Super Pack/Rogues and Vigilantes: Difference between revisions

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| 1 || Item || Type || Rarity || Yes/No
| 0 || Item || Type || Rarity || Yes/No
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|-
| 001 || Rejuvenate || (Dual Insp) || Common || Yes
|-
| 002 || Guarded || (Dual Insp) || Common || Yes
|-
| 003 || Tactical || (Dual Insp) || Common || Yes
|-
| 004 || Luck Imbuement || (Team Insp) || Common || Yes
|-
| 005 || Sturdy Imbuement || (Team Insp) || Common || Yes
|-
| 006 || Insight Imbuement || (Team Insp) || Common || Yes
|-
| 007 || Endurance Imbuement || (Team Insp) || Common || Yes
|-
| 008 || Health Imbuement || (Team Insp) || Common || Yes
|-
| 009 || Rage Imbuement || (Team Insp) || Common || Yes
|-
| 010 || Protection Imbuement || (Team Insp) || Common || Yes
|-
| 011 || Rejuvenating Imbuement || (Team Insp) || Common || Yes
|-
| 012 || Guarding Imbuement || (Team Insp) || Common || Yes
|-
| 013 || Tactical Imbuement || (Team Insp) || Common || Yes
|-
| 014 || Protected || (Dual Insp) || Common || Yes
|-
| 015 || Invigorate || (dual Insp) || Common || Yes
|-
| 016 || Precise || (dual insp) || Common || Yes
|-
| 017 || Good Luck Imbuement || (Team Insp) || Common || Yes
|-
| 018 || Rugged Imbuement || (Team Insp) || Common || Yes
|-
| 019 || Keen Insight Imbuement || (Team Insp) || Common || Yes
|-
| 020 || Greater Endurance Imbuement || (Team Insp) || Common || Yes
|-
| 021 || Greater Health Imbuement || (Team Insp) || Common || Yes
|-
| 022 || Focused Rage Imbuement || (Team Insp) || Common || Yes
|-
| 023 || Greater Protection Imbuement || (Team Insp) || Common || Yes
|-
| 024 || Invigorating Imbuement || (Team Insp) || Common || Yes
|-
| 025 || Protecting Imbuement || (team insp) || Common || Yes
|-
| 026 || Precise Imbuement || (team insp) || Common || Yes
|-
| 027 || Defense Amplifier (1 Hour) ||  || Common || Yes
|-
| 028 || Offense Amplifier (1 Hour) ||  || Common || Yes
|-
| 029 || Survival Amplifier (1 Hour) ||  || Common || Yes
|-
| 030 || Enhancement Unslotter || [[Special Salvage]] || Common || Yes
|-
| 031 || Enhancement Booster (x2) || [[Special Salvage]] || Common || Yes
|-
| 032 || Revival || [[Temporary Power]] || Common || Yes
|-
| 033 || Restore || [[Temporary Power]] || Common || Yes
|-
| 034 || Experienced || [[Temporary Power]] || Common || Yes
|-
| 035 || Reward Merits (x25) || [[Special Salvage]] || Common || Yes
|-
| 036 || Corsair Belt || Costume Piece || Common || No
|-
| 037 || Corsair Sleeves || Costume Piece || Common || No
|-
| 038 || Corsair gloves || Costume Piece || Common || No
|-
| 039 || Corsair Boots || Costume Piece || Common || No
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Revision as of 14:39, 2 July 2012

Overview

SuperPack-RV.png

Rogues and Vigilantes was the second Super Pack set to be released. It became available on Month XX, 2012.

Contents

Card # Card Name Type of Item Rarity Repeatable
0 Item Type Rarity Yes/No
001 Rejuvenate (Dual Insp) Common Yes
002 Guarded (Dual Insp) Common Yes
003 Tactical (Dual Insp) Common Yes
004 Luck Imbuement (Team Insp) Common Yes
005 Sturdy Imbuement (Team Insp) Common Yes
006 Insight Imbuement (Team Insp) Common Yes
007 Endurance Imbuement (Team Insp) Common Yes
008 Health Imbuement (Team Insp) Common Yes
009 Rage Imbuement (Team Insp) Common Yes
010 Protection Imbuement (Team Insp) Common Yes
011 Rejuvenating Imbuement (Team Insp) Common Yes
012 Guarding Imbuement (Team Insp) Common Yes
013 Tactical Imbuement (Team Insp) Common Yes
014 Protected (Dual Insp) Common Yes
015 Invigorate (dual Insp) Common Yes
016 Precise (dual insp) Common Yes
017 Good Luck Imbuement (Team Insp) Common Yes
018 Rugged Imbuement (Team Insp) Common Yes
019 Keen Insight Imbuement (Team Insp) Common Yes
020 Greater Endurance Imbuement (Team Insp) Common Yes
021 Greater Health Imbuement (Team Insp) Common Yes
022 Focused Rage Imbuement (Team Insp) Common Yes
023 Greater Protection Imbuement (Team Insp) Common Yes
024 Invigorating Imbuement (Team Insp) Common Yes
025 Protecting Imbuement (team insp) Common Yes
026 Precise Imbuement (team insp) Common Yes
027 Defense Amplifier (1 Hour) Common Yes
028 Offense Amplifier (1 Hour) Common Yes
029 Survival Amplifier (1 Hour) Common Yes
030 Enhancement Unslotter Special Salvage Common Yes
031 Enhancement Booster (x2) Special Salvage Common Yes
032 Revival Temporary Power Common Yes
033 Restore Temporary Power Common Yes
034 Experienced Temporary Power Common Yes
035 Reward Merits (x25) Special Salvage Common Yes
036 Corsair Belt Costume Piece Common No
037 Corsair Sleeves Costume Piece Common No
038 Corsair gloves Costume Piece Common No
039 Corsair Boots Costume Piece Common No


Historical

This article or section contains information that no longer applies to the current version of City of Heroes/Villains. It is provided for historical purposes.

The Archetype Enhancements included in this Super Pack were first seen when players used an Enhancement Converter on current ATOs during the Issue 23 Beta. During the Spring 2012 Player Summit, this Super Pack was included in the slide detailing plans for May/June with the note it might not make it live in the May/June time frame. The costume set included in this pack was first shown as a silhouette of something looking like a pirate at the Player Summit.


External Links

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