Do-Gooder Badge: Difference between revisions
Jump to navigation
Jump to search
imported>Aggelakis (historical) mNo edit summary |
m (AboveTheChemist moved page Do Gooder Badge to Do-Gooder Badge: name changed during Homecoming) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
== Description == | == Description == | ||
Healing has always seemed to you a good thing. It's easy to lose sight of what's good in Praetoria. | |||
== How to Get == | == How to Get == | ||
{{HowToHeal|amount=250,000}} | |||
{{ | {{req GR}} | ||
== See Also == | == See Also == | ||
{{SeeAlsoHealBadges}} | {{SeeAlsoHealBadges}} | ||
* [[Issue 18 Badges]] | * [[Issue 18 Badges]] |
Latest revision as of 02:05, 22 May 2020
This article is about the Praetorian Achievement badge. For the Architect badge, see Do Gooder Badge (AE).
Description
Healing has always seemed to you a good thing. It's easy to lose sight of what's good in Praetoria.
How to Get
Heal allies for a total of 250,000 hit points.
![](/w/images/thumb/7/77/CreateSymbol_Praetorian.png/22px-CreateSymbol_Praetorian.png)
This feature originally required Going Rogue.
See Also
Medic Badge /
Fixer Badge /
Do-Gooder Badge (250,000 HP healed)
Surgeon Badge /
Doc Badge /
Safekeeper Badge (1,000,000 HP healed)
Doctor Badge /
Mad Scientist Badge /
Clutch Badge (2,000,000 HP healed)
Medical Specialist Badge /
To the Rescue Badge (3,000,000 HP healed)
Medicine Man / Medicine Woman Badge /
Savior Badge (5,000,000 HP healed)
Empath Badge /
Death's Jailer Badge (10,000,000 HP healed)
- Badges
- Issue 18 Badges
- Praetorian Achievement Badges