Sonic Attack: Difference between revisions
(Added to Sentinel Primary category) |
(Added sentinel levels.) |
||
Line 2: | Line 2: | ||
== Overview == | == Overview == | ||
{{Power Set Icon|Freem}} | {{Power Set Icon|Freem}} | ||
'''Sonic Attack''' is a standard power set that is a primary set for [[Blaster]]s and [[ | '''Sonic Attack''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and [[Sentinel]]s, and a secondary set for [[Defender]]s. | ||
"Sonic Attack" lets you use the power of sound waves to damage and weaken your foes." | "Sonic Attack" lets you use the power of sound waves to damage and weaken your foes." | ||
Line 8: | Line 8: | ||
== Power Table == | == Power Table == | ||
=== Blaster / Corruptor / Defender === | |||
The Sonic Attack power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available: | The Sonic Attack power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available: | ||
Line 20: | Line 21: | ||
{{Powers_SplitLevelRow|Icon=SonicBlast_Stun.png|Power=Screech|PriLevel=26|SecLevel=35|Effect=Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All)|Border=1}} | {{Powers_SplitLevelRow|Icon=SonicBlast_Stun.png|Power=Screech|PriLevel=26|SecLevel=35|Effect=Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=SonicBlast_MassiveDamage.png|Power=Dreadful Wail|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery|Border=0}} | {{Powers_SplitLevelRow|Icon=SonicBlast_MassiveDamage.png|Power=Dreadful Wail|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery|Border=0}} | ||
{{Powers_Footer}} | |||
=== Sentinel === | |||
The Sonic Attack power set is available as a primary set for [[Sentinel]]s. The following table shows the levels at which each power is available: | |||
{{Powers_LevelHeader}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Quick.png|Power=Shriek|Level=1|Effect=Ranged, Minor DMG(Smash/Energy), Foe -Res|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Medium.png|Power=Scream|Level=1|Effect=Ranged, Moderate DoT(Smash/Energy), Foe -Res|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Cone.png|Power=Howl|Level=2|Effect=Ranged (Cone), Medium DMG(Smash/Energy), Foe -Res(All)|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Heavy.png|Power=Shout|Level=6|Effect=Ranged, Heavy DMG(Smash/Energy), Foe -Res(All)|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Aim.png|Power=Amplify|Level=8|Effect=Self +To-Hit, +DMG|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Knockback.png|Power=Shockwave|Level=12|Effect=Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All)|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Sleep.png|Power=Siren's Song|Level=18|Effect=Ranged (Cone), Minor DMG(Energy), Foe Sleep|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_Stun.png|Power=Screech|Level=26|Effect=Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All)|Border=1}} | |||
{{Powers_LevelRow|Icon=SonicBlast_MassiveDamage.png|Power=Dreadful Wail|Level=32|Effect=PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery|Border=0}} | |||
{{Powers_Footer}} | {{Powers_Footer}} | ||
Line 31: | Line 47: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}} | |||
{{PowerBlock_Effects|Self +To-Hit, +Damage}} | {{PowerBlock_Effects|Self +To-Hit, +Damage}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 47: | Line 64: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 32 (Sentinel)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Disorient, -Damage Resistance (All)}} | {{PowerBlock_Blank|Foe Disorient, -Damage Resistance (All)}} | ||
Line 68: | Line 86: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe -Damage Resistance(All)}} | {{PowerBlock_Blank|Foe -Damage Resistance(All)}} | ||
Line 87: | Line 106: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Damage Resistance}} | {{PowerBlock_Blank|Foe -Damage Resistance}} | ||
Line 106: | Line 126: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Disorient, -Damage Resistance(All)}} | {{PowerBlock_Blank|Foe Disorient, -Damage Resistance(All)}} | ||
Line 127: | Line 148: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 12 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
Line 148: | Line 170: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 6 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Damage Resistance(All)}} | {{PowerBlock_Blank|Foe -Damage Resistance(All)}} | ||
Line 167: | Line 190: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Damage Resistance}} | {{PowerBlock_Blank|Foe -Damage Resistance}} | ||
Line 186: | Line 210: | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Sleep}} | {{PowerBlock_Blank|Foe Sleep}} | ||
Line 202: | Line 227: | ||
* This set was added to the game for [[Blaster]]s and [[Defender]]s in [[Issue 5]]. | * This set was added to the game for [[Blaster]]s and [[Defender]]s in [[Issue 5]]. | ||
* This set was included with the original release of [[Corruptor]]s in [[Issue 6]]. | * This set was included with the original release of [[Corruptor]]s in [[Issue 6]]. | ||
* This set was included with the release of [[Sentinel]]s in [[Issue 25]]. | |||
== External Links == | == External Links == |
Revision as of 16:04, 7 June 2020
Overview
Sonic Attack is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Sonic Attack" lets you use the power of sound waves to damage and weaken your foes."
Power Table
Blaster / Corruptor / Defender
The Sonic Attack power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Shriek | 1 | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res |
Scream | 1 | 2 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | 4 | Ranged (Cone), Medium DMG(Smash/Energy), Foe -Res(All) |
Shockwave | 6 | 10 | Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All) |
Shout | 8 | 16 | Ranged, Heavy DMG(Smash/Energy), Foe -Res(All) |
Amplify | 12 | 20 | Self +To-Hit, +DMG |
Siren's Song | 18 | 28 | Ranged (Cone), Minor DMG(Energy), Foe Sleep |
Screech | 26 | 35 | Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 32 | 38 | PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery |
Sentinel
The Sonic Attack power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Shriek | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res |
Scream | 1 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | Ranged (Cone), Medium DMG(Smash/Energy), Foe -Res(All) |
Shout | 6 | Ranged, Heavy DMG(Smash/Energy), Foe -Res(All) |
Amplify | 8 | Self +To-Hit, +DMG |
Shockwave | 12 | Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All) |
Siren's Song | 18 | Ranged (Cone), Minor DMG(Energy), Foe Sleep |
Screech | 26 | Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 32 | PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery |
Powers
Amplify
Greatly increases your chance to hit with attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
8 (Sentinel) | |
Effects | Self +To-Hit, +Damage |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Dreadful Wail
Your Dreadful Wail is so strong that most foes will be defeated by being subjected to it. Dreadful Wail deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover Endurance for a while.
Damage | Extreme (Smashing/Energy) |
Recharge | Very Long |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
32 (Sentinel) | |
Effects | Point Blank Area of Effect |
Foe Disorient, -Damage Resistance (All) | |
Self -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns |
Howl
A short range, but powerful sonic attack.
Damage | Medium (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
2 (Sentinel) | |
Effects | Ranged (Cone) |
Foe -Damage Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Scream
Your Scream can cause serious damage to a target, while weakening their resistance to further damage.
Damage | Moderate Damage over Time(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Damage Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Screech
By bursting forth with this hypersonic Screech, you can Disorient a target.
Damage | Minor (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
26 (Sentinel) | |
Effects | Ranged |
Foe Disorient, -Damage Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged Damage |
Stuns |
Shockwave
You can call forth a tremendous Shockwave that can knock down foes and deal some Smashing damage in a wide cone area.
Damage | Minor (Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
12 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback |
Shout
You blast your foe with a tremendous Shout, damaging them and reducing their Damage Resistance.
Damage | Heavy (Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
6 (Sentinel) | |
Effects | Ranged |
Foe -Damage Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Shriek
You let forth a quick Shriek, damaging your target and lowering their Damage Resistance.
Damage | Minor (Smashing/Energy) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Damage Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Siren's Song
You send forth a subsonic pulse which causes your foes to fall unconscious and take some minor damage. Your foes will remain unconscious for a good while, but will waken if disturbed.
Damage | Minor (Energy) |
Recharge | Long |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
18 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep |
Historical
- This set was added to the game for Blasters and Defenders in Issue 5.
- This set was included with the original release of Corruptors in Issue 6.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Sonic Attack for Blasters at City of Data v2.0
- Sonic Attack for Corruptors at City of Data v2.0
- Sonic Attack for Defenders at City of Data v2.0