Test Mode: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>K26dp (historical)
m (corrected links)
imported>K26dp (historical)
m (fixed link)
Line 12: Line 12:
==Awards==
==Awards==


Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:
Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:


*[[Virtual Victor Badge]] (Defeat 10 enemies in Test Mode)
*[[Virtual Victor Badge]] (Defeat 10 enemies in Test Mode)

Revision as of 13:30, 1 April 2009

Template:Issue14


Overview

Test Mode refers to the ability of users to play unpublished missions and story arcs created by the Mission Architect.

Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.

Awards

Playing in test mode will not award Experience, Influence/Infamy, Salvage, Recipes, or Mission Architect Tickets. However, playing in test mode is the only way to make progress on the following Mission Architect Badges: