a target's Protection. No Slow Protection exists, only Resistance.

PVE: Minions have a Protection of 1. Lts are 2. Bosses are 3. Elite Bosses are 6. The Purple Triangles of Doom on an Archvillain or Hero add 50 to all but Sleep while they are up. Some specific enemies are resistant to fear.

PVP: As of Issue 13, Protection does not exist in PVP, only Resistance.

How to tell if a power uses slow

Slow-Movement.png Slow-Recharge.png Slow-Recharge+Movement.png
Movement Recharge Both

Slow power icons include rings around a character, seen above.

Examples

Power

Effect

Description.

Power

Effect

Description.

See Also