Theft of Essence: Chance for +Endurance: Difference between revisions
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Revision as of 13:41, 13 February 2010
Theft of Essence: Chance for +Endurance is an enhancement in the Theft of Essence set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 200 Merits.
Effects
Gives a 20% chance of granting the powers target a small infusion of endurance.
10 Endurance per sucessful activation, and each target in an AOE (eg Dark Regen) is checked independently.
Recipe
This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Human Blood Sample 1 Spiritual Essence 1 Unearthed Relic 1 Symbiotic Armor |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Stabilized Mutant Genome 1 Alchemical Silver 1 Ensorcelled Weapon 1 Deific Weapon |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |