Tip Mission: Difference between revisions
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'''Tip Missions''' are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's [[alignment]]. Even players who have not applied a [[Going Rogue]] code to their account can access Tip Missions; they cannot continue on to the [[Morality Mission]]s required to actually change or reaffirm alignment. | '''Tip Missions''' are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's [[alignment]]. Even players who have not applied a [[Going Rogue]] code to their account can access Tip Missions; they cannot continue on to the [[Morality Mission]]s required to actually change or reaffirm alignment. | ||
Once a tip has been obtained, | Once a tip has been obtained, a mission block is added to Tips tab of the Contact tab, located in the [[The_Players'_Guide_to_the_Cities/User_Interface/Nav_Window|navigation window]]. The tip can be accepted or rejected from the Tips tab. | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 04:35, 18 August 2010
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Overview
Tip Missions are obtained by clues dropped off of enemies that are level 20 or higher. They are part of the process to change or reaffirm a character's alignment. Even players who have not applied a Going Rogue code to their account can access Tip Missions; they cannot continue on to the Morality Missions required to actually change or reaffirm alignment.
Once a tip has been obtained, a mission block is added to Tips tab of the Contact tab, located in the navigation window. The tip can be accepted or rejected from the Tips tab.