UPA: Difference between revisions

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== Overview ==
== Overview ==


The UPA (United Peoples Army) is a band of [[Resistance]] members and former [[Loyalists]]
The UPA (United Peoples Army) is a band of [[Resistance]] members and former [[Loyalists (Praetoria)]]
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Revision as of 13:57, 10 August 2012

This information contains features from the Issue 24 beta that have been released on Homecoming.

Overview

The UPA (United Peoples Army) is a band of Resistance members and former Loyalists (Praetoria)

Enemy Types

Minions

Hooded Lantern

Hooded Lantern

The Drudges' Hooded Lanterns are powered by the wax of souls which they collect and use as currency. This torch flickers and floats before you, moving at the whim of the Taskmasters who control the Drudges' heirarchy.

Powers

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Patrolman

Patrolman

In the Night Ward the Drudge Patrolmen are the embodiment of the authority and law of the Taskmaster's Office. Some souls try to resist their transition from one world to the next, while outsiders are always trafficking in stolen souls. It is the Patrolman's job to ensure that operations in Night Ward move smoothly, and take care of any complications that might arise.

Powers

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Spirit Guide

Spirit Guide

This creature's grisly appearance is not unlike a hundred different descriptions of the grim reaper or the ferryman. Indeed, a spirit guide's existence is devoted to the ushering of souls from one world to the next. They do so with mechanical efficiency and enthusiasm, as their reward for a job well done is a payment in wax, which keeps their spirit candle burning, if only long enough to find another soul in need of guidance to the next world.

Powers

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Lieutenants

Lamplighter

Lamplighter

Lamplighters are tasked with keeping Night Ward's lamps lit and push back the dark forces that hunger for the souls of the dead. However, their spiritual flame is more than just for lighting lamps, it can also ignite one's soul.

Powers

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Watcher

Watcher

The Watchers oversee squads of Patrolmen and are assigned by Drudge Taskmasters to act as cudgels when something needs to be done quickly and efficiently. They are feared not only because of their lash, but because they can call upon the very shadows of Night Ward to hunt down those who obstruct the directives of the Taskmaster's Office.

Powers

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Bosses

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Powers

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