Crab Spider Training: Difference between revisions
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{{Powers_LevelRow|Icon=CrabSpiderTraining_CrabSpiderArmor.png|Power=Crab Spider Armor Upgrade|Level=1|Effect=Auto: Self +Res(Smash, Lethal, Psionics, Status Effects)|Border=1}} | {{Powers_LevelRow|Icon=CrabSpiderTraining_CrabSpiderArmor.png|Power=Crab Spider Armor Upgrade|Level=1|Effect=Auto: Self +Res(Smash, Lethal, Psionics, Status Effects)|Border=1}} | ||
{{Powers_LevelRow|Icon=CrabSpiderTraining_Fortification.png|Power=Fortification|Level=24|Effect=Toggle: Self +Res(All DMG but Psionics, Disorient, Sleep, Immob, Hold)|Border=1}} | {{Powers_LevelRow|Icon=CrabSpiderTraining_Fortification.png|Power=Fortification|Level=24|Effect=Toggle: Self +Res(All DMG but Psionics, Disorient, Sleep, Immob, Hold)|Border=1}} | ||
{{Powers_LevelRow|Icon=CrabSpiderTraining_Serum.png|Power=Serum|Level= | {{Powers_LevelRow|Icon=CrabSpiderTraining_Serum.png|Power=Serum|Level=24|Effect=Self Heal, +Max HP|Border=1}} | ||
{{Powers_LevelRow|Icon=CrabSpiderTraining_SummonSpiderlings.png|Power=Summon Spiderlings|Level= | {{Powers_LevelRow|Icon=CrabSpiderTraining_SummonSpiderlings.png|Power=Summon Spiderlings|Level=28|Effect=Summon Spiderlings: Ranged Moderate DMG(Lethal)|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 24 (Arachnos Soldier)}} | ||
{{PowerBlock_Effects|Self Heal, +Max Health}} | {{PowerBlock_Effects|Self Heal, +Max Health}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Damage|Moderate(Lethal)}} | {{PowerBlock_Damage|Moderate(Lethal)}} | ||
{{PowerBlock_Recharge|Extremely Long}} | {{PowerBlock_Recharge|Extremely Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 28 (Arachnos Soldier)}} | ||
{{PowerBlock_Effects|Summon Spiderlings: Ranged}} | {{PowerBlock_Effects|Summon Spiderlings: Ranged}} | ||
{{PowerBlock_Other|Header=Arachnobot Spiderling Powers|Text=[[File:AssaultWeapons ARBurst.png|20px]] Chain Gun (Ranged, DoT DMG(Lethal), Foe -Def)}} | {{PowerBlock_Other|Header=Arachnobot Spiderling Powers|Text=[[File:AssaultWeapons ARBurst.png|20px]] Chain Gun (Ranged, DoT DMG(Lethal), Foe -Def)}} |
Revision as of 21:03, 21 October 2022
Overview
Crab Spider Training is a secondary career track power set for Arachnos Soldiers. It becomes available to the character once they reach Threat Level 24, at which time they can respec to take the powers at their minimum level requirements. Before level 24, the character only has access to the Training and Gadgets power set. The other secondary career track power set is Bane Spider Training.
"Crab Spiders are heavy infantry in the Arachnos Organization, with a wide array of ranged and melee combat skills."
Power Table
The Crab Spider Training power set is available as a secondary career track set for Arachnos Soldiers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Crab Spider Armor Upgrade | 1 | Auto: Self +Res(Smash, Lethal, Psionics, Status Effects) |
Fortification | 24 | Toggle: Self +Res(All DMG but Psionics, Disorient, Sleep, Immob, Hold) |
Serum | 24 | Self Heal, +Max HP |
Summon Spiderlings | 28 | Summon Spiderlings: Ranged Moderate DMG(Lethal) |
Powers
Crab Spider Armor Upgrade
Your Crab Spider Armor Upgrade improves your protection to Smashing, Lethal and Psionic damage types, as well as increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.
Minimum Level | 1 (Arachnos Soldier) |
Effects | Auto: Self +Resistance(Smashing, Lethal, Psionic, Status Effects) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Fortification
Crab Spiders armor may be reinforced to become far more resistant to all types of damage except Psionics, as well as increasing protection to Sleep, Hold, Immobilization and Disorient effects.
Recharge | Fast |
Minimum Level | 24 (Arachnos Soldier) |
Effects | Toggle: Self +Resistance(All Damage but Psionics, Disorient, Sleep, Immobilize, Hold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Serum
You can activate this power to increase your maximum Hit Points for a short time.
Recharge | Very Long |
Minimum Level | 24 (Arachnos Soldier) |
Effects | Self Heal, +Max Health |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Summon Spiderlings
As a Crab Spider you have access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are two levels less than you will show up when summoned.
Armor plating gives Arachnobot Spiderlings resistance to smashing and lethal damage. As machines, theyare very resistant to psionic damage, but are vulnerable to EMP attacks. Arachnobots are excellent jumpers and are very fast.
Damage | Moderate(Lethal) |
Recharge | Extremely Long |
Minimum Level | 28 (Arachnos Soldier) |
Effects | Summon Spiderlings: Ranged |
Arachnobot Spiderling Powers | Chain Gun (Ranged, DoT DMG(Lethal), Foe -Def) |
Claw (Melee, Moderate DMG(Lethal) | |
Power Jumping (Self Auto, +Jump, +Speed) | |
Resistance (Auto Res( S20 L20 P30 )) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Universal Damage |
Historical
- This set was added to the game with the original release of Arachnos Soldiers in Issue 12.