Weapon Customization: Difference between revisions

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There will be many, many available choices for individual weapon selections, including a number taken from the various in-game NPCs.  The majority of possible selections will be available to the appropriate ATs at creation time. Many selections will need to be unlocked before they can actually be used.  These unlockable ones will primarily be weapons linked to particular NPC groups.  Unlockable weapons have the potential to be unlocked by any method that can currently unlock costume pieces, including as recipe drops.  However in this initial release unlockable weapons are being linked to existing faction badges[http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=9312377&bodyprev=#Post9312377], with the exception of the [[Vanguard]] related weapons that will be craftable at the Vanguard Invention Tables with Vanguard merits.[http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=9307054&bodyprev=#Post9307054]
There will be many, many available choices for individual weapon selections, including a number taken from the various in-game NPCs.  The majority of possible selections will be available to the appropriate ATs at creation time. Many selections will need to be unlocked before they can actually be used.  These unlockable ones will primarily be weapons linked to particular NPC groups.  Unlockable weapons have the potential to be unlocked by any method that can currently unlock costume pieces, including as recipe drops.  However in this initial release unlockable weapons are being linked to existing faction badges[http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=9312377&bodyprev=#Post9312377], with the exception of the [[Vanguard]] related weapons that will be craftable at the Vanguard Invention Tables with Vanguard merits.[http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=9307054&bodyprev=#Post9307054]


In the list below, '''Default models''' are ones that are available at character creation. '''Unlockable models''' must be unlocked during game-play.[http://www.mmorpg.com/gamelist.cfm?SETVIEW=features&GAMEID=3&LOADFEATURE=1500&bhcp=1]. The list of what unlocks certain weapons was obtained from a I11 closed beta post by Back Alley Brawler.
In the list below, '''Default models''' are ones that are available at character creation. '''Unlockable models''' must be unlocked during game-play.[http://www.mmorpg.com/gamelist.cfm?SETVIEW=features&GAMEID=3&LOADFEATURE=1500&bhcp=1]. The information on what unlocks certain weapons was obtained from a I11 closed beta post by Back Alley Brawler.


==Weapon selections==
==Weapon selections==

Revision as of 23:38, 30 October 2007

Template:Issue11

Overview

Weapon Customization is a system planned for release with Issue 11 where players can select the look of drawn weapons for those power sets that use drawn weapons.


Several of the weapons that can be changed are Assault Rifle, Mercenaries/Assault Rifle, Axe, Bow, Broadsword, Claws, Villain Claws, Dual Blades, Katana, Ninja Blade, Mace, Robotics/Pulse Rifle, and Thugs/Dual Pistols.

All weapons will be selectable individually, including any dual-handed weapon sets being able to select different weapons in each hand. This goes to the point of a Thugs/Trick Arrow Mastermind being able to select left hand pistol, right hand pistol, and bow separately.

There will be many, many available choices for individual weapon selections, including a number taken from the various in-game NPCs. The majority of possible selections will be available to the appropriate ATs at creation time. Many selections will need to be unlocked before they can actually be used. These unlockable ones will primarily be weapons linked to particular NPC groups. Unlockable weapons have the potential to be unlocked by any method that can currently unlock costume pieces, including as recipe drops. However in this initial release unlockable weapons are being linked to existing faction badges[1], with the exception of the Vanguard related weapons that will be craftable at the Vanguard Invention Tables with Vanguard merits.[2]

In the list below, Default models are ones that are available at character creation. Unlockable models must be unlocked during game-play.[3]. The information on what unlocks certain weapons was obtained from a I11 closed beta post by Back Alley Brawler.

Weapon selections

Note that, as Issue 11 is in Beta currently, these list will certainly change. It has been stated by the devs that the names in particular of individual weapons are especially easy to change if a more appropriate name is chosen.

Assault Rifle

Used by the following:

  • Assault Rifle/* Blaster (Hero)
  • Munitions Mastery Ancillary Power Pool (Hero)
  • Assault Rifle/* Corruptor (Villain)
  • Mercenary/* Mastermind (Villain)


Default models available:

  • Legacy Assault Rifle
  • Merc. Assault Weapon
  • Military assault rifle
  • Malta sniper rifle


Unlockable models:

  • Tommy Gun (Unlocked with the Untouchable badge (100 Family Bosses))
  • Council Assault Weapon (Unlocked by Defeating 200 Council)
  • Council Sub-Machine Gun (Unlocked by Defeating 200 Council)
  • Nemesis Rifle (Unlocked with Unveiler badge (Defeat 100 Fake Nemesis robots.))
  • Nemesis Rifle 2 (Unlocked with Unveiler badge (Defeat 100 Fake Nemesis robots.))
  • Vanguard 'Redding' Rifle (Unlockable with 100 Vanguard Merits at the Vanguard purchase station in the RWZ)

Axes

Used by the following:

  • */Axe Tanker (Hero)


Default models available:

  • Battle Axe
  • Pickaxe
  • Hatchet
  • Shovel
  • Fireman's Axe
  • Lumberjack's Axe


Unlockable models:

  • Rikti Axe (Unlocked with the Watchman Accolade.)

Dual Blades

Used by the following:

  • Dual Blades/* Scrapper (Hero)
  • */Dual Blades Tanker (Hero)
  • Dual Blades/* Stalker (Villain)
  • Dual Blades/* Brute (Villain)


Default models available:

  • Scimitar
  • Longsword
  • Falcata
  • Khopesh
  • Gladius
  • Faer Dagger
  • Dragon Dagger
  • Katana
  • Wakazashi
  • Ninja Blade
  • Tanto
  • Sai
  • Rapier
  • Main Gauche (Left Hand Only)
  • Main Droite (Right Hand Only)


Unlocked Models:

  • Redcap Dagger (Unlocked with Cap Buster (333 Red Caps))

Bows

Used by the following:

  • Archery/* Blaster (Hero)
  • Trick Archery/* Defender (Hero)
  • */Trick Archery Controller (Hero)
  • Ninja/* Mastermind (Villain)
  • */Trick Arrow Mastermind (Villain)


Default models available:

  • Recurved Bow
  • Arcane Wooden Bow
  • Compound Bow
  • Long Bow

Claws

Used by the following:

  • Claws/* Scrapper (Hero)
  • Claws/* Stalker (Villain)


Default models available:

  • Hero Claws
  • Hero Claws 2
  • Villain Claws
  • Villain Claws 2
  • Fury Claws
  • Widow Blades
  • Flat Blades
  • Shadow Blades (these have a new name and are no longer unlocked)


Unlockable models:

  • Talsorian Blades (Unlockable with 100 Vanguard Merits at the Vanguard purchase station in the RWZ)

Katanas

Used by the following:

  • Katana/* scrappers (Hero)
  • Ninja Blade/* stalkers (Villain)


Default models available:

  • Katana
  • Ninja Blade
  • Fantasy Blade
  • Rusted Blade
  • Tech Blade


Unlockable models:

  • Talsorian Katana (Unlockable with 100 Vanguard Merits at the Vanguard purchase station in the RWZ)
  • Rikti blade (Unlocked with the Watchman Accolade.)

Maces

Used by the following:

  • */Mace Tanker (Hero)


Default models available:

  • War Mace
  • Flanged Mace
  • Studded Mace
  • Warhammer
  • Sledge Hammer
  • Baseball Bat
  • Club
  • Shillelagh
  • Skull Club
  • Bone
  • Shovel
  • Tech Mace
  • Fantasy Mace


Unlockable models:

  • Carnival Mallet (Unlocked with Illusionist Badge (Defeat 500 Illusionists summoned by Master Illusionists.))

Pistols

Used by the following:

  • Thugs/* Mastermind (Villain)


Default models available:

  • Semi-Auto
  • Revolver
  • Magnum Revolver
  • Revolver w/Laser Sight
  • Match Compensator
  • Tactical Sidearm
  • Flintlock
  • Mini-Uzi


Unlockable models:

  • Crey Pistol (Unlocked)

Pulse Rifles

Used by the following:

  • Robotics/* Mastermind (Villains)


Default models available:

  • Pulse Rifle
  • Retro Rifle


Unlockable models:

  • Crey Pulse Blaster (Unlocked)
  • Rikti Blaster (Unlocked)
  • Rikti Rifle (Unlocked)

Broadswords

Used by the following:

  • Broadsword/* Scrapper (Hero)


Default models available:

  • Broadsword
  • Longsword
  • Flamberge
  • Arabian scimitar
  • Gladius
  • Tech Sword
  • Fantasy Sword
  • Khopesh


Unlockable models:

  • Thorn Blade (Unlocked with the Soul Binder badge (100 Circle of Thorns Mages))
  • Tsoo 'Katana' (Unlocked with the Tracer badge (100 Tsoo Sorcerers))
  • Rikti Sword (Unlocked with the Watchman Accolade.)