Kinetic Combat: Damage/Recharge: Difference between revisions
Jump to navigation
Jump to search
imported>Eabrace (historical) m (→Effects: formatting for consistency) |
mNo edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{InventionEnhHead|Kinetic Combat}} | {{InventionEnhHead|Kinetic Combat}} | ||
{{MeritCost|50}} | |||
== Effects == | == Effects == | ||
{{IOEffectPreamble|damage|recharge | {{IOEffectPreamble|damage|recharge time}} | ||
{{IOEffectTables|num=2|from=20|to=35|Damage|Recharge}} | {{IOEffectTables|num=2|from=20|to=35|Damage|Recharge}} | ||
Line 8: | Line 9: | ||
{{DropRecipeHead|Kinetic Combat|M}} | {{DropRecipeHead|Kinetic Combat|M}} | ||
{{DropRecipeTables|from=20|to=35 | {{DropRecipeTables|from=20|to=35 | ||
|{{ISalvage|Runebound Armor|1}}<br />{{ISalvage|Human Blood Sample|1}}<br />{{ISalvage|Volume of the Obsidian Librum|1}}<br />{{ISalvage|Symbiotic Armor|1}} | |{{ISalvage|Runebound Armor|1|20-25}}<br />{{ISalvage|Human Blood Sample|1|20-25}}<br />{{ISalvage|Volume of the Obsidian Librum|1|20-25}}<br />{{ISalvage|Symbiotic Armor|1|20-25}} | ||
|{{ISalvage|Spell Ink|1}}<br />{{ISalvage|Improvised Cybernetic|1}}<br />{{ISalvage|Alchemical Gold|1}}<br />{{ISalvage|Soul Trapped Gem|1|}} | |{{ISalvage|Spell Ink|1|26-35}}<br />{{ISalvage|Improvised Cybernetic|1|26-35}}<br />{{ISalvage|Alchemical Gold|1|26-35}}<br />{{ISalvage|Soul Trapped Gem|1|26-35}} | ||
|}} | |}} |
Latest revision as of 14:43, 18 September 2020
Kinetic Combat: Damage/Recharge is an enhancement in the Kinetic Combat set.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement improves the damage and recharge time of your power by the following amounts:
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
Damage | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Recharge | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 |
---|---|---|---|---|---|---|
Damage | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by completing a mission, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
20 | 34,500 | 1 Runebound Armor 1 Human Blood Sample 1 Volume of the Obsidian Librum 1 Symbiotic Armor |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Spell Ink 1 Improvised Cybernetic 1 Alchemical Gold 1 Soul Trapped Gem |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 |