Doctored Wounds: Healing/Absorb/Endurance: Difference between revisions
Jump to navigation
Jump to search
imported>Aggelakis (historical) m (→Effects: clean up, replaced: |to=53| → |to=50|) |
m (AboveTheChemist moved page Doctored Wounds: Healing/Endurance to Doctored Wounds: Healing/Absorb/Endurance: moving page to match in-game name) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{InventionEnhHead|Doctored Wounds}} | {{InventionEnhHead|Doctored Wounds}} | ||
{{MeritCost| | {{MeritCost|20}} | ||
== Effects == | == Effects == | ||
{{IOEffectPreamble|healing|endurance | {{IOEffectPreamble|healing/absorb|endurance reduction}} | ||
{{IOEffectTables|num=2|from=30|to=50|Healing| | {{IOEffectTables|num=2|from=30|to=50|Healing/Absorb|Endurance Reduction}} | ||
== Recipe == | == Recipe == | ||
{{DropRecipeHead|Doctored Wounds|U}} | {{DropRecipeHead|Doctored Wounds|U}} | ||
{{DropRecipeTables|from=30|to= | {{DropRecipeTables|from=30|to=50 | ||
| | | | ||
|{{ISalvage|Demonic Blood Sample|1|30-40}}<br />{{ISalvage|Inert Gas|1|30-40}}<br />{{ISalvage|Steel|1|30-40}} | |{{ISalvage|Demonic Blood Sample|1|30-40}}<br />{{ISalvage|Inert Gas|1|30-40}}<br />{{ISalvage|Steel|1|30-40}} | ||
|{{ISalvage|Ruby|1|41- | |{{ISalvage|Ruby|1|41-50}}<br />{{ISalvage|Temporal Analyzer|1|41-50}}<br />{{ISalvage|Chaos Theorem|1|41-50}}}} |
Latest revision as of 00:33, 28 September 2020
Doctored Wounds: Healing/Absorb/Endurance is an enhancement in the Doctored Wounds set.
The Reward Merit cost of this recipe is 20 Merits.
Effects
This enhancement improves the healing/absorb and endurance reduction of your power by the following amounts:
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Healing/Absorb | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Endurance Reduction | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Healing/Absorb | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% |
Endurance Reduction | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | 1 Demonic Blood Sample 1 Inert Gas 1 Steel |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ruby 1 Temporal Analyzer 1 Chaos Theorem |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |