Fiery Melee: Difference between revisions
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{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:FieryFray_FollowUp.png]] Build Up === | === [[File:FieryFray_FollowUp.png]] Build Up === | ||
Greatly increases the amount of damage you deal for a few seconds, as well as slightly | Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High (Fire/Smashing)}} | {{PowerBlock_Damage|High(Fire/Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | ||
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{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Fire/Lethal)}} | {{PowerBlock_Damage|Moderate(Fire/Lethal)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
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{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Fire/Lethal)}} | {{PowerBlock_Damage|Moderate(Fire/Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set PBAoE Damage}}}} | {{PowerBlock Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Superior (Fire/Lethal)}} | {{PowerBlock_Damage|Superior(Fire/Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | ||
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{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:FieryFray_Incinerate.png]] Incinerate === | === [[File:FieryFray_Incinerate.png]] Incinerate === | ||
Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing damage over time. | Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing very high damage over a short time. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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=== [[File:FieryFray_TargetedLightMelee.png]] Scorch === | === [[File:FieryFray_TargetedLightMelee.png]] Scorch === | ||
This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time | This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor (Fire)}} | {{PowerBlock_Damage|Minor(Fire)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}} (Tanker only)}} | {{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | {{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:FieryFray_WillOWisp.png]] Taunt === | === [[File:FieryFray_WillOWisp.png]] Taunt === | ||
Taunt foes to attack you. Useful for pulling villains off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Taunt | {{PowerBlock_Blank|Foe Taunt}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} |
Revision as of 04:31, 17 August 2021
Overview
Fiery Melee is a standard power set that is a primary set for Brutes, Scrappers, and Stalkers, and a secondary set for Tankers.
"Fiery Melee allows you to attack with fire, and even conjure up flaming melee weapons. Fiery Melee powers tend to set foes ablaze for added damage over time."
Power Tables
Brute
Fiery Melee is available as a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Scorch | 1 | Melee, Minor DMG(Fire) |
Fire Sword | 1 | Melee, Moderate DMG(Fire/Lethal) |
Cremate | 2 | Melee, High DMG(Fire/Smash) |
Build Up | 6 | Self +DMG, +To-Hit |
Incinerate | 8 | Melee, High DoT(Fire) |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Breath of Fire | 18 | Close (Cone), Moderate DoT(Fire) |
Fire Sword Circle | 26 | PBAoE, Moderate DMG(Fire/Lethal) |
Greater Fire Sword | 32 | Melee, Superior DMG(Fire/Lethal) |
Scrapper
Fiery Melee is available as a primary set for Scrappers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Scorch | 1 | Melee, Minor DMG(Fire) |
Fire Sword | 1 | Melee, Moderate DMG(Fire/Lethal) |
Cremate | 2 | Melee, High DMG(Fire/Smash) |
Build Up | 6 | Self +DMG, +To-Hit |
Breath of Fire | 8 | Close (Cone), Moderate DoT(Fire) |
Confront | 12 | Ranged, Foe Taunt, -Range |
Fire Sword Circle | 18 | PBAoE, Moderate DMG(Fire/Lethal) |
Incinerate | 26 | Melee, High DoT(Fire) |
Greater Fire Sword | 32 | Melee, Superior DMG(Fire/Lethal) |
Stalker
Fiery Melee is available as a primary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Scorch | 1 | Melee, Minor DMG(Fire) |
Fire Sword | 1 | Melee, Moderate DMG(Fire/Lethal) |
Cremate | 2 | Melee, High DMG(Fire/Smash) |
Assassin's Blaze | 6 | Melee, Special DMG(Fire) |
Build Up | 8 | Self +DMG, +To-Hit |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide |
Breath of Fire | 18 | Close (Cone), Moderate DoT(Fire) |
Fire Sword Circle | 26 | PBAoE Melee, Moderate DMG(Fire/Lethal) |
Greater Fire Sword | 32 | Melee, Superior DMG(Fire/Lethal) |
Tanker
Fiery Melee is available as a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Scorch | 1 | Melee, Minor DMG(Fire) |
Fire Sword | 2 | Melee, Moderate DMG(Fire/Lethal) |
Combustion | 4 | PBAoE, Moderate DoT(Fire) |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range |
Breath of Fire | 16 | Close (Cone), Moderate DoT(Fire) |
Build Up | 20 | Self +DMG, +To-Hit |
Fire Sword Circle | 28 | PBAoE, Moderate DMG(Fire/Lethal) |
Incinerate | 35 | Melee, High DoT(Fire) |
Greater Fire Sword | 38 | Melee, Superior DMG(Fire/Lethal) |
Powers
Assassin's Blaze
A signature Stalker attack. This attack does superior fire damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Blaze when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
Damage | Special(Fire) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Breath of Fire
This allows you to spew fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.
Damage | Moderate Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
8 (Scrapper) | |
18 (Stalker) | |
16 (Tanker) | |
Effects | Close (Cone) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Ranged AoE Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
8 (Stalker) | |
20 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Combustion
Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.
Damage | Moderate Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 4 (Tanker) |
Effects | Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Tanker only) | |
Set Categories | Melee AoE Damage |
Taunt (Tanker only) |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Cremate
A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash that leaves your foe set on fire.
Damage | High(Fire/Smashing) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute only) | |
Set Categories | Melee Damage |
Taunt (Brute only) | |
Universal Damage |
Fire Sword
Through concentration, you can create a Sword of Fire that sets foes ablaze. Successful attacks from the Fire Sword will ignite your target, dealing damage over time.
Damage | Moderate(Fire/Lethal) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
2 (Tanker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Fire Sword Circle
Mastery of your Fire Sword has enabled you to make an attack on every foe within melee distance. This will slash and burn your enemies, dealing moderate damage and setting them ablaze.
Damage | Moderate(Fire/Lethal) |
Recharge | Slow |
Minimum Level | 26 (Brute) |
18 (Scrapper) | |
26 (Stalker) | |
28 (Tanker) | |
Effects | Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee AoE Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Greater Fire Sword
Your mastery of fire allows you to create an enhanced Sword of Fire that can set foes ablaze. Successful attacks from the Greater Fire Sword will ignite your target, dealing damage over time.
Damage | Superior(Fire/Lethal) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
32 (Scrapper) | |
32 (Stalker) | |
38 (Tanker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Incinerate
Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing very high damage over a short time.
Damage | High Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
26 (Scrapper) | |
35 (Tanker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Placate
Allows you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | - |
Scorch
This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time.
Damage | Minor(Fire) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Taunt
Taunt foes to attack you. Useful for pulling villains off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Historical
- This set has been in the game for Tankers since Issue 0.
- This set was included with the original release of Brutes in Issue 6.
- This set was proliferated to Scrappers in Issue 12.
External Links
- Fiery Melee for Brutes at City of Data v2.0
- Fiery Melee for Scrappers at City of Data v2.0
- Fiery Melee for Stalkers at City of Data v2.0
- Fiery Melee for Tankers at City of Data v2.0