Mu Mastery: Difference between revisions
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 35 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_controller.png|18px]] 41 (Controller)}} | {{PowerBlock_Blank|[[File:Archetypeicon_controller.png|18px]] 41 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 41 (Corruptor)}} | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 41 (Corruptor)}} | ||
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{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock Sets|{{Set Resist Damage}}}} | {{PowerBlock Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|None}} | {{PowerBlock Sets|None}} | ||
{{PowerBlock_End}} | |||
=== [[File:Arachnos Patron TargetedHold.png]] Electric Shackles === | |||
Electric Shackles binds a foe's limbs, leaving the target Held and helpless. The target is drained of some Endurance and some of that Endurance may be transferred back to you. You must be level 44 and have two other Mu Mastery Powers before selecting this power. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Minor(Energy)}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}} | |||
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 41 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 41 (Defender)}} | |||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 44 (Mastermind)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 41 (Scrapper)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 41 (Sentinel)}} | |||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 41 (Stalker)}} | |||
{{PowerBlock_Effects|Ranged}} | |||
{{PowerBlock_Blank|Foe Hold, -Endurance}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Hold}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | |||
{{PowerBlock Blank|{{Set Endurance Modification}}}} | |||
{{PowerBlock Blank|{{Set Holds}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:Arachnos Patron RangedAoEImmobilize.png]] Electrifying Fences === | === [[File:Arachnos Patron RangedAoEImmobilize.png]] Electrifying Fences === | ||
Electrifying Fences attempts to Immobilize a group of foes in an area. This power deals some Energy damage over time as it slowly drains some Endurance. | Electrifying Fences attempts to Immobilize a group of foes in an area. This power deals some Energy damage over time as it slowly drains some Endurance. You must be level 41 and have Static Discharge or Charged Armor before selecting this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 35 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 35 (Sentinel)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect) Foe | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Immobilize, -Endurance}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock Blank|{{Set Endurance Modification}}}} | |||
{{PowerBlock Blank|{{Set Immobilize}}}} | {{PowerBlock Blank|{{Set Immobilize}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate(Energy)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:V archetypeicon arachnos soldier.png|18px]] 41 (Arachnos Soldier)}} | {{PowerBlock_Level|[[File:V archetypeicon arachnos soldier.png|18px]] 41 (Arachnos Soldier)}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 41 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 41 (Sentinel)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 41 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 41 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Cone) Foe | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe -Endurance}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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=== [[File:Arachnos Patron SummonOnePet.png]] Summon Adept === | === [[File:Arachnos Patron SummonOnePet.png]] Summon Adept === | ||
Scirocco | Scirocco has shown you how to call upon a mystical Mu Adept to assist you. The Mu pulse with the blood of their slaughtered ancestors in their veins, and are well practiced in the dark arts. Your access to this Adept is very limited. You can only summon him once every 15 minutes and he will leave after 4 minutes, or if you exit a zone or mission. You must be level 41 and have either Static Discharge or Charged Armor before selecting this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate | {{PowerBlock_Damage|Moderate(Energy)}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | ||
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{{PowerBlock_Blank|{{Enhance Sleep}}}} | {{PowerBlock_Blank|{{Enhance Sleep}}}} | ||
{{PowerBlock Sets|{{Set Pet Damage}}}} | {{PowerBlock Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock Blank|{{Set Endurance Modification}}}} | {{PowerBlock Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 22:25, 13 March 2021
Overview
Mu Mastery is one of the Patron Power Pools.
Scirocco will instruct you on the Way of Mu, ancient techniques that give access to the lightning-based powers of the ancient race.
Power Tables
The following table shows which powers are available and at what level:
Arachnos Soldier / Arachnos Widow / Brute / Tanker
Power | Level | Effect |
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35 | Ranged, High Damage(Energy), Foe: -Endurance |
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35 | Ranged (Targeted Area of Effect), Minor Damage over Time(Energy), Foe Immobilize, -Endurance |
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41 | Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe: -Endurance |
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41 | Ranged (Cone), Moderate Damage(Energy), Foe: -Endurance |
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44 | Summon Mu Striker: Ranged Moderate Damage(Energy) |
Blaster
Power | Level | Effect |
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35 | Ranged (Cone), Moderate DMG(Energy), Foe -End |
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35 | Toggle: Self +Res(Smash, Lethal, Energy) |
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41 | Ranged (Targeted AoE), Minor DoT(Energy), Foe Immobilize, -End |
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41 | Summon Mu Adept: Ranged Moderate DMG(Energy) |
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44 | Ranged, Minor DMG(Energy), Foe Hold, -End |
Controller / Dominator
Power | Level | Effect |
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35 | Point Blank Area of Effect, Self +Endurance, Foe -Endurance |
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35 | Toggle: Self +Resistance(Smash, Lethal, Energy) |
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41 | Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe: -Endurance |
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41 | Self +Resistance (All -Psionics) +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) +Endurance Recovery Attack:Special EMP Pulse |
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44 | Summon Mu Guardian: Ranged Moderate Damage(Energy) |
Corruptor / Defender
Power | Level | Effect |
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35 | Point Blank Area of Effect, Self +Endurance, Foe -Endurance |
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35 | Toggle: Self +Resistance(Smash, Lethal, Energy) |
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41 | Ranged, Minor Damage(Energy), Foe: Hold, -Endurance |
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41 | Self Endurance Discount |
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44 | Summon Mu Adept: Ranged Moderate Damage(Energy) |
Mastermind
Power | Level | Effect |
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35 | Ranged (Cone), Moderate Damage(Energy), Foe: -Endurance |
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35 | Toggle: Self +Resistance(Smash, Lethal, Energy) |
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41 | Ranged (Targeted Area of Effect), Minor Damage over Time(Energy), Foe Immobilize, -Endurance |
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41 | Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback |
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44 | Ranged, Minor Damage(Energy), Foe: Hold, -Endurance |
Scrapper / Stalker
Power | Level | Effect |
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35 | Ranged, Moderate Damage(Energy), Foe -Endurance |
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35 | Sniper, Extreme Damage(Energy), Foe -Endurance |
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41 | Ranged, Minor Damage(Energy), Foe: Hold, -Endurance |
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41 | Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance |
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44 | Summon Mu Adept: Ranged Moderate Damage(Energy) |
Sentinel
Power | Level | Effect |
---|---|---|
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35 | Ranged (Targeted Area of Effect), Minor Damage over Time(Energy), Foe Immobilize, -Endurance |
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35 | Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback |
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41 | Ranged, Minor Damage(Energy), Foe: Hold, -Endurance |
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41 | Ranged (Cone), Moderate Damage(Energy), Foe: -Endurance |
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44 | Summon Mu Adept: Ranged Moderate Damage(Energy) |
Powers
The following are powers in the Mu Mastery powerset.
Ball Lightning
Hurls a highly charged ball of Mu lightning that explodes on contact. Ball Lightning deals good damage in an area of effect, and drains some Endurance from each target it hits. You must have one other Mu Mastery power before selecting this power.
Damage | Moderate Damage over Time(Energy) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) Foe: -Endurance |
Enhancements | ![]() |
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Set Categories | ![]() |
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Charged Armor
When you toggle on this power, you are surrounded by a charged field that makes you highly resistant to Smashing, Lethal, and Energy damage.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle: Self +Resistance(Smashing, Lethal, Energy) |
Enhancements | ![]() |
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Set Categories | ![]() |
Conserve Power
You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Self Endurance Discount |
Enhancements | ![]() |
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Set Categories | None |
Electric Shackles
Electric Shackles binds a foe's limbs, leaving the target Held and helpless. The target is drained of some Endurance and some of that Endurance may be transferred back to you. You must be level 44 and have two other Mu Mastery Powers before selecting this power.
Damage | Minor(Energy) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Hold, -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Electrifying Fences
Electrifying Fences attempts to Immobilize a group of foes in an area. This power deals some Energy damage over time as it slowly drains some Endurance. You must be level 41 and have Static Discharge or Charged Armor before selecting this power.
Damage | Minor Damage Over Time(Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe Immobilize, -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Mu Bolts
You can quickly hurl small bolts of Mu electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Mu Bolts deals light damage, but recharges quickly.
Damage | Moderate Damage (Energy) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged Foe: -Endurance |
Enhancements | ![]() |
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Set Categories | ![]() |
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Mu Lightning
You can send a large blast of Mu energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you.
Damage | High Damage(Energy) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged Foe: -Endurance |
Enhancements | ![]() |
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Set Categories | ![]() |
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Power Sink
Power Sink leeches Energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain Endurance.
Recharge | Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Self: +Endurance Foe: -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
Static Discharge
Hurls multiple bolts of Mu electricity in an arc that deals damage and drains Endurance from all affected foes in the area.
Damage | Moderate(Energy) |
Recharge | Long |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Summon Adept
Scirocco has shown you how to call upon a mystical Mu Adept to assist you. The Mu pulse with the blood of their slaughtered ancestors in their veins, and are well practiced in the dark arts. Your access to this Adept is very limited. You can only summon him once every 15 minutes and he will leave after 4 minutes, or if you exit a zone or mission. You must be level 41 and have either Static Discharge or Charged Armor before selecting this power.
Damage | Moderate(Energy) |
Recharge | Extremely Long |
Minimum Level | ![]() |
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Effects | Summon Mu Adept: Ranged |
Enhancements | ![]() |
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Set Categories | ![]() |
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Summon Guardian
Scirocco will show you how to call upon a mystical Mu Guardian to assist you. The Mu pulse with the blood of their slaughtered ancestors in their veins, and are well practiced in the dark arts.
Damage | Moderate Damage(Energy) |
Recharge | Extremely Long |
Minimum Level | ![]() |
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Effects | Summon Mu Guardian: Ranged |
Enhancements | ![]() |
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Set Categories | ![]() |
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Summon Striker
Scirocco will show you how to call upon a mystical Mu Striker to assist you. The Mu pulse with the blood of their slaughtered ancestors in their veins, and are well practiced in the dark arts.
Damage | Moderate Damage(Energy) |
Recharge | Extremely Long |
Minimum Level | ![]() |
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Effects | Summon Mu Striker: Ranged |
Enhancements | ![]() |
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Set Categories | ![]() |
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Surge of Power
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics, as well as Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and enemy Teleportation. Your Endurance recovery is also increased. As Power Surge wears off, the charge in your body explodes in a massive EMP pulse. However, expending all this energy will leave you exhausted, and drained of almost all Health and Endurance.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Self +Resistance (All -Psionics) |
Self: +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) | |
Self: +Endurance Recovery | |
Attack: Special EMP Pulse | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Thunder Strike
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
Damage | High Damage(Smashing/Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Melee(Area of Effect) |
Foe Disorient, Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Zapp
A focused blast of Mu electrical energy that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance as it can be interrupted. Some of the Endurance you drain may transfer back to you.
Damage | Extreme Damage (Energy) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Sniper Foe: -Endurance |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game in Issue 7.
- This set was included with the release of Arachnos Soldiers and Arachnos Widows in Issue 12.
- Arachnos Soldiers, Arachnos Widows, and Brutes were granted access to Static Discharge in Issue 16.
- This set was Proliferated to Hero Archetypes in Issue 18.
- In Issue 21, All Epic Power Pools became accessible at level 35, and the level requirements for the powers were lowered to match.
External Links
- Mu Mastery for Arachnos Soldiers at City of Data v2.0
- Mu Mastery for Arachnos Widows at City of Data v2.0
- Mu Mastery for Blasters at City of Data v2.0
- Mu Mastery for Brutes at City of Data v2.0
- Mu Mastery for Controllers at City of Data v2.0
- Mu Mastery for Corruptors at City of Data v2.0
- Mu Mastery for Defenders at City of Data v2.0
- Mu Mastery for Dominators at City of Data v2.0
- Mu Mastery for Masterminds at City of Data v2.0
- Mu Mastery for Scrappers at City of Data v2.0
- Mu Mastery for Sentinels at City of Data v2.0
- Mu Mastery for Stalkers at City of Data v2.0
- Mu Mastery for Tankers at City of Data v2.0