Warworks Ally: Difference between revisions
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== Overview == | == Overview == | ||
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[[Category:Common Incarnate Abilities]] | [[Category:Common Incarnate Abilities]] | ||
[[Category:Lore Incarnate Abilities]] |
Latest revision as of 13:52, 12 May 2022
Overview
Warworks Ally is one of the abilities that can be used with the Lore Slot, part of the Incarnate System. This ability is Common.
Description
Draws forth an essence of a vanquished WarWorks ACU from the Well of the Furies to serve you for 5 minutes.
Recharge | 15 min |
Effects | Summon ACU Essence |
Summoned Entities
ACU Essence
This Warworks Essence has been conjured out of the mists of the Well of the Furies, a study of an enemy made substance and brought to heel.
Powers
Lore Evasion Auto: +DEF(AoE), +Res(All)
Lore Allies have very high defense versus area of effect attacks and moderate damage resistance.
Super Leap Self Leap
These essences are capable of Super Leaping.
Plasma Full Auto Ranged, Light DMG(Energy), Foe -Regen
The Warworks' plasma weapons are capable of discharging a barrage of bolts of energy in a large cone which will reduce the regeneration rate of affected targets.
Plasma Rifle Burst Ranged, High DMG(Energy), Foe -Regen
The Warworks plasma weapons deal energy damage as well as reduce their target's regeneration rate.
Resistance Resistance
Reflections Resistance
How to Get
Warworks Ally is created with the following Incarnate Components: