Enfeebled Operation: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Supernumiphone (historical)
No edit summary
m (updating set bonus values)
 
(One intermediate revision by one other user not shown)
Line 4: Line 4:
{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=3}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=3}}
{{Set Bonus|class=Resist|type=Negative Energy|num=3|amt=1.88}}
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=3|amt=2.25}}
{{Set Bonus|class=Defense|type=Lethal|num=4|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=3.75}}
{{Set Bonus|class=Defense|type=Lethal|type2=Smashing|num=4|amt=2.5}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=1.25}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=1.25}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=3.75}}
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=3.75}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.13}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.125}}
{{Set Bonus|class=Defense|type=Lethal|type2=Smashing|num=6|amt=1.5625}}

Latest revision as of 13:30, 2 October 2020

IO Enfeebled Operation.png

Enfeebled Operation is a Immobilize enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves the duration of your Immobilize effects by 3%.
  • Three enhancements increases Energy and Negative Energy Resistance by 2.25%.
  • Three enhancements reduces the duration of Immobilize effects on you by 3.75%.
  • Three enhancements reduces the duration of Hold effects on you by 3.75%.
  • Three enhancements reduces the duration of Stun effects on you by 3.75%.
  • Three enhancements reduces the duration of Sleep effects on you by 3.75%.
  • Three enhancements reduces the duration of Fear effects on you by 3.75%.
  • Three enhancements reduces the duration of Confuse effects on you by 3.75%.
  • Four enhancements increases Lethal and Smashing Defense by 2.5%.
  • Four enhancements increases Melee Defense by 1.25%.
  • Five enhancements improves the Recharge of all your powers by 3.75%.
  • Six enhancements increases Melee Defense by 3.125%.
  • Six enhancements increases Lethal and Smashing Defense by 1.5625%.