Mission:The Hearts of Darkness - Price of Victory: Striking the Wind: Difference between revisions
imported>Blondeshell (historical) (Created page with "==== {{UL|Kill Zephyr}} ==== '''Striking the Wind''' '''Briefing''' While I'm sure you are eager to reap the benefits of our benefactor's selection, I'm afraid your reward will...") |
imported>Blondeshell (historical) No edit summary |
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==== {{UL| | ==== {{UL|Striking the Wind}} ==== | ||
'''Briefing''' | '''Briefing''' | ||
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Or benefactor has placed conditions upon your eventual meeting, the first of which is that you must seek out and kill all of the remaining contestants. Having seen your interactions with those contestants, I'm sure you won't object to this new caveat. | Or benefactor has placed conditions upon your eventual meeting, the first of which is that you must seek out and kill all of the remaining contestants. Having seen your interactions with those contestants, I'm sure you won't object to this new caveat. | ||
*{{green|Missing}} | |||
Of course you have. Unfortunately, this otherwise simple task is complicated by one of your fellow contestants. As far as I can tell, Zephyr is immortal, and immortality can be quite the obstacle for a would-be assassin. | Of course you have. Unfortunately, this otherwise simple task is complicated by one of your fellow contestants. As far as I can tell, Zephyr is immortal, and immortality can be quite the obstacle for a would-be assassin. | ||
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Thankfully, I have prepared for just this occasion. I have arranged for you to speak with a Fateweaver - on oracle of sorts - to aid you in defeating your enemy. If it is at all possible for Zephyr to be killed, the Fateweaver will know how. | Thankfully, I have prepared for just this occasion. I have arranged for you to speak with a Fateweaver - on oracle of sorts - to aid you in defeating your enemy. If it is at all possible for Zephyr to be killed, the Fateweaver will know how. | ||
{{ | '''{{darkorange|Dr. Graves leans in close, his unblinking eyes focused on you.}}''' | ||
Do be careful when speaking with the Fateweaver, {{Character}}. I have not informed her of our little game, as she is a member of Arachnos. I '''highly''' recommend you do the same. | Do be careful when speaking with the Fateweaver, {{Character}}. I have not informed her of our little game, as she is a member of Arachnos. I '''highly''' recommend you do the same. | ||
===== {{UL|Confer with the Fateweaver}} ===== | |||
'''Unnecessary Solicitation''' | '''Unnecessary Solicitation''' | ||
Your newly found role as our benefactor's champion does not afford you to dawdle, {{Character}}. I suggest you speak with the Fateweaver immediately. | Your newly found role as our benefactor's champion does not afford you to dawdle, {{Character}}. I suggest you speak with the Fateweaver immediately. | ||
{{Mission Briefing|Contact=Fortunata Fateweaver|Text= | |||
{{ | |||
{{Character}}. You have come, as expected. | {{Character}}. You have come, as expected. | ||
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===== {{UL|Find and Banish Zephyr}} ===== | ===== {{UL|Find and Banish Zephyr}} ===== | ||
'''Unnecessary Solicitation''' | |||
{{Mission Objective|Entrance=From all the junk littering the entrance, you'd guess Zephyr has retained some of his Goldbricker devotees. Fantastic.|Primary=Find and Banish Zephyr|Secondary | {{Missing}} | ||
**Use the Altar of the East Wind | |||
{{Mission Objective|Entrance=From all the junk littering the entrance, you'd guess Zephyr has retained some of his Goldbricker devotees. Fantastic.|Primary=Find and Banish Zephyr|Secondary=**Weaken Zephyr|Additional=**Use the Altar of the East Wind | |||
**Weaken Zephyr | **Weaken Zephyr | ||
**Use the Altar of the West Wind | **Use the Altar of the West Wind | ||
**Bring Zephyr down! | **Bring Zephyr down! | ||
**Force Zephyr to work for you!|Completion=You have recruited Zephyr in your plot against Dr. Graves! | **Force Zephyr to work for you!|Completion=You have recruited Zephyr in your plot against Dr. Graves!|Map=}} | ||
{{NPC Text|title=Zephyr Dialogue|text= | |||
'''Upon Approach:''' | |||
:'''Zephyr:''' Where are you? I know you're in here somewhere - I can sense you! | |||
:'''Zephyr:''' I knew it! Dude, you sicced the Fates on me? Did you think I wouldn't notice? | |||
'''After weakening Zephyr for the first time:''' | |||
:'''Zephyr:''' Wow, you're really trying to kill me, aren't you? Dude...}} | |||
{{divbox|green| |Ok, so maybe you didn't catch it the first, oh hundred times. I'll make it clear for you.<br /> | |||
I'M<br /> | |||
THE<br /> | |||
FREAKING<br /> | |||
WIND<br /> | |||
BRO.<br /> | |||
You should just give up and go home. Like, now.}} | You should just give up and go home. Like, now.}} | ||
{{NPC Text|title=Zephyr Dialogue|text= | |||
'''After summoning Zephyr at the Altar of the East Wind''' | '''After summoning Zephyr at the Altar of the East Wind''' | ||
:Zephyr: Oh, dude, SERIOUSLY not cool! | :'''Zephyr:''' Oh, dude, SERIOUSLY not cool! | ||
:Zephyr: You don't just summon a guy without his permission, man! That's just wrong! | :'''Zephyr:''' You don't just summon a guy without his permission, man! That's just wrong! | ||
'''After weakening Zephyr for the second time''' | '''After weakening Zephyr for the second time''' | ||
:Zephyr: I'm telling you, it's not gonna work! Give it up! | :'''Zephyr:''' I'm telling you, it's not gonna work! Give it up! | ||
'''After summoning Zephyr at the Altar of the West Wind''' | '''After summoning Zephyr at the Altar of the West Wind''' | ||
:Zephyr: I am really, REALLY starting to not liek you, dude! | :'''Zephyr:''' I am really, REALLY starting to not liek you, dude! | ||
:Zephyr: Like, you're topping the list of least cool people ever right now. | :'''Zephyr:''' Like, you're topping the list of least cool people ever right now. | ||
'''Closely before defeating Zephyr''' | '''Closely before defeating Zephyr''' | ||
:Zephyr: Alright, I'm getting outta- | :'''Zephyr:''' Alright, I'm getting outta- | ||
:Zephyr: | :'''Zephyr:''' *hurk* | ||
:Zephyr: Oh, crap...}} | :'''Zephyr:''' Oh, crap...}} | ||
{{divbox|goldenrod| |{{Character}}, stay your hand for a moment.<br /> | |||
{{divbox| | It is my belief that Dr. Graves is merely attempting to clear witnesses to his game.<br /> | ||
The time to strike, I think, is fast approaching. See if you can procure Zephyr's cooperation in this manner.<br /> | |||
He will be a far more valuable resource to us if he remains in his current form.}} | |||
{{Mission Briefing|Contact=Zephyr|Text= | |||
{{ | |||
Alright, dude, you got me. You're a low-down jerk for using the Fates, but you did, and now I'm stuck. | Alright, dude, you got me. You're a low-down jerk for using the Fates, but you did, and now I'm stuck. | ||
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Yeah, that's what I though- wait, what? | Yeah, that's what I though- wait, what? | ||
{{ | '''{{darkorange|You explain the Zephyr what Graves sent you to do, and your intent to eventually betray him.}}''' | ||
Dude, you are like, the shadiest villain I've ever met. You're gonna ambush him, ''after'' you already won? You're a new kind of crazy, I swear. | Dude, you are like, the shadiest villain I've ever met. You're gonna ambush him, ''after'' you already won? You're a new kind of crazy, I swear. | ||
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* {{green|I'll keep in touch, Zephyr.}}}} | * {{green|I'll keep in touch, Zephyr.}}}} | ||
'''Enemies''' | |||
{{Enemy Gold Brickers}} | |||
{{Enemy Hearts of Darkness}} | |||
'''Notable NPCs''' | |||
* Zephyr {{Named|Faction=Hearts of Darkness|Type=Zephyr|Text=Boss}} | |||
===== {{UL|Return to the Fateweaver}} ===== | ===== {{UL|Return to the Fateweaver}} ===== | ||
{{ | '''Unnecessary Solicitation''' | ||
{{missing}} | |||
{{Mission Briefing|Contact=Fortunata Fateweaver|Text= | |||
So. You returned. And yet, the wind still howls. Your mission has failed... | So. You returned. And yet, the wind still howls. Your mission has failed... | ||
{{ | '''{{darkorange|You can feel the Fateweaver staring at you, despite the fact that you cannot see her eyes.}}''' | ||
And yet, it has not. | And yet, it has not. | ||
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* {{green|How... did you know...?}} | * {{green|How... did you know...?}} | ||
{{ | '''{{darkorange|The Fateweaver chuckles at you. Her laugh sounds metallic, and hollow.}}''' | ||
Fool. I am a Fateweaver. I possess knowledge that extends beyond time. I do not need your help in determining the outcome of your deed. | Fool. I am a Fateweaver. I possess knowledge that extends beyond time. I do not need your help in determining the outcome of your deed. | ||
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So, you return. Our benefactor has decided that reducing Zephyr to a harmless wind is sufficient. Most importantly, Zephyr has been removed as a connection between our benefactor and these illicit games. | So, you return. Our benefactor has decided that reducing Zephyr to a harmless wind is sufficient. Most importantly, Zephyr has been removed as a connection between our benefactor and these illicit games. | ||
Your next task will not be easy, but it should require less... creativity this time.<noinclude>[[Dr. Graves Missions]]</noinclude> | Your next task will not be easy, but it should require less... creativity this time.<noinclude>[[Category:Dr. Graves Missions]]</noinclude> |
Revision as of 04:45, 4 November 2012
Striking the Wind
Briefing
While I'm sure you are eager to reap the benefits of our benefactor's selection, I'm afraid your reward will be delayed somewhat.
Or benefactor has placed conditions upon your eventual meeting, the first of which is that you must seek out and kill all of the remaining contestants. Having seen your interactions with those contestants, I'm sure you won't object to this new caveat.
- Missing
Of course you have. Unfortunately, this otherwise simple task is complicated by one of your fellow contestants. As far as I can tell, Zephyr is immortal, and immortality can be quite the obstacle for a would-be assassin.
Thankfully, I have prepared for just this occasion. I have arranged for you to speak with a Fateweaver - on oracle of sorts - to aid you in defeating your enemy. If it is at all possible for Zephyr to be killed, the Fateweaver will know how.
Dr. Graves leans in close, his unblinking eyes focused on you.
Do be careful when speaking with the Fateweaver, Character. I have not informed her of our little game, as she is a member of Arachnos. I highly recommend you do the same.
Confer with the Fateweaver
Unnecessary Solicitation
Your newly found role as our benefactor's champion does not afford you to dawdle, Character. I suggest you speak with the Fateweaver immediately.
Character. You have come, as expected.
- Uh... yes. I need to ask you about-
I am aware. You wish to kill an elemental avatar - a bold plan, if a foolish one. One is as likely to stab the ocean to death as to slay a primal element. Your powers, though potent, cannot harm what takes no form.
- So... you're telling me it's impossible to kill Zephyr?
To kill him, yes. However, there are objects that bind the Avatar of Zephyrous Minor to his corporeal form. If those objects were destroyed, he would not die. He would, however, cease to exist in any meaningful way - to you, that is.
I can describe to you these objects, and direct you to them, but the Fates would demand an appropriate price as compensation for this gift.
- Price, huh? Do you want my soul? I'm not really using it...
Fool. The Fates have no need for a solitary mortal soul. What the Fates demand is balance.
In showing you Zephyr's weakness, I can grant you the opportunity for great reward: namely the ability to carry out your foolhardy mission.
To balance this, the Fates will demand greater risk, to justify this boon. You will find that Zephyr's powers have become stronger, that he has become resilient... this will be the hand of the Fates. It cannot be avoided.
- So, I can learn Zephyr's weakness, but he'll become stronger when I do?
Essentially, yes. This is the price that the Fates ask of all. Are you willing to pay the price?
- I am, Fateweaver.
Very well.
The Avatar of Zephyrous Minor uses two anchors in this world: The Cardinal Altars, which bind him to the mortal realm,and The Eye of the Storm, which he wears as a belt to retain his corporeal form.
When you harm him, he will likely return to his natural state, where you will be unable to inflict damage upon him. Perform this ritual of summoning upon his altars, and he will return to a state where he can be harmed. Weaken him enough, and you will be able to remove and destroy The Eye.
The Fateweaver directs you to Zephyr's lair, where the altars are located.
Your fate is now in your own hands, Character. Do not falter.
- Zephyr's days are numbered.
Find and Banish Zephyr
Unnecessary Solicitation
+++ Missing Information +++
Mission Objective(s)
From all the junk littering the entrance, you'd guess Zephyr has retained some of his Goldbricker devotees. Fantastic.
- Find and Banish Zephyr
- **Weaken Zephyr
- Use the Altar of the East Wind
- Weaken Zephyr
- Use the Altar of the West Wind
- Bring Zephyr down!
- Force Zephyr to work for you!
You have recruited Zephyr in your plot against Dr. Graves!
Alright, dude, you got me. You're a low-down jerk for using the Fates, but you did, and now I'm stuck.
I'm guessing they also told you the rest of it, too, huh?
- Yep. All I have to do is break your belt.
Aww, man. That is like, THE lamest thing ever. Using the Fates is, like, totally cheating. I mean, yeah, they made me stronger I guess, but that doesn't make it fair.
And it's going to take me SO freakin' long to make another body... this is, like, the worst day ever.
- Well... there's an alternative, you know.
What? C'mon, dude, don't play with me. I know you've been itching to get rid of me since, like, we first met. Just get it over with already.
- I'm only here because Graves sent me here.
Yeah, that's what I though- wait, what?
You explain the Zephyr what Graves sent you to do, and your intent to eventually betray him.
Dude, you are like, the shadiest villain I've ever met. You're gonna ambush him, after you already won? You're a new kind of crazy, I swear.
Well, if you're gonna let me keep my body, dude, I'm in. Just let me know when it's going down and I'll be there.
- I'll keep in touch, Zephyr.
Enemies
Notable NPCs
- Zephyr (Hearts of Darkness Boss)
Return to the Fateweaver
Unnecessary Solicitation
+++ Missing Information +++
So. You returned. And yet, the wind still howls. Your mission has failed...
You can feel the Fateweaver staring at you, despite the fact that you cannot see her eyes.
And yet, it has not.
- How... did you know...?
The Fateweaver chuckles at you. Her laugh sounds metallic, and hollow.
Fool. I am a Fateweaver. I possess knowledge that extends beyond time. I do not need your help in determining the outcome of your deed.
As you are no longer attempting to kill the Avatar, the Fates are no longer amplifying his powers. You may find, however, that the Fates may play a significant role in your future.
- How so?
You wish to attain power, as does any of your kind. The Fates can grant such power, but again, there is always a price.
If you wish it, I can allow you to reap great rewards from your deeds - your powers would grow faster, and you would acquire great riches, and you would become infamous. And yet, all this would come only at the cost of constant struggle. Each foe you face would be more formidable than the last, and your strength will never seem enough.
This is the price the Fates would ask of you. Should you wish to make a bargain, seek me out.
- I'll consider it, Fateweaver.
![Clue](/w/images/2/21/Icon_clue_generic.png)
Notoriety Contacts are NPCs that can adjust the difficulty of your missions. They can change the level of enemies you fightm how many enemies will appear in the mission, and what ranks of enemies you'll be facing.
With the Norotiety Contacts, you can customize your missions to match the kind of challenges you want to face!
Debriefing
So, you return. Our benefactor has decided that reducing Zephyr to a harmless wind is sufficient. Most importantly, Zephyr has been removed as a connection between our benefactor and these illicit games.
Your next task will not be easy, but it should require less... creativity this time.