Synapse Task Force: Difference between revisions
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'''Notable NPCs''' | '''Notable NPCs''' | ||
* Bertha {{Named|Faction=Clockwork|Type=Cannon Prince}} | * Bertha {{Named|Faction=Clockwork|Type=Cannon Prince}} | ||
'''Enemies'''<br> | |||
{{Enemy Clockwork}} | |||
'''Debriefing''' | |||
{{Orange|Missing Debriefing text}} | |||
=== Mission 5 === | |||
'''Briefing''' | |||
I was right. After a quick scan, I was able to locate the warehouse where that distinctive [[Clockwork]] part originated. Go talk to the foreman. I let him know you would drop by. | |||
This place has been hit by the Clockwork several times. The foreman sounds pretty unhappy about it. | |||
Positron created a better version of his Clockwork Immobilizer; he calls it the Mark II. It's still only good for one shot, but he says it will stun the target for a longer time. | |||
{{Mission Objective|Entrance=This is where the foreman was supposed to meet you. Suddenly you hear it: the sound of a Clockwork attack!|Primary=Defeat Long Tom and its guards|Secondary=|Additional=|Completion=You defeated the Clockwork and spoke to the warehouse foreman.}} | |||
{{Mission Clue|Name=Foreman conversation|Text=The foreman you rescued told you, 'This is getting ridiculous! These metal annoyances must have me on some kind of regular route! [[Synapse]] said you wanted to know more about that distinctive Clockwork part you found. Well, we manufactured it, all right. We only sent parts like that to three different locations; here they are.}} | |||
'''Notable NPCs''' | |||
* Long Tom {{Named|Faction=Clockwork|Type=Cannon Prince}} | |||
* Foreman (Hostage) | |||
'''Enemies'''<br> | '''Enemies'''<br> | ||
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'''Debriefing''' | '''Debriefing''' | ||
Completing ''The Fall of the Clockwork King'' [[Task Force]] from Synapse awards the [[Synapse's Cohort Badge]]. | Completing ''The Fall of the Clockwork King'' [[Task Force]] from Synapse awards the [[Synapse's Cohort Badge]]. | ||
{{BadgeBox|Badge task force 02.png|Synapse's Cohort|Synapse has awarded you this medal in recognition of your defeat of the [[The Clockwork King|Clockwork King]].}} | {{BadgeBox|Badge task force 02.png|Synapse's Cohort|Synapse has awarded you this medal in recognition of your defeat of the [[The Clockwork King|Clockwork King]].}} |
Revision as of 19:42, 3 September 2006
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Level Range: 15 - 21
Notes: Requires 4 people
Zone: Skyway City
Location: In Aerie Plaza.
Primary Enemy: Clockwork
Name: The Fall of the Clockwork King
Badge: Synapse's Cohort Badge
Description: Synapse has awarded you this medal in recognition of your defeat of the Clockwork King.
Missions
Mission 1
Briefing
Oh. Good to see you. My electrical senses have been picking up some strange currents. I want you to heck out a Warehouse in Steel Canyon and investigate the electrical anomaly. You up to it?
I've been seeing a lot of Clockwork over there, but I don't see how they could cause an electrical disturbance. After all, the Clockwork King operates them telekinetically, not with electricity.
Mission Objective(s)
- Seek electrical anomaly
On one of the Clockwork you defeated, you found a power routing device.
This electrical device can be used to harness electrical energy from a large source. You found it on a Clockwork minion.
Enemies
Debriefing
Missing Debriefing text
Mission 2
Briefing
Positron has the scoop on those power routers you found on the Clockwork. I need you to go talk to Positron right now. He'll tell you what to do.
Please do whatever Positron asks of you.
Mission Objective(s)
- Talk to Positron
Briefing Positron
I'm glad Synapse sent you my way, guys. These power routers you found are very interesting. They are designed to shunt power from a grid substation and feed it to a place of the controller's choosing. The basic mechanism is quite sophisticated, but there are a number of redundant parts. Quite intriguing.
Oh, you probably want the locations of the power substations, don't you? Here they are; go keep Steel Canyon powered up!
Mission Objective(s)
The floor beneath you vibrates with the thrum of vast machinery.
- Defeat all Clockwork in station
You defeated the Clockwork.
Notable NPCs
- Foreman (Clockwork Cannon Prince)
Enemies
Mission Objective(s)
A tiny, brass cog rests against the baseboard. Once again, the Clockwork have beat you to the station.
- Defeat all Clockwork in station
You defeated the Clockwork.
Notable NPCs
- Powderkeg (Clockwork Cannon Prince)
- City Worker (Hostage)
Enemies
Mission Objective(s)
After so many battles with the Clockwork, the sound of rotating gears quickens your pulse.
- Defeat all Clockwork in station
You prevented the Clockwork from affecting Steel Canyon's power grid.
Notable NPCs
- Volt (Clockwork Cannon Prince)
Enemies
Debriefing
Missing Debriefing text
Mission 3
Briefing
We're all grateful that you stopped the Clockwork plot to divert Steel Canyon's power. But the job's far from over. I want you to find the Clockwork headquarters. Positron built a scanner that should help us find them. Start in Steel Canyon, and check in at the patrol boxes as you scan the area.
Just keep moving, and the scanner should accumulate enough data to locate the Clockwork's headquarters.
Mission Objective(s)
- Patrol (need more data)
The scanner is indicating a heavy concentration of Clockwork in an abandoned office building.
Mission Objective(s)
Mounds of scrap metal are heaped in the corners of this lobby. Seems the Clockwork aren't the tidiest of housekeepers.
- Stop all robots in headquarters
You cleared out the Clockwork's headquarters, preventing further danger to Steel Canyon's power grid.
Notable NPCs
- Click (Clockwork Cannon Prince)
- Coil (Clockwork Cannon Prince)
- Suppressor (Clockwork Cannon Prince)
Enemies
Debriefing
Missing Debriefing text
Mission 4
Briefing
That last Clockwork scheme was scary. If you guys hadn't stopped them, the Clockwork would have rerouted all Steel Canyon's power to their own base! We can't let these activities continue. I think it's time to track down the Clockwork King.
I've made a number of sweeps across Paragon City with a scanner that Positron made, and I think I have the possible locations narrowed down to Steel Canyon and Boomtown. I need you to run a patrol in Steel Canyon. See if you can dig up any leads on the Clockwork King's hideout.
We need a new lead; I am beginning to suspect the King has found a way to shield himself against Positron's scans.
Mission Objective(s)
- Patrol
Nothing on the patrol, eh? Well, that's all right. We'll find the Clockwork King's hideout, never fear.
In fact, I think I may have a lead. A big Clockwork called Bertha was spotted going into an abandoned office not too far away. Check it out.
Mission Objective(s)
Even the doorknobs and switch plates have fallen to the Clockwork scavengers.
- Defeat Bertha and its guards
Something catches your eye in the rubble of the Clockwork pieces. You pick up a strange, distinctive Clockwork part.
Notable NPCs
- Bertha (Clockwork Cannon Prince)
Enemies
Debriefing
Missing Debriefing text
Mission 5
Briefing
I was right. After a quick scan, I was able to locate the warehouse where that distinctive Clockwork part originated. Go talk to the foreman. I let him know you would drop by.
This place has been hit by the Clockwork several times. The foreman sounds pretty unhappy about it.
Positron created a better version of his Clockwork Immobilizer; he calls it the Mark II. It's still only good for one shot, but he says it will stun the target for a longer time.
Mission Objective(s)
This is where the foreman was supposed to meet you. Suddenly you hear it: the sound of a Clockwork attack!
- Defeat Long Tom and its guards
You defeated the Clockwork and spoke to the warehouse foreman.
The foreman you rescued told you, 'This is getting ridiculous! These metal annoyances must have me on some kind of regular route! Synapse said you wanted to know more about that distinctive Clockwork part you found. Well, we manufactured it, all right. We only sent parts like that to three different locations; here they are.
Notable NPCs
- Long Tom (Clockwork Cannon Prince)
- Foreman (Hostage)
Enemies
Debriefing
Missing Debriefing text
Mission name
Briefing
Mission Objective(s)
Notable NPCs
Enemies
Debriefing
Completing The Fall of the Clockwork King Task Force from Synapse awards the Synapse's Cohort Badge.