Blessing of the Zephyr: Difference between revisions

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{{Set Bonus|class=Defense|type=Area Effect|num=3|amt=3.13}}
{{Set Bonus|class=Defense|type=Area Effect|num=3|amt=3.13}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=3|amt=1.565}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=3|amt=1.565}}
== Future Updates ==
{{Issue17}}
[[Issue 17|Issue 17: Dark Mirror]] will reduce the set bonuses as follows[http://boards.cityofheroes.com/showpost.php?p=2724743&postcount=1]:
{{SetBonusPreamble}}
{{Set Bonus|class=Defense|type=Ranged|num=2|amt=1.25}}
{{Set Bonus|class=Defense|type=Energy|type2=Negative Energy|num=2|amt=0.625}}
{{Set Bonus|class=Defense|type=Area Effect|num=3|amt=1.25}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=3|amt=0.625}}


[[Category:Sets for improving Running]]
[[Category:Sets for improving Running]]

Revision as of 20:53, 25 March 2010

IO Blessing of the Zephyr.png

Blessing of the Zephyr is a Universal Travel enhancement set in the Invention System. It is available in the 10-50 level range.

There are three enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:


Future Updates

Template:Issue17 Issue 17: Dark Mirror will reduce the set bonuses as follows[1]: The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: