Talk:Abandoned Sewers Trial: Difference between revisions

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RedTomax has had on his page that the sewer trial has been changed to 38-40.  I just came across [http://boards.cityofheroes.com/showflat.php?Number=6090034 this thread] which verifies it. --[[User:StarGeek|StarGeek]] 18:57, 26 July 2006 (PDT)
RedTomax has had on his page that the sewer trial has been changed to 38-40.  I just came across [http://boards.cityofheroes.com/showflat.php?Number=6090034 this thread] which verifies it. --[[User:StarGeek|StarGeek]] 18:57, 26 July 2006 (PDT)
Somewhat related (which is why I didn't start a new section), but do all the enemies in this trial still spawn at level 43 regardless of mission difficulty?  [[User:Sera404|Sera404]] 10:35, 21 January 2009 (UTC)
: The Rikti have always been level 42 as far as I've always seen, but I believe it is affected by the difficulty level. {{User:StarGeek/sig}} 22:27, 21 January 2009 (UTC)


== Minimum for completion ==
== Minimum for completion ==
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:As a side note, is there a minimum to get inside the door? - [[User:Snorii|Snorii]] 14:07, 13 September 2006 (PDT)
:As a side note, is there a minimum to get inside the door? - [[User:Snorii|Snorii]] 14:07, 13 September 2006 (PDT)
:: No, no minimum to get inside.  I've done some solo testing with it.  Also, you don't have to defeat the generators simultaneously.  I've been on some (very bad) groups where only 2 or 3 go down, and everyone had to rushes over to help out (what idiot leader decides to put the level 37 psychic defender and level 36 scrapper on the same generator :P, oh, the one I was with!!  That's when I figured out that the generator has 80% resistance to Psychic attacks).  You get more time before they go back up if you do it together, but it isn't necessary.  --[[User:StarGeek|StarGeek]] 16:33, 13 September 2006 (PDT)
::: So, the question then is, is there any effective minimum?  Would it be possible to use a similar strategy to what is used for soloing Fire Bases in Bloody-Bay:  Take all four down to a sliver of health, and then make one last quick pass through the area taking out all four as fast as possible.  If this is possible, then there is no effective minimum at all. - [[User:Sister Leortha|Sister Leortha]] 06:18, 14 September 2006 (PDT)
:::: [http://boards.cityofheroes.com/showflat.php?Number=6474689#Post6474689 Minimum of one] {{smile}} Ok, technically a minimum of two, but once you get in and get the gun, the second person (the one who picked up the trial for you) can drop out. Admittedly, it was easier since I used my level 50 scrapper, but I was able to solo it.  --[[User:StarGeek|StarGeek]] 14:50, 17 September 2006 (PDT)
==Independence Port==
Why does it say the zone is IP?--[[User:GreyDog|GreyDog]] 14:49, 8 June 2007 (EDT)
:Checked, double checked, fixed. -- [[User:Kalon|Kalon]] 01:10, 10 August 2007 (EDT)

Latest revision as of 22:27, 21 January 2009

Level range

Duplicate of what was on Talk:Maren MacGregor

RedTomax has had on his page that the sewer trial has been changed to 38-40. I just came across this thread which verifies it. --StarGeek 18:57, 26 July 2006 (PDT)

Somewhat related (which is why I didn't start a new section), but do all the enemies in this trial still spawn at level 43 regardless of mission difficulty? Sera404 10:35, 21 January 2009 (UTC)

The Rikti have always been level 42 as far as I've always seen, but I believe it is affected by the difficulty level. User:StarGeek/sig 22:27, 21 January 2009 (UTC)

Minimum for completion

The minimum of four to complete is based on the fact that you have to defeat four force field generators nearly simultaneously to complete the trial. So while there is not a hard and fast official limit, the generators impose an effective one. That's why that comment was there, so people do not get stuck. - Sister Leortha 13:47, 13 September 2006 (PDT)

As a side note, is there a minimum to get inside the door? - Snorii 14:07, 13 September 2006 (PDT)
No, no minimum to get inside. I've done some solo testing with it. Also, you don't have to defeat the generators simultaneously. I've been on some (very bad) groups where only 2 or 3 go down, and everyone had to rushes over to help out (what idiot leader decides to put the level 37 psychic defender and level 36 scrapper on the same generator :P, oh, the one I was with!! That's when I figured out that the generator has 80% resistance to Psychic attacks). You get more time before they go back up if you do it together, but it isn't necessary. --StarGeek 16:33, 13 September 2006 (PDT)
So, the question then is, is there any effective minimum? Would it be possible to use a similar strategy to what is used for soloing Fire Bases in Bloody-Bay: Take all four down to a sliver of health, and then make one last quick pass through the area taking out all four as fast as possible. If this is possible, then there is no effective minimum at all. - Sister Leortha 06:18, 14 September 2006 (PDT)
Minimum of one Smilies smile.gif Ok, technically a minimum of two, but once you get in and get the gun, the second person (the one who picked up the trial for you) can drop out. Admittedly, it was easier since I used my level 50 scrapper, but I was able to solo it. --StarGeek 14:50, 17 September 2006 (PDT)

Independence Port

Why does it say the zone is IP?--GreyDog 14:49, 8 June 2007 (EDT)

Checked, double checked, fixed. -- Kalon 01:10, 10 August 2007 (EDT)