Talk:Zephyr: Difference between revisions

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:::On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?
:::On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?


[[User:Felderburg|Felderburg]] 20:44, 10 December 2013 (UTC)
:::[[User:Felderburg|Felderburg]] 20:44, 10 December 2013 (UTC)

Latest revision as of 23:04, 18 December 2013

Dialogue Removed

So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like Miss Liberty have a section for dialogue. I can see reformatting it, but why remove it completely? Felderburg 18:27, 24 January 2013 (UTC)

I removed it because it was just one set of quotes from one particular fight in one mission that happened to have him in it. None of the other members of The Hearts of Darkness or The Shining Stars have specific dialogue called out in their individual articles, so it was done as a matter of consistency. Since I'm not aware that there are set guidelines for what qualifies as quoteable dialogue, I'd almost suggest removing Miss Liberty's section, too. Other than being mildly humorous, I don't think it represents any particularly unique characteristic about her background or demeanor. Blondeshell Sig.png talk / contribs 21:13, 24 January 2013 (UTC)
Back before the explosion of content, most 'notable characters' (generally, any NPC with their own article) listed anything they said in a mission. With the amount of dialogue in the game at the end, that is no longer really feasible and now only dialogue that forwards their own story should really be included IMO. The fact that they said "I'll have a cheeseburger, please!" in Who Wants Lunch? arc doesn't mean much. ~ User:Aggelakis/Sig1 06:10, 25 January 2013 (UTC)
So I've sort of returned, and I happened to look at Miss Liberty's page, which reminded me of this discussion. She still has her dialogue, and other one-appearance characters (like Doctor Geist for example) have their dialogue as well. It's not that big a deal for them, since they don't have much dialogue, but there should be standards. I tend to lean towards the side of "no dialogue" - it's consistent with the articles that are "forced" to not have dialogue due to excessive amounts. Plus it does make sense to have a character's page be more about them, and have the missions contain actual story and dialogue content.
On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?
Felderburg 20:44, 10 December 2013 (UTC)