Bind load (Slash Command): Difference between revisions
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==Slash Command== | ==Slash Command== | ||
{{SlashCommandArticle|command=bind_load|options= |note=Imports a series of binds for the current character from a the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\keybinds.txt by default). The imported file must be in text format with one binding per line. | {{SlashCommandArticle|command=bind_load|options= |note=Imports a series of binds for the current character from a the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\keybinds.txt by default). The imported file must be in text format with one binding per line. | ||
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* For an example of a correctly formatted bind file, the user may first create a list of the binds on the current character by using the {{slashcommand|bind_save}} or {{slashcommand|bind_save_file}} commands. | * For an example of a correctly formatted bind file, the user may first create a list of the binds on the current character by using the {{slashcommand|bind_save}} or {{slashcommand|bind_save_file}} commands. | ||
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== Related Articles == | |||
{{Bind Commands NavBox}} | {{Bind Commands NavBox}} | ||
[[Category:Slash Commands]] | [[Category:Slash Commands]] |
Revision as of 08:42, 7 December 2008
Slash Command
Imports a series of binds for the current character from a the keybinds.txt text file in the install directory (C:\Program Files\City of Heroes\keybinds.txt by default). The imported file must be in text format with one binding per line.
/bind_load takes no options/parameters
- For an example of a correctly formatted bind file, the user may first create a list of the binds on the current character by using the /bind_save or /bind_save_file commands.