COHCCG/Teleport Arrow: Difference between revisions
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imported>Blondeshell (historical) (new article) |
imported>Felderburg (historical) m (Link!) |
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|health= | |health= | ||
|inspiration=insight | |inspiration=insight | ||
|prereq=Requires Manticore. Signature Power. | |prereq=Requires [[COHCCG/Manticore|Manticore]. Signature Power. | ||
|threat= | |threat= | ||
|defeat= | |defeat= |
Revision as of 19:24, 7 May 2014
Overview
{{Infobox CCG |name=Teleport Arrow |image=CCG_A_126_Teleport_Arrow.png |archetype= |powerset1=Trick Arrow |powerset2= |recharge=1 |start1= |start2= |travel= |accuracy= |defense= |health= |inspiration=insight |prereq=Requires [[COHCCG/Manticore|Manticore]. Signature Power. |threat= |defeat= |reward= |text=Action: Ranged Attack. Inflict 2 lethal damage. Knockdown the target (during his next action, the target must discard 2 cards to activate a power or to move). Teleport Arrow checks accuracy against the target's unmodified Defense, ignoring bonuses and penalties. |flavor= |deck=arena |type=sig power |number=126 |rarity=battle pack }}