Adjusted Targeting: To Hit Buff/Recharge: Difference between revisions
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imported>Blondeshell (historical) m (moved Adjusted Targeting: To Hit Buff/Rech to Adjusted Targeting: To Hit Buff/Recharge: Article naming consistency) |
imported>Blondeshell (historical) m ({{MeritCost}}, fix drop pool) |
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{{InventionEnhHead|Adjusted Targeting}} | {{InventionEnhHead|Adjusted Targeting}} | ||
{{MeritCost|55}} | |||
== Effects == | == Effects == | ||
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== Recipe == | == Recipe == | ||
{{DropRecipeHead|Adjusted Targeting| | {{DropRecipeHead|Adjusted Targeting|U}} | ||
{{DropRecipeTables|from=20|to=53 | {{DropRecipeTables|from=20|to=53 | ||
|{{ISalvage|Clockwork Winder|1|20-25}}<br />{{ISalvage|Human Blood Sample|1|20-25}}<br />{{ISalvage|Heavy Water|1|20-25}} | |{{ISalvage|Clockwork Winder|1|20-25}}<br />{{ISalvage|Human Blood Sample|1|20-25}}<br />{{ISalvage|Heavy Water|1|20-25}} | ||
|{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Improvised Cybernetic|1|26-40}}<br />{{ISalvage|Corrosive Gas|1|26-40}} | |{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Improvised Cybernetic|1|26-40}}<br />{{ISalvage|Corrosive Gas|1|26-40}} | ||
|{{ISalvage|Ruby|1|41-53}}<br />{{ISalvage|Kinetic Weapon|1|41-53}}<br />{{ISalvage|Temporal Tracer|1|41-53}}<br />}} | |{{ISalvage|Ruby|1|41-53}}<br />{{ISalvage|Kinetic Weapon|1|41-53}}<br />{{ISalvage|Temporal Tracer|1|41-53}}<br />}} |
Revision as of 11:44, 13 February 2010
Adjusted Targeting: To Hit Buff/Recharge is an enhancement in the Adjusted Targeting set.
The Reward Merit cost of this recipe is 55 Merits.
Effects
This enhancement improves the ToHit Buff and recharge rate of your power by the following amounts:
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
ToHit Buff | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Recharge | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
ToHit Buff | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ToHit Buff | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
Recharge | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
20 | 34,500 | 1 Clockwork Winder 1 Human Blood Sample 1 Heavy Water |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Demonic Blood Sample 1 Improvised Cybernetic 1 Corrosive Gas |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ruby 1 Kinetic Weapon 1 Temporal Tracer |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |