Talk:Titan Weapons: Difference between revisions
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imported>Eabrace (historical) |
imported>Aggelakis (historical) |
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::::::<nowiki>*</nowiki>shrug* You could always ask Zwillinger - at least as long as we still have access to him. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 22:00, 18 September 2012 (UTC) | ::::::<nowiki>*</nowiki>shrug* You could always ask Zwillinger - at least as long as we still have access to him. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 22:00, 18 September 2012 (UTC) | ||
::::::That's just silly. We're not that big a deal. Just a collection of players. ~ {{User:Aggelakis/Sig1}} 06:46, 19 September 2012 (UTC) | |||
== Demo MOVs == | == Demo MOVs == |
Revision as of 06:46, 19 September 2012
Titan Names Question
Were the weapons named after the Titan Network? Felderburg 21:24, 17 September 2012 (UTC)
- I really doubt that they were. --Eabrace 21:39, 17 September 2012 (UTC)
- Just curious. The devs do have a history of recognizing players, and I thought maybe the fortuitous advent of giant weapons allowed them to recognize the Titan crew. Felderburg
- They certainly do. But if the name did have anything to do with the Titan Network, this would be the first anyone's mentioned it. --Eabrace 05:08, 18 September 2012 (UTC)
- I'm pretty sure they're called Titan Weapons because of the meaning. ~ User:Aggelakis/Sig1 07:11, 18 September 2012 (UTC)
- Well, sure, but they could have named them anything anything else you can find in a thesaurus, but they chose Titan nonetheless. Felderburg 20:35, 18 September 2012 (UTC)
- *shrug* You could always ask Zwillinger - at least as long as we still have access to him. --Eabrace 22:00, 18 September 2012 (UTC)
- That's just silly. We're not that big a deal. Just a collection of players. ~ User:Aggelakis/Sig1 06:46, 19 September 2012 (UTC)
Demo MOVs
Scuzzbopper is no longer updating the Codex, so here are some MOVs that work with Titan Weapons:
DRAW_2HLARGE
2HLARGE_RUNPRE
2HLARGE_RUNPOST
2HLARGE_RUNBACKCYCLE
2HLARGE_TAUNT
2HLARGE_TAUNT_DRAW
2HLARGE_BLOCK_R
2HLARGE_BLOCK_L
CRUSHING_BLOW_FAST_DRAW
CRUSHING_BLOW_SLOW_PRE
DEFENSIVE_SWEEP_FAST_DRAW
Thanks to @Tanglefoe for letting me record those. — Preceding unsigned comment added by Leandro (talk • contribs) 08:16, 18 September 2012