Theft of Essence: Difference between revisions
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{{Set Bonus|class=Regen|num=2|amt=10}} | {{Set Bonus|class=Regen|num=2|amt=10.00}} | ||
{{Set Bonus|class=Endurance||num=3|amt=1. | {{Set Bonus|class=Endurance||num=3|amt=1.80}} | ||
{{Set Bonus|class=All Powers|type=Healing|num=4|amt=5}} | {{Set Bonus|class=All Powers|type=Healing|num=4|amt=5.00}} | ||
{{Set Bonus|class=All Powers|type=Damage|num=5|amt=3}} | {{Set Bonus|class=All Powers|type=Damage|num=5|amt=3.00}} | ||
{{Set Bonus|class=Resist|type=Negative Energy|num=6|amt=3.75}} | {{Set Bonus|class=Resist|type=Negative Energy|num=6|amt=3.75}} |
Revision as of 18:06, 21 May 2014
Theft of Essence is a Accurate Healing enhancement set in the Invention System. It is available in the 10-30 level range.
There are six enhancements in this set:
- Theft of Essence: Heal,
- Theft of Essence: Heal/Recharge,
- Theft of Essence: Accuracy/Heal,
- Theft of Essence: Accuracy/Endurance/Heal,
- Theft of Essence: Accuracy/Endurance/Recharge, and
- Theft of Essence: Chance for +Endurance .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements improves your Regeneration by 10.00%.
- Three enhancements increases maximum Endurance by 1.80%.
- Four enhancements improves the Healing of all your powers by 5.00%.
- Five enhancements improves the Damage of all your powers by 3.00%.
- Six enhancements increases Negative Energy Resistance by 3.75%.