Super Booster IV: Martial Arts: Difference between revisions

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== Ninja Run Power ==
== Ninja Run Power ==


Dash through the city with the agility of a ninja! The Ninja Run power is a travel power enabled through the purchase of Super Booster IV: Martial Arts and is available for use at level 4. Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn't use one of your power selections!
[[File:Temporary JumpPack.png|left]]Dash through the city with the agility of a ninja! The Ninja Run power is a travel power enabled through the purchase of Super Booster IV: Martial Arts and is available for use at level 4. Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn't use one of your power selections!


* '''Note:''' This power cannot be used with (and will detoggle) any Pool [[Travel Powers]] such as [[Super Speed]], [[Super Jump]], or [[Travel_Powers#Combat_Jumping|Combat Jumping]].  However, it can be combined with [[Sprint]] (and Sprint variants like [[Prestige Power Slide]]) and passive [[Travel_Powers#Movement|Movement Powers]] such as [[Swift]] and [[Travel_Powers#Hurdle|Hurdle]].
* '''Note:''' This power cannot be used with (and will detoggle) any Pool [[Travel Powers]] such as [[Super Speed]], [[Super Jump]], or [[Travel_Powers#Combat_Jumping|Combat Jumping]].  However, it can be combined with [[Sprint]] (and Sprint variants like [[Prestige Power Slide]]) and passive [[Travel_Powers#Movement|Movement Powers]] such as [[Swift]] and [[Travel_Powers#Hurdle|Hurdle]].

Revision as of 01:53, 13 November 2009

Coh martialarts.jpg

Super Booster IV: Martial Arts offers up a stealthy new costume set, emotes, ninja inspired costume-change techniques and the exclusive Ninja Run travel power so you can embrace your inner shinobi! This purchase enables these features for all characters on your game account from level 1. Ninja Run power is available at level 4. Costume change emotes do require that you unlock at least one additional costume slot.

This item was made available for purchase through PlayNC.com on November 12, 2009.


Costume Pieces

The Martial Arts themed male, female and huge costume parts include robes, shoulders, legs, gloves, footwear, mask, belt and head pieces, as well as new hair styles, chest emblems, and weapons. Male and huge characters also have the option to select the top knot hair style, while females will have the option for braided buns!


Head

Upper Body

Lower Body

Ninja Run Power

Temporary JumpPack.png

Dash through the city with the agility of a ninja! The Ninja Run power is a travel power enabled through the purchase of Super Booster IV: Martial Arts and is available for use at level 4. Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn't use one of your power selections!

Emotes

This pack unlocks two emotes:


Costume Change Emotes

Main Article: /cce

Also unlocked are two costume change emotes, which function like the /cc slash command with additional particle and sound effects. These emotes can be tied to a costume slot, or used with keybinds, macros, or directly input in the chat command line.

  • /cce # CCSmokebomb
  • /cce # CCNinjajump

See Also