Colleen Nelson: Difference between revisions
imported>Yakovlev (historical) (→Missions: added mission: rescued the abducted body builder) |
imported>Yakovlev (historical) (→Missions: added mission: save the art exhibition) |
||
Line 198: | Line 198: | ||
Something else bothers me, Hero. The Council didn't have anything like the War Wolves back in the 80s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they've been planning that takeover for more than two decades! It's hard to know how to contend with a villain that insidious. I'm glad Paragon City has you on her side. | Something else bothers me, Hero. The Council didn't have anything like the War Wolves back in the 80s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they've been planning that takeover for more than two decades! It's hard to know how to contend with a villain that insidious. I'm glad Paragon City has you on her side. | ||
=== Protect the exhibition === | |||
'''Briefing''' | |||
I need you to get over to the Paragon City Museum storehouse right away. The Council is there, and they seem intent on destroying next week's exhibit. I don't know what they've got against 20th century Italian art, but it seems they're willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You'll have only 60 minutes to stop them. | |||
'''Mission acceptance''' | |||
They say those who forget history are doomed to repeat it. Let's not let that happen, Hero! | |||
'''Mission Objective(s)''' | |||
* Save 3 exhibed items (time limit: 60 minutes) | |||
'''Dialog:''' | |||
Council Soldier 1: The Center wants this exhibit completely wiped out. | |||
Council Soldier 2: Understood. | |||
'''Debriefing''' | |||
I got a look at one of those sculptures you saved from the Council. It looks like it's a bust that was made of Paolo Tirelli, the low-level Italian dignatary who went on to become the Council's revered Center. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mistery, people's fear of him will be easier to maintain. | |||
Revision as of 20:29, 1 July 2006
This article is a stub. You can help the Wiki by expanding it.
Overview
Colleen Nelson is a hero contact in the The Cresent neighborhood of Brickstown Colleen Nelson is a Mutation origin contact. Her level range is 35-39.
Introductions
Contact Introduced By
New Contact(s)
Indigo is the code name for one half of the most successful team of super spies that our government has. She has dedicated herself to bringing down the Malta Group. She usually works with mutants and can provide Focus and Genetic Alteration Enhancements.
Indigo and her partner Crimson are very different personalities, but they make a deadly team.
Information
Assistant District Attorney
Up until very recently, Colleen Nelson was an extremely high paid attorney. She worked for Pinckney & Sons, a notorious law firm that occasionally defends the Council against charges of vandalism and sabotage. Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney's office along with a severe salary cut. No one can get her to talk about the reasons behind her resignation, but in the months since, she's been whole-heartedly dedicated to taking on the Council. No single person has done more to damage the mysterious group, with the possible exception of Manticore, one of Colleen's closest associates.
Initial Contact
Store
- Inspirations
- Level 35 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 40 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 40 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Mutation Single Origin Enhancements (200% base costs)
- Level 40 Mutation Single Origin Enhancements (200% base costs)
Story Arc
Missions
Fight the Council whenever they appear
Briefing
The Council takes its battles with the city heroes personally, Hero, but it seems that they've decided to target you especially. With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations. The only way to combat this operation is to fight the Council head-on wherever they appear.
Mission acceptance
The Council are ruthless enemies, Hero, but I have every confidence that you'll succeed agains them.
Mission Objective(s)
- Defeat 40 Council
Debriefing
They say you can judge a person by their enemies, Hero. By that measure, you have demonstrated your heroism beyond any doubt.
Discourage folks from joining the Council
Briefing
The Council's propaganda seems to be having an effect on the people in Founders' Falls. I guess everyone needs someone to look up to and the Council's powers lets them take advantage of that. I'd like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town, Hero. You've got the power to discourage folks from joining the Council.
Mission acceptance
You've got to show Founders' Falls the Council's true colors.
Mission Objective(s)
- Defeat 40 Council in Founders' Falls
Debriefing
Good work, Hero. With you on the streets, the folks in Founders' Falls will have someone worthwhile to look up to. They won't have to waste their admiration on the Council.
Prevent reanimation of fallen leaders
Briefing
It seems the Council has decided to try their hand at magic. They've managed to recover the bodies of several deceased Council leaders, and they're going to try to reanimate them! That's a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reaniming their fallen leaders. You'll have to hurry. The ceremony could take as little as 90 minutes.
Mission acceptance
I'm counting on you to stop this, Hero. The Council is bad enough as it is!
Mission Objective(s)
- Defeat all villains in base (90 minutes to do it)
- Objective 2
Debriefing
Job well done, Hero. I guess it's true that the Council will go to any lenghts to gain any measure of power. Their roots date all the way back to the 1940s, and, let me tell you, they've spawned some frightening characters during that time.
Rescue the district attorney from the Council
Briefing
Hero, I need you to rescue the district attorney from the Council! They're at his office right now, tearing it to pieces! You'll have to move quickly if you want to save the people inside! You'll only have 90 minutes to stop the Council!
Mission acceptance
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.
Mission Objective(s)
- Defeat all villains in office (90 minutes to do it)
- 5 people to rescue
Clue: The district attorney's history
When you rescued him, district attorney Hansen told you:
"Last week I was handed a case involving a soldier who had left the Council. But it was obvious that the evidence was trumped up, and I dropped the case. That's when the Council came after me. They told me if I didn't prosecute, I'd be sorry. Thanks, Hero. If it weren't for you, I don't think I would have made it out of here alive."
Debriefing
Good work, Hero. Hansen and his assistants are safe and the Council has learned they can't push the law around in this town.
Protect the Paragon City Free Press
Briefing
Did you read the article about the Council in yesterday's Paragon City Free Press? Not too flattering. It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called Arachnos. I'd like you to protect the Free Press' office from the Council violence. Please hurry. It's up to you to keep those presses rolling. You'll have only 60 minutes to stop the Council.
Mission acceptance
It takes brave reporters to stand up to the Council's harassement. Take good care of their office, Hero.
You hear some Council soldiers joking in the next room. From what they say, it's clear that this office has been bobby trapped!
Mission Objective(s)
- Defeat all agents in office (60 minutes to do it)
- 5 booby traps to disarm
Debriefing
Good work, Hero. If you hadn't been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won't deter them from saying what needs to be said.
The Council cares a lot about their reputation, Hero, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.
Rescue body builder from the Council
Briefing
I just git a call from the wife of Leon Natale, the famous body builder. She said some Council goons broke into her housethis morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.
Mission acceptance
I met Leon once at a pro wrestling event. He's a good guy, Hero. Don't let him down.
A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight
Mission Objective(s)
- Find the kidnapped body builder
Dialog:
Council Soldier 1: Leon Natale is a lucky, lucky man.
Council Soldier 2: I too hope to go to Ravenna someday.
Dialog:
Council Soldier 1: Will he survive the process?
Council Soldier 2: He should. His dad did.
Clue: Leon Natale's story
When you rescued Leon Natale from the Council, he told you:
"I tought the Council was something I'd put behind me. See, my dad was in the Council back in the 50s. Embarrasing, I know.I haven't heard from him in years, though. I don't know what the Council wanted with me, but I can tell you they were really careful not to injure me."
Mission Objective(s)
- Talk to Allison King
Allison King:
Well, I've spoken to Leon, and I've learned something quite serious. While plumbing Leon's memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called Scion Experiment. I've searched Leon's memories for the names of the other participants and cross-checked them against recent missing persons reports. It seems that many of the other participants' children are also missing. You've got to find them, Hero! I also need you to search for documentation on the Council's plan. There may be other intended victims we don't know about.
You have to admire Leon Natale's ability to overcome his father's twisted ideals. It's jobs like this that really make you feel like a hero.
Mission objective(s)
- Defeat base leader and his men
- 7 people to save
- 5 Data to find
Clue: Council file
This file, taken from a Council computer, lists the names of several members who participated in a dangerous experiment in 1982. According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA. The children of these men were expected to be exceptionally strong. The file says: "They are likely to be perfect candidates for Ravenna"
Debriefing
I've got the full story for you, Hero. But I have to warn you, it's pretty ugly. Leon and the rest of those poor soulswere deliberately breed by the Council, as candidates for conversion into War Wolves. The Councilneeded exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!
Something else bothers me, Hero. The Council didn't have anything like the War Wolves back in the 80s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they've been planning that takeover for more than two decades! It's hard to know how to contend with a villain that insidious. I'm glad Paragon City has you on her side.
Protect the exhibition
Briefing
I need you to get over to the Paragon City Museum storehouse right away. The Council is there, and they seem intent on destroying next week's exhibit. I don't know what they've got against 20th century Italian art, but it seems they're willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You'll have only 60 minutes to stop them.
Mission acceptance
They say those who forget history are doomed to repeat it. Let's not let that happen, Hero!
Mission Objective(s)
- Save 3 exhibed items (time limit: 60 minutes)
Dialog:
Council Soldier 1: The Center wants this exhibit completely wiped out. Council Soldier 2: Understood.
Debriefing
I got a look at one of those sculptures you saved from the Council. It looks like it's a bust that was made of Paolo Tirelli, the low-level Italian dignatary who went on to become the Council's revered Center. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mistery, people's fear of him will be easier to maintain.
Mission name
Briefing
Mission acceptance
Mission Objective(s)
Clue:
Debriefing