Midnighter Club: Difference between revisions
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{{Zone | {{Zone | ||
|Zone Name=Midnighter Club | |Zone Name=Midnighter Club | ||
|Splash Image=Splash_MidnighterClub.jpg | |Splash Image=Splash_MidnighterClub.jpg | ||
|Zone Map=Midnighterclubmap02.jpg | |Zone Map=Midnighterclubmap02.jpg | ||
|Type of Zone= | |Type of Zone=Co-op Social Zone | ||
|Level Range=1-50, but see Overview | |Level Range=1-50, but see Overview | ||
|Trainer=''none'' | |Trainer=''none'' | ||
|Task Force Contact=''none'' | |Task Force Contact=''none'' | ||
|Event=''none'' | |Event=''none'' | ||
|Exploration Badges={{BadgeLink|Midnighter Club Member}} | |Exploration Badges={{BadgeLink|Midnighter Club Member|text=Midnighter Club <wbr>Member}} | ||
|Plaques={{BadgeLink|Midnighter Archivist}} | |Plaques={{BadgeLink|Midnighter Archivist}} | ||
|Day Jobs={{BadgeLink|Midnighter}} | |Day Jobs={{BadgeLink|Midnighter}} | ||
|Enemies=''none'' | |Enemies=''none'' | ||
|Connecting Zones=[[Croatoa]], [[Founders' Falls]], [[Steel Canyon]] | |Connecting Zones=[[Croatoa]], [[Founders' Falls]], [[Steel Canyon]], [[Cimerora]], [[Cap au Diable]] | ||
|Lines=''none'' | |Lines=''none'' | ||
|VidiotMap=Midnighter Club | |VidiotMap=Midnighter Club | ||
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This is the headquarters of the secretive [[Midnight Squad]]. There is little content within the Club itself. The zone is primarily a staging area and entry point to [[Cimerora]]. | This is the headquarters of the secretive [[Midnight Squad]]. There is little content within the Club itself. The zone is primarily a staging area and entry point to [[Cimerora]]. | ||
Upon entering the club for the first time, you receive the following message: | |||
{{CutsceneText|Text={{orange|The Midnighter Club}} | |||
Welcome to the Midnighter Club. This is a 'cooperative zone.' You and the Villains are now on the same side against a greater enemy. You cannot fight each other here.}} | |||
=== Entry Level === | === Entry Level === | ||
Technically, the Midnighter Club has no minimum entry level. However, it does require the [[Midnight Squad Badge]]. Heroes earn the badge by running the [[Montague Castanella]] [[Story Arc]] given inside the [[University]] in [[Steel Canyon]]. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from [[Ashley McKnight]] in [[Cap au Diable]]. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge. | Technically, the Midnighter Club has no minimum entry level. However, it does require the [[Midnight Squad Badge]]. Heroes earn the badge by running the [[Montague Castanella]] [[Story Arc]] given inside the [[University]] in [[Steel Canyon]]. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from [[Ashley McKnight]] in [[Cap au Diable]]. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge. | ||
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== Exploration Badges == | == Exploration Badges == | ||
{{ | |||
{{Badges in zone}} | |||
== Plaques == | == Plaques == | ||
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== Day Jobs == | == Day Jobs == | ||
{{ | |||
{{Day job locations | |||
| zone = Midnighter | |||
}} | |||
== Transfer Points == | == Transfer Points == | ||
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* Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]]. | * Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]]. | ||
* Villains can connect to the [[University]] campus in [[Cap au Diable]]. | * Villains can connect to the [[University]] campus in [[Cap au Diable]]. | ||
== Notes == | |||
* This zone was added to the game for [[Hero|Heroes]] and [[Villain]]s in [[Issue 12]]. | |||
== See Also == | == See Also == | ||
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[[Category:Cooperative Zones]] | [[Category:Cooperative Zones]] | ||
[[Category:Social Zones]] |
Latest revision as of 18:10, 25 May 2022
- Trainers:
- none
- Trial / TF Contacts:
- none
- Events:
- none
- Exploration Badges:
- Midnighter Club
Member - Plaque Badges:
- Midnighter Archivist
- Day Jobs:
- Midnighter
- Enemies:
- none
- Connecting Zones:
- Croatoa, Founders' Falls, Steel Canyon, Cimerora, Cap au Diable
- Transits:
- none
Overview
This is the headquarters of the secretive Midnight Squad. There is little content within the Club itself. The zone is primarily a staging area and entry point to Cimerora.
Upon entering the club for the first time, you receive the following message:
The Midnighter Club
Welcome to the Midnighter Club. This is a 'cooperative zone.' You and the Villains are now on the same side against a greater enemy. You cannot fight each other here.
Entry Level
Technically, the Midnighter Club has no minimum entry level. However, it does require the Midnight Squad Badge. Heroes earn the badge by running the Montague Castanella Story Arc given inside the University in Steel Canyon. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from Ashley McKnight in Cap au Diable. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge.
As of Issue 23, the Midnight Squad Badge (and access to the Midnighter Club) is also awarded to characters earning the House Hunter Exploration Badge in Night Ward.
Contacts
Stores
- Midnighter Store
Midnight Store buys back all enhancements (barring IOs) as if she was the same origin store as the enhancement. She sells all SO enhancements of Level 35 and higher.
NPCs
Some of the NPCs walking around or standing as 'Midnighter' are recognizable. Some which can be identified are:
- Kadabra Kill
- Sigil
- Mu Guardian
- Tellus of Earth
- The Midnighter Store, who is a Cabal witch
Neighborhoods
There are no neighborhoods explicitly marked on the Midnighter Club map. However, upon entering a library for the first time, you will receive the zone message and hear the following music.
Exploration Badges
Within these walls rests the greatest minds of mystic, occult, and arcane magics.
Plaques
You have learned the secrets of the Midnighter Club.
Day Jobs
Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.
The entire zone is a Midnighter day job location.
Transfer Points
- Characters at or above Security/Threat Level 35 can enter Cimerora via the Aspect of the Pillar in the Midnighter Club's main chambers.
- Heroes can connect to the University campuses in Steel Canyon, Croatoa, or Founders' Falls.
- Villains can connect to the University campus in Cap au Diable.