Umbral Aura: Difference between revisions
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The following are powers in the Umbral Aura powerset. | The following are powers in the Umbral Aura powerset. | ||
=== [[ | === [[File:UmbralAura_Absorption.png]] Absorption === | ||
Kheldians have a natural mild resistant to energy and negative energy damage. This is an auto power that is always on and costs no endurance. | Kheldians have a natural mild resistant to energy and negative energy damage. This is an auto power that is always on and costs no endurance. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}} | ||
{{PowerBlock_Effects|Auto, Self: +Resistance(Energy, Negative)}} | {{PowerBlock_Effects|Auto, Self: +Resistance(Energy, Negative)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_BlackDwarf.png]] Black Dwarf === | ||
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to six other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except psionics, as well as controlling effects. Black Dwarf also has improved endurance recovery, but is limited to melee attacks. | Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to six other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except psionics, as well as controlling effects. Black Dwarf also has improved endurance recovery, but is limited to melee attacks. | ||
*Also see-[[Dwarf Form Bug]] | *Also see-[[Dwarf Form Bug]] | ||
[[ | [[File:Kheldian BlackDwarf.jpg|125px|right]] | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Shapeshift, Special}} | {{PowerBlock_Effects|Toggle: Shapeshift, Special}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
<blockquote> | <blockquote> | ||
==== [[ | ==== [[File:UmbralAura Antagonize.png|24px]] Black Dwarf Antagonize ==== | ||
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements. | This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|Ranged (Targeted AoE)}} | {{PowerBlock_Effects|Ranged (Targeted AoE)}} | ||
{{PowerBlock_Blank|Foe Taunt}} | {{PowerBlock_Blank|Foe Taunt}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
==== [[ | ==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ==== | ||
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form. | You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Negative)}} | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Recharge, -Speed}} | {{PowerBlock_Blank|Foe -Recharge, -Speed}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
==== [[ | ==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ==== | ||
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. | Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Negative)}} | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|PBAoE}} | {{PowerBlock_Effects|PBAoE}} | ||
{{PowerBlock_Blank|Foe -Recharge, -Speed}} | {{PowerBlock_Blank|Foe -Recharge, -Speed}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
==== [[ | ==== [[File:UmbralAura BlackDwarfSmite.png|24px]] Black Dwarf Smite ==== | ||
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Heavy (Negative/Smashing)}} | {{PowerBlock_Damage|Heavy (Negative/Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly, -Disorient}} | {{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly, -Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
==== [[ | ==== [[File:UmbralAura TeleportSelf.png|24px]] Black Dwarf Step ==== | ||
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance. | Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|None}} | {{PowerBlock_Recharge|None}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|Ranged (Location)}} | {{PowerBlock_Effects|Ranged (Location)}} | ||
{{PowerBlock_Blank|Self Teleport}} | {{PowerBlock_Blank|Self Teleport}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
==== [[ | ==== [[File:UmbralAura BlackDwarfStrike.png|24px]] Black Dwarf Strike ==== | ||
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Smashing/Negative)}} | {{PowerBlock_Damage|Moderate (Smashing/Negative)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Recharge, -Speed, Knockback}} | {{PowerBlock_Blank|Foe -Recharge, -Speed, Knockback}} | ||
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</blockquote> | </blockquote> | ||
=== [[ | === [[File:UmbralAura_Eclipse.png]] Eclipse === | ||
The Dark Nictus powers allow you to tap the essence of your foe's soul and transfer it to yourself. This will drain the endurance of all nearby enemies and add to your own as well as increase your damage resistance to all damage types including psionics. The more foes affected, the more endurance and damage resistance you will gain. Affected foes are unable to recover endurance for a while. | The Dark Nictus powers allow you to tap the essence of your foe's soul and transfer it to yourself. This will drain the endurance of all nearby enemies and add to your own as well as increase your damage resistance to all damage types including psionics. The more foes affected, the more endurance and damage resistance you will gain. Affected foes are unable to recover endurance for a while. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 38 (Warshade)}} | ||
{{PowerBlock_Effects|Melee(Area of Effect)}} | {{PowerBlock_Effects|Melee(Area of Effect)}} | ||
{{PowerBlock_Blank|Foe: -Endurance, -Recovery}} | {{PowerBlock_Blank|Foe: -Endurance, -Recovery}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_GravityShield.png]] Gravity Shield === | ||
When you toggle on Gravity Shield, you become highly resistant to smashing and lethal damage, deflecting away such physical attacks. | When you toggle on Gravity Shield, you become highly resistant to smashing and lethal damage, deflecting away such physical attacks. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 2 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_InkyAspect.png]] Inky Aspect === | ||
Inky Aspect allows you to sacrifice some of your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use. | Inky Aspect allows you to sacrifice some of your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 28 (Warshade)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe: Disorient}} | {{PowerBlock_Blank|Foe: Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_NebulousForm.png]] Nebulous Form === | ||
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. Cannot be used with rest. | You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. Cannot be used with rest. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|}} | {{PowerBlock_Recharge|}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 24 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self Intangible}} | {{PowerBlock_Effects|Toggle: Self Intangible}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death === | ||
You surround yourself with orbiting particles and dark matter that will continually damage any nearby foes with negative energy. | You surround yourself with orbiting particles and dark matter that will continually damage any nearby foes with negative energy. | ||
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{{PowerBlock_Damage|Minor Damage over Time(Negative)}} | {{PowerBlock_Damage|Minor Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 4 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_PenumbralShield.png]] Penumbral Shield === | ||
When you toggle on Penumbral Shield, you become highly resistant to fire, cold, and toxic damage. | When you toggle on Penumbral Shield, you become highly resistant to fire, cold, and toxic damage. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 10 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_ShadowCloak.png]] Shadow Cloak === | ||
You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to defense. Unlike some stealth powers, Shadow Cloak has no movement penalty. | You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to defense. Unlike some stealth powers, Shadow Cloak has no movement penalty. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 14 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self Stealth}} | {{PowerBlock_Effects|Toggle: Self Stealth}} | ||
{{PowerBlock_Blank|Self: +Defense, +Perception}} | {{PowerBlock_Blank|Self: +Defense, +Perception}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_StygianCircle.png]] Stygian Circle === | ||
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself. The more defeated foes affected, the more You will be healed. Additionally, the more powerful the defeated foe you drain, for instance Bosses, the more health you will recover. | You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself. The more defeated foes affected, the more You will be healed. Additionally, the more powerful the defeated foe you drain, for instance Bosses, the more health you will recover. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 22 (Warshade)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self +Health(Special), +Endurance}} | {{PowerBlock_Blank|Self +Health(Special), +Endurance}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_StygianReturn.png]] Stygian Return === | ||
Should you fall in battle, your Stygian Return can drain the life forces of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. There must be at least one foe nearby to fuel the transfer and revive yourself. | Should you fall in battle, your Stygian Return can drain the life forces of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. There must be at least one foe nearby to fuel the transfer and revive yourself. | ||
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{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 35 (Warshade)}} | ||
{{PowerBlock_Effects|Self Rez, Special}} | {{PowerBlock_Effects|Self Rez, Special}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage}}}} | {{PowerBlock_Enhancements|{{Enhance Damage}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_TwilightShield.png]] Twilight Shield === | ||
When you toggle on Twilight Shield, You become highly resistant to energy and negative energy damage. | When you toggle on Twilight Shield, You become highly resistant to energy and negative energy damage. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 16 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Energy, Negative)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Energy, Negative)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
Revision as of 03:45, 10 June 2009
Overview
Umbral Aura is the Warshade secondary power set.
Warshades can generate Dark Fields to give themselves incredible defensive capabilities.
Power Tables
Warshade
The Umbral Aura powerset is the secondary powerset for Warshades. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
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1 | Auto, Self: +Resistance(Energy, Negative) |
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2 | Toggle, Self: +Resistance(Smash, Lethal) |
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4 | Toggle, Point Blank Area of Effect, Minor Damage over Time(Negative) |
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10 | Toggle, +Resistance(Fire, Cold, Toxic) |
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14 | Toggle, Stealth +Defense, +Perception +Resistance(Immobilization) |
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16 | Toggle, +Resistance(Energy, Negative) |
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20 | Toggle: Shapeshift, +Resistance(All but Psionic) +Status Protection +Endurance Reduction |
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22 | Point Blank Area of Effect, Self +Health(Special) +Endurance |
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24 | Toggle: Self Intangible, +Jump |
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28 | Point Blank Area of Effect, Foe: Disorient, Self: -Health |
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35 | Self Rez, Special |
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38 | Melee (Area of Effect), Foe: -Endurance, -Recovery; Self: +Endurance, +Resistance(All) |
Powers
The following are powers in the Umbral Aura powerset.
Absorption
Kheldians have a natural mild resistant to energy and negative energy damage. This is an auto power that is always on and costs no endurance.
Minimum Level | ![]() |
Effects | Auto, Self: +Resistance(Energy, Negative) |
Enhancements | ![]() |
Set Categories | ![]() |
Black Dwarf
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to six other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except psionics, as well as controlling effects. Black Dwarf also has improved endurance recovery, but is limited to melee attacks.
- Also see-Dwarf Form Bug
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Shapeshift, Special |
Enhancements | ![]() |
![]() | |
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Set Categories | ![]() |
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Black Dwarf Antagonize
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. Antagonize has a very high success rate that can be improved with Accuracy Enhancements.
Recharge Moderate Minimum Level 20 (Warshade) with
Black Dwarf
Effects Ranged (Targeted AoE) Foe Taunt Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt
Black Dwarf Drain
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form.
Damage Moderate (Negative) Recharge Slow Minimum Level 20 (Warshade) with
Black Dwarf
Effects Melee Foe -Recharge, -Speed Self Heal Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Healing/Absorb
Slow Movement
Accurate Healing
Black Dwarf Mire
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
Damage Moderate (Negative) Recharge Very Long Minimum Level 20 (Warshade) with
Black Dwarf
Effects PBAoE Foe -Recharge, -Speed Self +Damage, +To Hit Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Melee AoE Damage
Slow Movement
Black Dwarf Smite
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
Damage Heavy (Negative/Smashing) Recharge Moderate Minimum Level 20 (Warshade) with
Black Dwarf
Effects Melee Foe -Recharge, -Speed, -Fly, -Disorient Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Stuns
Slow Movement
Knockback
Black Dwarf Step
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.
Recharge None Minimum Level 20 (Warshade) with
Black Dwarf
Effects Ranged (Location) Self Teleport Enhancements Reduce Endurance Cost
Enhance Range
Set Categories Teleport
Universal Travel
Black Dwarf Strike
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
Damage Moderate (Smashing/Negative) Recharge Fast Minimum Level 20 (Warshade) with
Black Dwarf
Effects Melee Foe -Recharge, -Speed, Knockback Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Slow Movement
Knockback
Eclipse
The Dark Nictus powers allow you to tap the essence of your foe's soul and transfer it to yourself. This will drain the endurance of all nearby enemies and add to your own as well as increase your damage resistance to all damage types including psionics. The more foes affected, the more endurance and damage resistance you will gain. Affected foes are unable to recover endurance for a while.
Recharge | Very Long |
Minimum Level | ![]() |
Effects | Melee(Area of Effect) |
Foe: -Endurance, -Recovery | |
Self +Endurance, +Resistance(All Damage) | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Gravity Shield
When you toggle on Gravity Shield, you become highly resistant to smashing and lethal damage, deflecting away such physical attacks.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Smash, Lethal) |
Enhancements | ![]() |
![]() | |
![]() | |
Set Categories | ![]() |
Inky Aspect
Inky Aspect allows you to sacrifice some of your own hit points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Point Blank Area of Effect |
Foe: Disorient | |
Self: -Health | |
Enhancements | ![]() |
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Set Categories | ![]() |
Nebulous Form
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. Cannot be used with rest.
Recharge | |
Minimum Level | ![]() |
Effects | Toggle: Self Intangible |
Enhancements | ![]() |
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Set Categories | ![]() |
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Orbiting Death
You surround yourself with orbiting particles and dark matter that will continually damage any nearby foes with negative energy.
Damage | Minor Damage over Time(Negative) |
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Point Blank Area of Effect |
Enhancements | ![]() |
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Penumbral Shield
When you toggle on Penumbral Shield, you become highly resistant to fire, cold, and toxic damage.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Fire, Cold, Toxic) |
Enhancements | ![]() |
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Shadow Cloak
You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to defense. Unlike some stealth powers, Shadow Cloak has no movement penalty.
Recharge | Slow |
Minimum Level | ![]() |
Effects | Toggle: Self Stealth |
Self: +Defense, +Perception | |
Self: +Resistance(Immobilize) | |
Enhancements | ![]() |
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Stygian Circle
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself. The more defeated foes affected, the more You will be healed. Additionally, the more powerful the defeated foe you drain, for instance Bosses, the more health you will recover.
Recharge | Slow |
Minimum Level | ![]() |
Effects | Point Blank Area of Effect |
Self +Health(Special), +Endurance | |
Enhancements | ![]() |
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Stygian Return
Should you fall in battle, your Stygian Return can drain the life forces of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. There must be at least one foe nearby to fuel the transfer and revive yourself.
Damage | Moderate |
Recharge | Very Long |
Minimum Level | ![]() |
Effects | Self Rez, Special |
Enhancements | ![]() |
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Twilight Shield
When you toggle on Twilight Shield, You become highly resistant to energy and negative energy damage.
Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Energy, Negative) |
Enhancements | ![]() |
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