Template:ChatColor/doc: Difference between revisions
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imported>Konoko (historical) m (→ALERT!) |
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Chat bubble color changes are broken as of [[Issue 13]] launch | Chat bubble color changes are broken as of [[Issue 13]] launch | ||
: From one of the programmers: | : From one of the programmers: | ||
:: The new SMF code converts < and > to < and > (which show as < and > in displayed text but don't get recognised as meaning 'this is a tag' internally in order to stop players from breaking other people's clients with bad tags or whatever. Unfortunately this means the text colouring doesn't work any more. Probably needs a better solution but not a high priority until the start of next year | :: The new SMF code converts < and > to &lt; and &gt; (which show as < and > in displayed text but don't get recognised as meaning 'this is a tag' internally in order to stop players from breaking other people's clients with bad tags or whatever. Unfortunately this means the text colouring doesn't work any more. Probably needs a better solution but not a high priority until the start of next year | ||
==See also== | ==See also== | ||
{{Communication Commands NavBox}} | {{Communication Commands NavBox}} |
Revision as of 19:38, 11 December 2008
Usage
For use on communication command articles.
ALERT!
Chat bubble color changes are broken as of Issue 13 launch
- From one of the programmers:
- The new SMF code converts < and > to < and > (which show as < and > in displayed text but don't get recognised as meaning 'this is a tag' internally in order to stop players from breaking other people's clients with bad tags or whatever. Unfortunately this means the text colouring doesn't work any more. Probably needs a better solution but not a high priority until the start of next year