Edict of the Master: Difference between revisions

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{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Speed|type=J|num=2|amt=4}}
{{Set Bonus|class=Speed|type=R|num=2|amt=6}}
{{Set Bonus|class=Speed|type=F|num=2|amt=6}}
{{Set Bonus|class=Speed|type=J|num=2|amt=6}}
{{Set Bonus|class=Health|num=3|amt=1.5}}
{{Set Bonus|class=Health|num=3|amt=1.5}}
{{Set Bonus|class=Resist|type=Lethal|num=4|amt=2.5}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=4|amt=3}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=2.2}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=4|amt=5}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=1.26}}
{{Set Bonus|class=Less Mez|type=Hold|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Stun|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Fear|num=4|amt=5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=4|amt=5}}
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=5|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=4.5}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=7.5}}

Revision as of 20:55, 17 August 2020

IO Edict of the Master.png

Edict of the Master is a Pet Damage enhancement set in the Invention System. It is available in the 15-40 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves your Run Speed by 6%.
  • Two enhancements improves your Flight Speed by 6%.
  • Two enhancements improves your Jumping by 6%.
  • Three enhancements increases maximum Health by 1.5%.
  • Four enhancements increases Smashing and Lethal Resistance by 3%.
  • Four enhancements reduces the duration of Immobilize effects on you by 5%.
  • Four enhancements reduces the duration of Hold effects on you by 5%.
  • Four enhancements reduces the duration of Stun effects on you by 5%.
  • Four enhancements reduces the duration of Sleep effects on you by 5%.
  • Four enhancements reduces the duration of Fear effects on you by 5%.
  • Four enhancements reduces the duration of Confuse effects on you by 5%.
  • Five enhancements increases Energy and Negative Energy Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Toxic and Psionic Resistance by 4.5%.
  • Six enhancements reduces the duration of Immobilize effects on you by 7.5%.
  • Six enhancements reduces the duration of Hold effects on you by 7.5%.
  • Six enhancements reduces the duration of Stun effects on you by 7.5%.
  • Six enhancements reduces the duration of Sleep effects on you by 7.5%.
  • Six enhancements reduces the duration of Fear effects on you by 7.5%.
  • Six enhancements reduces the duration of Confuse effects on you by 7.5%.