Cooperative Merit Rewards: Difference between revisions

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Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.
Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.
For the following summaries, there are various options that an activity can involve, as follows:
* '''Door Missions''': An instanced mission.
** '''Defeat All''': Requires defeating all enemies.
* '''Talks''': Deliver information or items to or obtain information or items from an NPC other than the contact.
* '''Hunts''': Defeat enemy [[critter]]s, sometimes restricted to a particular zone.
** Ambushes of the required enemy faction often accompany hunt missions.
* Contains tough enemy [[critter]]s:
** '''EB''': Contains an [[Elite Boss]], which does not upgrade into an [[Archvillain]]/[[Hero]], even when [[Notoriety]] and team size is high enough.
** '''AV''': Contains an [[Archvillain]]/[[Hero]], which may or may not downgrade into an [[Elite Boss]], depending on [[Notoriety]] and team size.
*** AVs in [[Task Force]]s, [[Strike Force]]s, and [[Trial]]s never downgrade.
** '''Monster''': Contains a [[Monster]], whose defeat is usually required to advance the story.
** '''GM''': Contains a Giant Monster, whose defeat is usually not required to advance the story.
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Revision as of 07:42, 9 June 2009

Overview

Issue 13 introduced Merit Rewards, which included a reworking of the reward system to obtain Invention Recipes from Task Forces, Trials, and Story Arcs.

Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.

For the following summaries, there are various options that an activity can involve, as follows:

  • Door Missions: An instanced mission.
    • Defeat All: Requires defeating all enemies.
  • Talks: Deliver information or items to or obtain information or items from an NPC other than the contact.
  • Hunts: Defeat enemy critters, sometimes restricted to a particular zone.
    • Ambushes of the required enemy faction often accompany hunt missions.
  • Contains tough enemy critters:


Cooperative Task Forces

Name Merits Contact Summary
Time's Arrow 28 Imperious 4 Door Missions, 22+ EBs, 6 AVs
Lady Grey Task Force 39 Lady Grey 5 Door Missions, 11 EBs, 4 AVs

Rikti War Zone Story Arcs

Name Merits Contact Summary
Welcome to Vanguard 5 Levantera 5 Door Missions, 1 Hunt, 6 Talks
The Strange Case of Benjamin A Decker 2 Levantera 3 Door Missions, 1 Talk
Dreams of Peace and Acts of War 10 Serpent Drummer 7 Door Missions, 2 Talks, 1 AV/EB
The Red and the Black 7 Gaussian 6 Door Missions, 1 EB, 1 Hero/EB
The Horror of War 8 The Dark Watcher 6 Door Missions, 2 Hero/EBs, 3 AV/EB

See Also