Talk:Release pets (Slash Command): Difference between revisions
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imported>Eabrace (historical) No edit summary |
imported>Sera404 (historical) (→Wording in article: new section) |
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:I just checked with my MM. Dismiss causes the henchmen to perform their despawn animations. Releasepets causes them to fall over dead and then fade out. --[[User:Eabrace|Eabrace]] 04:08, 18 December 2008 (UTC) | :I just checked with my MM. Dismiss causes the henchmen to perform their despawn animations. Releasepets causes them to fall over dead and then fade out. --[[User:Eabrace|Eabrace]] 04:08, 18 December 2008 (UTC) | ||
== Wording in article == | |||
:Causes all summoned pets and/or henchmen to immediately die and not despawn. | |||
:Use /petcom_all, /petcom_name, and /petcom_pow "dismiss" commands to cause all or certain pets to immediately die and despawn. | |||
So, uh, why do the two sentences contradict each other with "die and not despawn" and "die and despawn"? Which one is correct? :D [[User:Sera404|Sera404]] 05:36, 18 December 2008 (UTC) |
Revision as of 05:36, 18 December 2008
Despawn
I might have these mixed up wrt despawning. "Dismiss" might be the one that does not cause despawn. -- Agge (talk) 03:55, 18 December 2008 (UTC)
- I just checked with my MM. Dismiss causes the henchmen to perform their despawn animations. Releasepets causes them to fall over dead and then fade out. --Eabrace 04:08, 18 December 2008 (UTC)
Wording in article
- Causes all summoned pets and/or henchmen to immediately die and not despawn.
- Use /petcom_all, /petcom_name, and /petcom_pow "dismiss" commands to cause all or certain pets to immediately die and despawn.
So, uh, why do the two sentences contradict each other with "die and not despawn" and "die and despawn"? Which one is correct? :D Sera404 05:36, 18 December 2008 (UTC)