Talk:Emote Growl: Difference between revisions

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imported>Eabrace (historical)
mNo edit summary
imported>Fleeting Whisper (historical)
(problem solved!)
 
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::*EMOTE_DIMENSION_SHIFT_PRE
::*EMOTE_DIMENSION_SHIFT_PRE
::--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 05:04, 26 June 2010 (UTC)
::--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 05:04, 26 June 2010 (UTC)
:::The MOV commands I'm using are pulled directly from a cohdemo file I made expressly for this purpose. I'll admit I haven't yet bothered with the other emotes, just trying to playback Growl. But it isn't working. <span style="font-size:80%;border:1px blue solid;background:#ccf">&nbsp;[[User:Fleeting Whisper|<span style="color:black" title="Fleeting Whisper" alt="Fleeting Whisper">FW</span>]] ([[User talk:Fleeting Whisper|<span style="color:black" title="Talk Page" alt="Talk Page">talk</span>]]{{·}} [[Special:Contributions/Fleeting Whisper|<span style="color:black" title="Contributions" alt="Contributions">contrib</span>]])&nbsp;</span> 03:40, 29 June 2010 (UTC)
::::Odd.  I don't think it's the demo player since the demo I recorded with all of those emotes played back OK.  I wonder where the disconnect would be. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 18:20, 29 June 2010 (UTC)
::Found the problem. In my demo file I wrote '''MOV MOV EMOTE_MUTANT_GROWL_PRE 0''' instead of  '''MOV EMOTE_MUTANT_GROWL_PRE 0''' <span style="font-size:80%;border:1px blue solid;background:#ccf">&nbsp;[[User:Fleeting Whisper|<span style="color:black" title="Fleeting Whisper" alt="Fleeting Whisper">FW</span>]] ([[User talk:Fleeting Whisper|<span style="color:black" title="Talk Page" alt="Talk Page">talk</span>]]{{·}} [[Special:Contributions/Fleeting Whisper|<span style="color:black" title="Contributions" alt="Contributions">contrib</span>]])&nbsp;</span> 20:59, 23 September 2010 (UTC)

Latest revision as of 20:59, 23 September 2010

Using demo editing, Ghost Widow won't animate the growl. I don't have Mantid's character model, so I'm substituting my character Sally Lee Brown.  FW (talk · contrib 02:17, 26 June 2010 (UTC)

Scratch that, Sally isn't running the animation loop either. Either I botched something or the demo player can't handle growl  FW (talk · contrib 02:21, 26 June 2010 (UTC)
They're playing in the demo playback just fine for me. You sure you have the right commands in the demo file?
  • EMOTE_MUTANT_GROWL_PRE
  • EMOTE_BOAST
  • EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
  • EMOTE_COSTUMECHANGE_POD_PERSON_PRE
  • EMOTE_DIMENSION_SHIFT_PRE
--Eabrace Healthbar notify phone.png 05:04, 26 June 2010 (UTC)
The MOV commands I'm using are pulled directly from a cohdemo file I made expressly for this purpose. I'll admit I haven't yet bothered with the other emotes, just trying to playback Growl. But it isn't working.  FW (talk · contrib 03:40, 29 June 2010 (UTC)
Odd. I don't think it's the demo player since the demo I recorded with all of those emotes played back OK. I wonder where the disconnect would be. --Eabrace Healthbar notify phone.png 18:20, 29 June 2010 (UTC)
Found the problem. In my demo file I wrote MOV MOV EMOTE_MUTANT_GROWL_PRE 0 instead of MOV EMOTE_MUTANT_GROWL_PRE 0  FW (talk · contrib 20:59, 23 September 2010 (UTC)