Bind load (Slash Command): Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Rugiel (historical)
(Root directory structure has changed, file now reads from <installdir>\data\)
imported>SekoiaBot (historical)
m (Robot: Cosmetic changes)
Line 1: Line 1:
__NOTOC__
__NOTOC__
==Slash Command==
== Slash Command ==
{{SlashCommandArticle|command=bind_load|options=&nbsp;|note=Imports a series of binds for the current character from the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default).  The imported file must be in text format with one binding per line.
{{SlashCommandArticle|command=bind_load|options=&nbsp;|note=Imports a series of binds for the current character from the ''keybinds.txt'' text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default).  The imported file must be in text format with one binding per line.



Revision as of 01:25, 10 June 2009

Slash Command

/bind_load  

Imports a series of binds for the current character from the keybinds.txt text file in the install directory (C:\Program Files\City of Heroes\data\keybinds.txt by default). The imported file must be in text format with one binding per line.

/bind_load takes no options/parameters

  • For an example of a correctly formatted bind file, the user may first create a list of the binds on the current character by using the /bind_save or /bind_save_file commands.

Template:Bind Commands NavBox