Window Names List: Difference between revisions

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!style="text-align:center;"|Scales
!style="text-align:center;"|Scales
|-
|-
|status
==<span style="color:red">Page Under Construction...</span>==
|The main window containing the health bar, endurance bar, experience meter, and applied buffs. Alias: health
 
|&nbsp;
'''Windows''' are an integral element of any Graphical User Interface (GUI) and respond to events from the user or the operating system. They typically consist of a rectangular frame with a title bar, and other standard UI elements inside it such as text, images, buttons, edit boxes, dialog boxes, menus, etc. They can be any size, and can be visible or invisible. Usually, each window has a specific purpose such as a window for chat messaging, or a window for powers, etc.
|&nbsp;
 
!S
The windows in City of Heroes can usually be opened, closed, or re-sized (i.e. scaled) using three slash commands: {{slashcommand|window_show}}, {{slashcommand|window_hide}}, and {{slashcommand|window_scale}}. Some windows have  other slash commands dedicated to opening only that specific window. Other windows can not be opened by any slash command, can not be closed, and/or can not be scaled. The size of some windows are linked to the size of another window, such as the Status window or the Chat window, and can not be scaled individually. These linked windows have been noted below using asterisks (*). 
 
Most window names were first made available to the player in [[Patch Notes/2008-05-20|Issue 12 (2008)]], as well as the commands to configure them. A command called {{slashcommand|window_names}} was created to output a list of all window names intended to be used with slash commands or binds by the player. The command can still be used today, but the list is sadly incomplete and sometimes inaccurate. A complete list of window names intended for the player can be found in the windows configuration file wdw.txt located in the game's default folder (see {{slashcommand|wdw_save}}).
 
Of course, these are not the only windows or window names in the game. Many windows are controlled by the game system and are inaccessible to the player. However, some windows not intended for the player can nonetheless be accessed. These window names have been listed in their own section below, however the function of many of these are simply not known.
 
Lastly, Homecoming has made many window names obsolete or inappropriate to use. For example, any window name dealing with the Paragon Market has been disabled since the Paragon Market no longer exists. This also includes windows related to supergroup prestige, ranking, veteran loyalty programs, and other windows whose function has either been altered or no longer exists.  
 
The following is a complete list of all known window names taken from the game files as they were just before City of Heroes officially closed down in November 2012. Window names added by Homecoming, if known, are also included.
 
 
<center>
{| class="wikitable" style="background:#F8FFFF; color:black;"|
|+<span style="background:#F0FFFF;color:black;">KEY</span>
|-
|-
| actions
|width="25%" | O=opens</br \> C=closes</br \> S=scales </br \>
| alias: action  
|*= scales only through the Status window</br \> **=scales only through the Chat window
|}
</center>
 
{| class="wikitable"
|-
!Window</br \>Name
!Description
!style="text-align:center;"|Opens
!style="text-align:center;"|Closes
!style="text-align:center;"|Scales
|-
|-
| status
| The main window containing the health bar, endurance bar, experience meter, and applied buffs.  Always open, can not be closed. Alias: health
|
|
! S
|-
| action
| The Action Window may be opened by clicking "Action" at the bottom of the Target Window.  Alias: actions
! O
! O
! C
! C
Line 44: Line 77:
|-
|-
| badge
| badge
|  
| The Badges window.
! O
! O
! C
! C
Line 50: Line 83:
|-
|-
| chansearch
| chansearch
|  
| The chat channel search window.
! O
! O
! C
! C
Line 56: Line 89:
|-
|-
| chat
| chat
| alias: chat0  
| The main Chat window. Alias: chat0  
! O
! O
! C
! C
Line 62: Line 95:
|-
|-
| chat1
| chat1
|  
| One of 4 alternate chat windows.
! O
! O
! C
! C
Line 68: Line 101:
|-
|-
| chat2
| chat2
|  
| One of 4 alternate chat windows.
! O
! O
! C
! C
Line 74: Line 107:
|-
|-
| chat3
| chat3
|  
| One of 4 alternate chat windows.
! O
! O
! C
! C
Line 80: Line 113:
|-
|-
| chat4
| chat4
|  
| One of 4 alternate chat windows.
! O
! O
! C
! C
Line 86: Line 119:
|-
|-
| clues
| clues
| alias: clue  
| The Clues window. Alias: clue  
! O
! O
! C
! C
Line 92: Line 125:
|-
|-
| combatmonitor
| combatmonitor
|  
| The Combat Monitor window.
|  
|  
|  
|  
Line 98: Line 131:
|-
|-
| combatnumbers
| combatnumbers
|  
| The window that opens after clicking "Combat Attributes"  the top of the Powerlist window.
! O
! O
! C
! C
Line 104: Line 137:
|-
|-
| compose
| compose
|  
| The email composition window (to write/send a new email). 
! O
! O
! C
! C
Line 110: Line 143:
|-
|-
| contactdialog
| contactdialog
| the dialog window that opens after calling a contact  
| The dialog window that opens after calling a contact.
|  
|  
! C
! C
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|-
|-
| contactfinder
| contactfinder
|  
| The window that opens after clicking the "Find Contact" button at the bottom of the Contacts window.
! O
! O
! C
! C
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|-
|-
| contacts
| contacts
| alias: contact  
| The Contacts window. Alias: contact  
! O
! O
! C
! C
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|-
|-
| convertenhancement
| convertenhancement
|  
| The window that opens after clicking "Convert" at the top of the Enhancements window. 
|  
|  
! C
! C
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|-
|-
| costume
| costume
| alias: costumeselect  
| The costme editing window (can be opened from anywhere). Alias: costumeselect  
! O
! O
! C
! C
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|-
|-
| cvg
| cvg
| (customvillaingroup) ae
| (customvillaingroup) AE
|  
|  
|  
|  
Line 146: Line 179:
|-
|-
| defeat
| defeat
| the window that pops up when your character dies.  
| The window that pops up when your character dies.  
|  
|  
|  
|  
Line 152: Line 185:
|-
|-
| email
| email
|  
| The Email window.
! O
! O
! C
! C
Line 158: Line 191:
|-
|-
| enhancements
| enhancements
|  
| The window that opens after clicking "Enhancements" at the top of the main power tray window. 
! O
! O
! C
! C
Line 164: Line 197:
|-
|-
| friends
| friends
| alias: friend  
| The local/server Friends window. Alias: friend  
! O
! O
! C
! C
Line 170: Line 203:
|-
|-
| help
| help
|  
| The Help window.
! O
! O
! C
! C
Line 176: Line 209:
|-
|-
| incarnate
| incarnate
|  
| The Incarnate window.
! O
! O
! C
! C
Line 182: Line 215:
|-
|-
| info
| info
| The Information window that opens after selecting the context menu item "Info" after right
|
|  
|  
|  
|  
! C
! S
|-
|-
| inspirations
| inspirations
| aliases: inspiration, insps, insp  
| The Inspirations window. Aliases: inspiration, insps, insp  
! O
! O
! C
! C
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|-
|-
| league
| league
|  
| The League window.
! O
! O
! C
! C
Line 200: Line 233:
|-
|-
| lfg
| lfg
|  
| The window that opens after clicking "LFG" at the top of the Chat window.
! O
! O
! C
! C
Line 206: Line 239:
|-
|-
| lfgdialog
| lfgdialog
| (the window that appears when a task force or trial is initiated asking to accept or decline )
| The window that appears when a task force or trial is initiated asking to accept or decline.
|  
|  
|  
|  
Line 212: Line 245:
|-
|-
| map
| map
|  
| The Map window.
! O
! O
! C
! C
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|-
|-
| mission
| mission
|  
| The window that opens after clicking "Missions" at the bottom of the Nav window.
! O
! C
! S
|-
| mission
|
! O
! O
! C
! C
Line 230: Line 257:
|-
|-
| missionreview
| missionreview
| architect mission review window.  
| Mission Architect  review window.  
! O
! O
! C
! C
Line 236: Line 263:
|-
|-
| missionsearch
| missionsearch
|  
| The Mission Architect search window. 
! O
! O
! C
! C
Line 242: Line 269:
|-
|-
| missionsummary
| missionsummary
| the window that opens after clicking  
| The window that opens after clicking "more" on a mission in the Mission Architect search window.
|
|
|  
|  
! C
! S*
|-
|-
| nav
| nav
| alias: compass  
| The navigation window. Alias: compass  
! O
! O
! C
! C
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|-
|-
| options
| options
|  
| The Options window.
! O
! O
! C
! C
Line 260: Line 287:
|-
|-
| pet
| pet
|  
| The Pets window.
! O
! O
! C
! C
Line 266: Line 293:
|-
|-
| petition
| petition
|  
| The petition support window.
! O
! C
! S*
|-
| powerlist
| The window that opens after clicking on "Powers" at the top of the main power tray window.
! O
! C
! S
|-
| quit
| The Quit game window.
! O
! O
! C
! C
! S*
! S*
|-
|-
| playernote
| razertray
| A custom power tray window  designed for the Razer Naga gaming mouse. Opens and closes only through Options
|  
|  
|  
|  
|
|-
| recipes
| The window that opens after clicking "Recipes" at the top of the main power tray window. Alias: recipe
! O
! C
! C
! S*
! S
|-
|-
| powerlist
| salvage
|  
| The window that opens after clicking "Salvage" at the top of the main power tray window.
! O
! O
! C
! C
! S
! S
|-
|-
| quit
| salvageopen
| The window that opens after right
|
|
|  
|  
|-
| search
| The player Search window.
! O
! O
! C
! C
! S*
! S*
|-
|-
| razertray
| store
| custom power tray designed for the razer naga gaming mouse. Opens and closes only through options.
| The window that opens after clicking on a store NPC to buy/sell inspirations, enhancements, etc.  
|
|  
|  
! C
! S
! S
|-
|-
| recipes
| supergroup
| alias: recipe
| The window that opens after clicking "Supergroup" at the top of the Chat window. Aliases: super, sg
! O
! O
! C
! C
Line 302: Line 353:
|-
|-
| target
| target
|  
| The Target window.
! O
! O
! C
! C
Line 308: Line 359:
|-
|-
| team
| team
|  
| The window that opens after clicking "Team" at the top of the Chat window. Alias: group
! O
! O
! C
! C
Line 314: Line 365:
|-
|-
| tray
| tray
| aliases: powers, power  
| The main power tray window. Aliases: powers, power  
! O
! O
! C
! C
Line 320: Line 371:
|-
|-
| tray1
| tray1
|  
| Power tray number 1.
! O
! O
! C
! C
Line 326: Line 377:
|-
|-
| tray2
| tray2
|  
| Power tray number 2.
! O
! O
! C
! C
Line 332: Line 383:
|-
|-
| tray3
| tray3
|  
| Power tray number 3.
! O
! O
! C
! C
Line 338: Line 389:
|-
|-
| tray4
| tray4
|  
| Power tray number 4.
! O
! O
! C
! C
Line 344: Line 395:
|-
|-
| tray5
| tray5
|  
| Power tray number 5.
! O
! O
! C
! C
Line 350: Line 401:
|-
|-
| tray6
| tray6
|  
| Power tray number 6.
! O
! O
! C
! C
Line 356: Line 407:
|-
|-
| tray7
| tray7
|  
| Power tray number 7.
! O
! O
! C
! C
Line 362: Line 413:
|-
|-
| tray8
| tray8
|  
| Power tray number 8.
! O
! O
! C
! C
Line 368: Line 419:
|-
|-
| vault
| vault
|  
| The window that opens after clicking "Vault Reserve" at the bottom
! O
| O
! C
| C
! S
| S
|}
|}

Revision as of 17:24, 11 July 2022

Page Under Construction...

Windows are an integral element of any Graphical User Interface (GUI) and respond to events from the user or the operating system. They typically consist of a rectangular frame with a title bar, and other standard UI elements inside it such as text, images, buttons, edit boxes, dialog boxes, menus, etc. They can be any size, and can be visible or invisible. Usually, each window has a specific purpose such as a window for chat messaging, or a window for powers, etc.

The windows in City of Heroes can usually be opened, closed, or re-sized (i.e. scaled) using three slash commands: /window_show, /window_hide, and /window_scale. Some windows have other slash commands dedicated to opening only that specific window. Other windows can not be opened by any slash command, can not be closed, and/or can not be scaled. The size of some windows are linked to the size of another window, such as the Status window or the Chat window, and can not be scaled individually. These linked windows have been noted below using asterisks (*).

Most window names were first made available to the player in Issue 12 (2008), as well as the commands to configure them. A command called /window_names was created to output a list of all window names intended to be used with slash commands or binds by the player. The command can still be used today, but the list is sadly incomplete and sometimes inaccurate. A complete list of window names intended for the player can be found in the windows configuration file wdw.txt located in the game's default folder (see /wdw_save).

Of course, these are not the only windows or window names in the game. Many windows are controlled by the game system and are inaccessible to the player. However, some windows not intended for the player can nonetheless be accessed. These window names have been listed in their own section below, however the function of many of these are simply not known.

Lastly, Homecoming has made many window names obsolete or inappropriate to use. For example, any window name dealing with the Paragon Market has been disabled since the Paragon Market no longer exists. This also includes windows related to supergroup prestige, ranking, veteran loyalty programs, and other windows whose function has either been altered or no longer exists.

The following is a complete list of all known window names taken from the game files as they were just before City of Heroes officially closed down in November 2012. Window names added by Homecoming, if known, are also included.


KEY
O=opens
C=closes
S=scales
*= scales only through the Status window
**=scales only through the Chat window

Page Under Construction...

Windows are an integral element of any Graphical User Interface (GUI) and respond to events from the user or the operating system. They typically consist of a rectangular frame with a title bar, and other standard UI elements inside it such as text, images, buttons, edit boxes, dialog boxes, menus, etc. They can be any size, and can be visible or invisible. Usually, each window has a specific purpose such as a window for chat messaging, or a window for powers, etc.

The windows in City of Heroes can usually be opened, closed, or re-sized (i.e. scaled) using three slash commands: /window_show, /window_hide, and /window_scale. Some windows have other slash commands dedicated to opening only that specific window. Other windows can not be opened by any slash command, can not be closed, and/or can not be scaled. The size of some windows are linked to the size of another window, such as the Status window or the Chat window, and can not be scaled individually. These linked windows have been noted below using asterisks (*).

Most window names were first made available to the player in Issue 12 (2008), as well as the commands to configure them. A command called /window_names was created to output a list of all window names intended to be used with slash commands or binds by the player. The command can still be used today, but the list is sadly incomplete and sometimes inaccurate. A complete list of window names intended for the player can be found in the windows configuration file wdw.txt located in the game's default folder (see /wdw_save).

Of course, these are not the only windows or window names in the game. Many windows are controlled by the game system and are inaccessible to the player. However, some windows not intended for the player can nonetheless be accessed. These window names have been listed in their own section below, however the function of many of these are simply not known.

Lastly, Homecoming has made many window names obsolete or inappropriate to use. For example, any window name dealing with the Paragon Market has been disabled since the Paragon Market no longer exists. This also includes windows related to supergroup prestige, ranking, veteran loyalty programs, and other windows whose function has either been altered or no longer exists.

The following is a complete list of all known window names taken from the game files as they were just before City of Heroes officially closed down in November 2012. Window names added by Homecoming, if known, are also included.


Window
Name
Description Opens Closes Scales
KEY
O=opens
C=closes
S=scales
*= scales only through the Status window
**=scales only through the Chat window
Window
Name
Description Opens Closes Scales
status The main window containing the health bar, endurance bar, experience meter, and applied buffs. Always open, can not be closed. Alias: health S
action The Action Window may be opened by clicking "Action" at the bottom of the Target Window. Alias: actions O C S
badge The Badges window. O C S
chansearch The chat channel search window. O C S*
chat The main Chat window. Alias: chat0 O C S
chat1 One of 4 alternate chat windows. O C S**
chat2 One of 4 alternate chat windows. O C S**
chat3 One of 4 alternate chat windows. O C S**
chat4 One of 4 alternate chat windows. O C S**
clues The Clues window. Alias: clue O C S
combatmonitor The Combat Monitor window. S
combatnumbers The window that opens after clicking "Combat Attributes" the top of the Powerlist window. O C S
compose The email composition window (to write/send a new email). O C S
contactdialog The dialog window that opens after calling a contact. C S
contactfinder The window that opens after clicking the "Find Contact" button at the bottom of the Contacts window. O C S*
contacts The Contacts window. Alias: contact O C S
convertenhancement The window that opens after clicking "Convert" at the top of the Enhancements window. C S*
costume The costme editing window (can be opened from anywhere). Alias: costumeselect O C S
cvg (customvillaingroup) AE
defeat The window that pops up when your character dies. S
email The Email window. O C S
enhancements The window that opens after clicking "Enhancements" at the top of the main power tray window. O C S
friends The local/server Friends window. Alias: friend O C S
help The Help window. O C S*
incarnate The Incarnate window. O C S*
info The Information window that opens after selecting the context menu item "Info" after right
inspirations The Inspirations window. Aliases: inspiration, insps, insp O C S
league The League window. O C S
lfg The window that opens after clicking "LFG" at the top of the Chat window. O C S
lfgdialog The window that appears when a task force or trial is initiated asking to accept or decline. S
map The Map window. O C S
mission The window that opens after clicking "Missions" at the bottom of the Nav window. O C S
missionreview Mission Architect review window. O C S
missionsearch The Mission Architect search window. O C S
missionsummary The window that opens after clicking "more" on a mission in the Mission Architect search window. C S*
nav The navigation window. Alias: compass O C S
options The Options window. O C S
pet The Pets window. O C S
petition The petition support window. O C S*
powerlist The window that opens after clicking on "Powers" at the top of the main power tray window. O C S
quit The Quit game window. O C S*
razertray A custom power tray window designed for the Razer Naga gaming mouse. Opens and closes only through Options
recipes The window that opens after clicking "Recipes" at the top of the main power tray window. Alias: recipe O C S
salvage The window that opens after clicking "Salvage" at the top of the main power tray window. O C S
salvageopen The window that opens after right
search The player Search window. O C S*
store The window that opens after clicking on a store NPC to buy/sell inspirations, enhancements, etc. C S
supergroup The window that opens after clicking "Supergroup" at the top of the Chat window. Aliases: super, sg O C S
target The Target window. O C S
team The window that opens after clicking "Team" at the top of the Chat window. Alias: group O C S
tray The main power tray window. Aliases: powers, power O C S
tray1 Power tray number 1. O C S
tray2 Power tray number 2. O C S
tray3 Power tray number 3. O C S
tray4 Power tray number 4. O C S
tray5 Power tray number 5. O C S
tray6 Power tray number 6. O C S
tray7 Power tray number 7. O C S
tray8 Power tray number 8. O C S
vault The window that opens after clicking "Vault Reserve" at the bottom O C S