Arachnos/Arachnobots and Drones: Difference between revisions
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Arachnos no doubt stole the technology for these drones from the [[Rikti]]. Or perhaps they bargained for it. [[Lord Recluse]] will deal with anyone who gives him what he wants. | Arachnos no doubt stole the technology for these drones from the [[Rikti]]. Or perhaps they bargained for it. [[Lord Recluse]] will deal with anyone who gives him what he wants. | ||
''Levels:20-33'' | ''Levels: 20-33'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly| Arachnos Mobile Drones can Fly! }} | ||
{{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate Damage (Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.}} | {{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate Damage(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage. }} | ||
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | ''Arachnos drones don´t have any Melee attacks at all.'' }} | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | ''Arachnos drones don´t have any Melee attacks at all.'' }} | ||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +{{DamResVal|25|25|0|0|e=-|20|0|50}}| Arachnos Mobile Drones Are resistant to | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +{{DamResVal|25|25|0|0|e=-|20|0|50}}| Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
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==== Arachnobot ==== | ==== Arachnobot ==== | ||
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These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as [[Tarantulas]] or [[Fortunatas]] -are deployed. | These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as [[Tarantulas]] or [[Fortunatas]] -are deployed. | ||
''Levels:20-30'' | ''Levels: 20-30'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Chain | {{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Chain Gun| Ranged, Moderate Damage over Time(Lethal), Foe -Defense| Your Defense has been reduced by the Submachine Gun. }} | ||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Full Auto| | {{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Full Auto| Ranged, Heavy Damage over Time(Lethal)| You are being rattled by a Full Auto hit from an Assault Rifle. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw| | {{Power|[[File:Inherent_Brawl.png|22px]]| Claw| Melee, Moderate Damage(Lethal)| You have been raked by a claw. }} | ||
{{Power|[[File:Jump | {{Power|[[File:Jump CombatJump.png|22px]]| Power Jumping| Self Auto, +Jump, +Speed| Arachnobots can jump very high and travel very fast. }} | ||
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|25|25|0|0|e=-|10|0|50}}| Arachnobots are resistant to lethal, smashing, energy, fire and cold damage. }} | |||
{{clr}} | {{clr}} | ||
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Arachnos no doubt stole the technology for these drones from the [[Rikti]]. Or perhaps they bargained for it. [[Lord Recluse]] will deal with anyone who gives him what he wants. | Arachnos no doubt stole the technology for these drones from the [[Rikti]]. Or perhaps they bargained for it. [[Lord Recluse]] will deal with anyone who gives him what he wants. | ||
''Levels:20-33'' | ''Levels: 20-33'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly| Arachnos Mobile Drones can Fly! }} | ||
{{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate Damage | {{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate Damage(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage. }} | ||
{{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disruption Blast| Ranged | {{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Disruption Blast| Ranged (Targeted Area of Effect), Moderate Damage(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage. }} | ||
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | ''Arachnos drones | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | ''Arachnos drones don’t have any Melee attacks at all.'' }} | ||
{{Power|[[File: | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|35|35|0|0|e=-|20|0|50}}| Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
{{clr}} | {{clr}} | ||
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[[File:Arachnobot Blaster.jpg|125px|thumb|{{center|Arachnobot Blaster}}]] | [[File:Arachnobot Blaster.jpg|125px|thumb|{{center|Arachnobot Blaster}}]] | ||
Arachnobot Blasters were created by [[Arachnos]]´ Orb Weavers to take down particularly powerful super-powered | Arachnobot Blasters were created by [[Arachnos]]´ Orb Weavers to take down particularly powerful super-powered threats. | ||
''Levels: 20-30'' | |||
''Powers'' | |||
{{Power|[[File:PowerBlast_PowerBurst.png|22px]]| Energy Blast| Ranged, High Damage(Smash), Foe Knockback| A medium range, but devastating attack. }} | |||
{{Power|[[File:SonicBlast_Medium.png|22px]]| Energy Pulse| Ranged, Moderate Damage over Time(Energy), Foe Knockback| Multiple pulses of energy shoot forth damaging you. }} | |||
{{Power|[[File:SonicBlast_Medium.png|22px]]| Sweep Area| Ranged (Cone), Moderate Damage over Time(Energy)| Multiple pulses of energy shoot forth damaging you. }} | |||
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw| Melee, Moderate Damage(Lethal)| You have been raked by a claw. }} | |||
{{Power|[[File:Jump CombatJump.png|22px]]| Power Jumping| Self Auto, +Jump, +Speed| Arachnobots can jump very high and travel very fast. }} | |||
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|35|35|0|0|10|e=-|0|50}}| Auto Res Lethal Smash Energy Fire Cold }} | |||
{{clr}} | |||
==== Arachnos BCU ==== | |||
''Levels: | Arachnos scientists were able to engineer their own BCU's after having enough exposure to them during the war with Praetoria. Now, Arachnos uses these BCU's to continue their fight for world domination. | ||
''Levels: 30-54'' | |||
''Powers'' | ''Powers'' | ||
{{Power|[[ | {{Power|[[Image:PowerBlast_PowerBlast.png|22px]]| Plasma Full Auto| Ranged (Cone), Light Damage over Time(Energy), Foe -Regen| The Warworks' plasma weapons are capable of discharging a barrage of bolts of energy in a large cone which will reduce the regeneration rate of affected targets. }} | ||
{{Power|[[ | {{Power|[[Image:PowerBlast_PowerBlast.png|22px]]| Plasma Rifle Burst| Ranged, High Damage over Time(Energy), Foe -Regen| The Warworks plasma weapons deal energy damage as well as reduce their target's regeneration rate. }} | ||
{{Power|[[ | {{Power|[[Image:PowerBlast_PowerBlast.png|22px]]| Chemical Grenade| Ranged (Targeted Location), Superior Damage over Time(Toxic), Foe -Recharge| The Warwork's plasma weapon is capable of launching a chemical grenade that cripples the movement rate of the target as well as inflicting tremendous Toxic damage over time. }} | ||
{{Power|[[ | {{Power|[[Image:ForceField_DispersionBubble.png|22px]]| Force Barrier| Auto, Self {{TypeDefVal|5|5|5|5|5|5}}, +Regen| The Warworks are not only equipped with nanobots which allow them to recover from damage quickly, but they also are cloaked in a force field which makes them very difficult to hit. }} | ||
{{Power|[[ | {{Power|[[Image:FireBlast_Inferno.png|22px]]|Self Destruct|Post Death, Point Blank Area of Effect, Moderate DMG(Energy/Smash), Foe Knockback|The Warworks are rigged to explode when they are incapacitated, this will deal moderate lethal and fire damage to all nearby. }} | ||
{{ | {{clr}} | ||
=== Bosses === | === Bosses === | ||
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Orb Weavers created the Disruptor arachnobots to capture their prey alive. | Orb Weavers created the Disruptor arachnobots to capture their prey alive. | ||
''Levels:20-35'' | ''Levels: 20-35'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File: | {{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Disruptor Blast| Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery| The Disruptor Blast is continuing to damage you. }} | ||
{{Power|[[File: | {{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Disruptor Tesla| Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery| The Disruptor Tesla is holding you helpless. }} | ||
{{Power|[[File: | {{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, High Damage(Energy), Foe -Endurance, -Recovery| Your Endurance has been drained. }} | ||
{{Power|[[File: | {{Power|[[File:Gadgets WebGrenade.png|22px|]]| Wide Area Web Grenade| Ranged (Targeted Area of Effect), Foe Immobilize, -Fly -Recharge, -Jump, -Speed| You have been caught in a web. You cannot move or fly and your attack speed is reduced. }} | ||
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw| | {{Power|[[File:Inherent_Brawl.png|22px]]| Claw| Melee, Light Lethal Damage| You have been raked by a claw. }} | ||
{{Power|[[File: | {{Power|[[File:CrabSpiderTraining SummonSpiderlings.png|22px]]| Summon Spiderlings ''(Only Level 30 and up)''| Summon 2-5 Spiderlings| The Arachnobot Boss can summon a minion to fight at his side. }} | ||
{{Power|[[File:Jump | {{Power|[[File:Jump CombatJump.png|22px]]| Power Jumping| Auto, Self +Jump, +Speed| Arachnobots can jump very high and travel very fast. }} | ||
{{Power|[[File: | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|40|40|0|0|20|0|50}}| Arachnobots are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
{{clr}} | |||
[[Category:Arachnos Enemies]] | [[Category:Arachnos Enemies]] | ||
[[Category:Arachnos Lore]] | [[Category:Arachnos Lore]] |
Latest revision as of 07:23, 7 July 2022
Overview
Arachnos have created these machines using the latest technology, making them incredibly dangerous.
Enemy Types
Underlings
Spiderling
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as Tarantulas or Fortunatas- are deployed.
Levels: 30-40
Powers
Chain Gun Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Claw Melee, Moderate Damage(Lethal)
You have been raked by a claw.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.
Resistance Auto, Res( S25 L25 E-10 P50 )
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Arachnobot Advanced Spiderling
Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats.
Levels: 40-50
Powers
Energy Pulse Ranged, Moderate Damage over Time(Energy), Foe Knockback
Multiple pulses of energy shoot forth damaging you.
Energy Blast Ranged, High Damage(Energy), Foe Knockback
A medium range, but devastating attack.
Claw Melee, Moderate Damage (Lethal)
Vicious mechanical claws which can rake your opponent.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.
Resistance Auto, Res( S35 L35 E-10 P50 )
Auto Res Lethal Smash Energy Fire Cold
Minions
Arachnos Drone
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Levels: 20-33
Powers
Flight Self Fly
Arachnos Mobile Drones can Fly!
Disintegration Beam Ranged, Moderate Damage(Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
No Melee attacks
Arachnos drones don´t have any Melee attacks at all.
Resistance Auto, Self +Res( S25 L25 E-20 P50 )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Arachnobot
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as Tarantulas or Fortunatas -are deployed.
Levels: 20-30
Powers
Chain Gun Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Full Auto Ranged, Heavy Damage over Time(Lethal)
You are being rattled by a Full Auto hit from an Assault Rifle.
Claw Melee, Moderate Damage(Lethal)
You have been raked by a claw.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast.
Resistance Auto, Res( S25 L25 E-10 P50 )
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.
Lieutenants
Arachnos Drone Coordinator
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Levels: 20-33
Powers
Flight Self Fly
Arachnos Mobile Drones can Fly!
Disintegration Beam Ranged, Moderate Damage(Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
Disruption Blast Ranged (Targeted Area of Effect), Moderate Damage(Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
No Melee attacks
Arachnos drones don’t have any Melee attacks at all.
Resistance Auto, Res( S35 L35 E-20 P50 )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Arachnobot Blaster
Arachnobot Blasters were created by Arachnos´ Orb Weavers to take down particularly powerful super-powered threats.
Levels: 20-30
Powers
Energy Blast Ranged, High Damage(Smash), Foe Knockback
A medium range, but devastating attack.
Energy Pulse Ranged, Moderate Damage over Time(Energy), Foe Knockback
Multiple pulses of energy shoot forth damaging you.
Sweep Area Ranged (Cone), Moderate Damage over Time(Energy)
Multiple pulses of energy shoot forth damaging you.
Claw Melee, Moderate Damage(Lethal)
You have been raked by a claw.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast.
Resistance Auto, Res( S35 L35 E-10 P50 )
Auto Res Lethal Smash Energy Fire Cold
Arachnos BCU
Arachnos scientists were able to engineer their own BCU's after having enough exposure to them during the war with Praetoria. Now, Arachnos uses these BCU's to continue their fight for world domination.
Levels: 30-54
Powers
Plasma Full Auto Ranged (Cone), Light Damage over Time(Energy), Foe -Regen
The Warworks' plasma weapons are capable of discharging a barrage of bolts of energy in a large cone which will reduce the regeneration rate of affected targets.
Plasma Rifle Burst Ranged, High Damage over Time(Energy), Foe -Regen
The Warworks plasma weapons deal energy damage as well as reduce their target's regeneration rate.
Chemical Grenade Ranged (Targeted Location), Superior Damage over Time(Toxic), Foe -Recharge
The Warwork's plasma weapon is capable of launching a chemical grenade that cripples the movement rate of the target as well as inflicting tremendous Toxic damage over time.
Force Barrier Auto, Self Def( S5 L5 F5 C5 E5 N5 ), +Regen
The Warworks are not only equipped with nanobots which allow them to recover from damage quickly, but they also are cloaked in a force field which makes them very difficult to hit.
Self Destruct Post Death, Point Blank Area of Effect, Moderate DMG(Energy/Smash), Foe Knockback
The Warworks are rigged to explode when they are incapacitated, this will deal moderate lethal and fire damage to all nearby.
Bosses
Arachnobot Disruptor
Orb Weavers created the Disruptor arachnobots to capture their prey alive.
Levels: 20-35
Powers
Disruptor Blast Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Disruptor Blast is continuing to damage you.
Disruptor Tesla Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery
The Disruptor Tesla is holding you helpless.
Disruptor Bolt Ranged, High Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.
Wide Area Web Grenade Ranged (Targeted Area of Effect), Foe Immobilize, -Fly -Recharge, -Jump, -Speed
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Claw Melee, Light Lethal Damage
You have been raked by a claw.
Summon Spiderlings (Only Level 30 and up) Summon 2-5 Spiderlings
The Arachnobot Boss can summon a minion to fight at his side.
Power Jumping Auto, Self +Jump, +Speed
Arachnobots can jump very high and travel very fast.
Resistance Auto, Res( S40 L40 E20 P50 )
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.