Cage Consortium Guards: Difference between revisions
imported>Yakovlev (historical) (Added Cage Consortium Guard) |
imported>Yakovlev (historical) (Added Cage Consortium Officer) |
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===Lieutenants=== | ===Lieutenants=== | ||
====Cage Consortium Officer==== | |||
Working as a private security guard in a "city of villains" must be a very tough job. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Single Shot| Ranged, Lethal, Foe Knockdown| Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. }} | |||
{{Power|[[Image:Inherent_Brawl.png|22px]]| Assault Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }} | |||
===Bosses=== | ===Bosses=== |
Revision as of 13:05, 1 March 2006
Overview
Villain types
Minions
Cage Consortium Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Adv Sub Machine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.
Adv. Submachinegun Butt Melee, Smash
A smash with the butt of your rifle.
Brawl Melee, Smash, Minor Damage
When all else fails, you have only your two fists to depend on.
Lieutenants
Cage Consortium Officer
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Assault Rifle Butt Melee, Smash
A smash with the butt of your rifle.