Sonic Assault: Difference between revisions
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{{Powers_LevelRow|Icon=SonicManipulation_Shriek.png|Power=Shriek|Level=1|Effect=Ranged, Light DMG(Smash/Energy), Foe -Res|Border=1}} | {{Powers_LevelRow|Icon=SonicManipulation_Shriek.png|Power=Shriek|Level=1|Effect=Ranged, Light DMG(Smash/Energy), Foe -Res|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_StridentEcho.png|Power=Strident Echo|Level= | {{Powers_LevelRow|Icon=SonicManipulation_StridentEcho.png|Power=Strident Echo|Level=1|Effect=Melee, High DMG(Smash/Energy), Foe Chance for Hold|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_Scream.png|Power=Scream|Level=4|Effect=Ranged, Moderate DoT(Smash/Energy), Foe -Res|Border=1}} | {{Powers_LevelRow|Icon=SonicManipulation_Scream.png|Power=Scream|Level=4|Effect=Ranged, Moderate DoT(Smash/Energy), Foe -Res|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_Shockwave.png|Power=Shockwave|Level=10|Effect=Ranged (Cone), Light DMG(Smash/Energy), Foe Knockback|Border=1}} | {{Powers_LevelRow|Icon=SonicManipulation_Shockwave.png|Power=Shockwave|Level=10|Effect=Ranged (Cone), Light DMG(Smash/Energy), Foe Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_PowerUp.png|Power=Bass Boost|Level=16|Effect=Self +Special, +DMG(All)|Border=1}} | {{Powers_LevelRow|Icon=SonicManipulation_PowerUp.png|Power=Bass Boost|Level=16|Effect=Self +Special, +DMG(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_DeafeningCry.png|Power=Defeaning Wave|Level=20|Effect=Melee (AoE), Light DMG(Sonic/Energy), Foe Chance for Hold|Border=1}} | {{Powers_LevelRow|Icon=SonicManipulation_DeafeningCry.png|Power=Defeaning Wave|Level=20|Effect=Melee (AoE), Light DMG(Sonic/Energy), Foe Chance for Hold|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_DisruptionAura.png|Power=Disruption Aura|Level= | {{Powers_LevelRow|Icon=SonicManipulation_DisruptionAura.png|Power=Disruption Aura|Level=24|Effect=Toggle: Foe -Res|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_Shout.png|Power=Shout|Level= | {{Powers_LevelRow|Icon=SonicManipulation_Shout.png|Power=Shout|Level=28|Effect=Ranged, Superior DMG(Smash/Energy), Foe -Res(All)|Border=1}} | ||
{{Powers_LevelRow|Icon=SonicManipulation_Earsplitter.png|Power=Earsplitter|Level= | {{Powers_LevelRow|Icon=SonicManipulation_Earsplitter.png|Power=Earsplitter|Level=30|Effect=Melee, Extreme DMG(Smash/Energy), Foe Chance for Hold|Border=1}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 24 (Dominator)}} | ||
{{PowerBlock_Effects|Toggle: Foe -Resistance}} | {{PowerBlock_Effects|Toggle: Foe -Resistance}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Damage|Extreme(Smashing/Energy)}} | {{PowerBlock_Damage|Extreme(Smashing/Energy)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 30 (Dominator)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Chance for Hold}} | {{PowerBlock_Blank|Foe Chance for Hold}} | ||
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{{PowerBlock_Damage|Superior(Smashing/Energy)}} | {{PowerBlock_Damage|Superior(Smashing/Energy)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Resistance(All)}} | {{PowerBlock_Blank|Foe -Resistance(All)}} | ||
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{{PowerBlock_Damage|High(Smashing/Energy)}} | {{PowerBlock_Damage|High(Smashing/Energy)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Chance for Hold}} | {{PowerBlock_Blank|Foe Chance for Hold}} |
Revision as of 01:30, 22 October 2022
Overview
Sonic Assault is a secondary power set for Dominators.
"Sonic Assault lets you use the power of sound waves to damage and weaken your foes."
Power Table
The Sonic Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Shriek | 1 | Ranged, Light DMG(Smash/Energy), Foe -Res |
Strident Echo | 1 | Melee, High DMG(Smash/Energy), Foe Chance for Hold |
Scream | 4 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Shockwave | 10 | Ranged (Cone), Light DMG(Smash/Energy), Foe Knockback |
Bass Boost | 16 | Self +Special, +DMG(All) |
Defeaning Wave | 20 | Melee (AoE), Light DMG(Sonic/Energy), Foe Chance for Hold |
Disruption Aura | 24 | Toggle: Foe -Res |
Shout | 28 | Ranged, Superior DMG(Smash/Energy), Foe -Res(All) |
Earsplitter | 30 | Melee, Extreme DMG(Smash/Energy), Foe Chance for Hold |
Powers
Bass Boost
Boosts the damage and secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes and more, are all improved. The effect of Bass Boost lasts a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special, +Damage(All) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Deafening Wave
You create a large field of sonic waves, causing damage to all foes around you. It has a moderate chance of causing migraines, leaving them shaking in pain and helpless.
Damage | Light(Sonic/Energy) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | Point Blank Area of Effect |
Foe Chance for Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Holds | |
Universal Damage |
Disruption Aura
You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes.
Recharge | Moderate |
Minimum Level | 24 (Dominator) |
Effects | Toggle: Foe -Resistance |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Earsplitter
You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless.
Damage | Extreme(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 30 (Dominator) |
Effects | Melee |
Foe Chance for Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Holds | |
Universal Damage |
Scream
Your Scream can cause serious damage to a target. This power applies Extended Sonic Vibrations that lower resistance for 10s.
Damage | Light Damage over Time(Smashing/Energy) |
Recharge | Fast |
Minimum Level | 4 (Dominator) |
Effects | Ranged |
Foe -Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Shockwave
You can call forth a tremendous Shockwave that can knock back foes and deal some Smashing damage in a wide cone area.
Damage | Light(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 10 (Dominator) |
Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback | |
Universal Damage |
Shout
You blast your foe with a tremendous Shout, damaging them. This power applies Prolonged Sonic Vibrations that lower resistance for 12s.
Damage | Superior(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 28 (Dominator) |
Effects | Ranged |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Shriek
You let forth a quick Shriek, damaging your target. This power applies Short Sonic Vibrations that lower resistance for 8s.
Damage | Light(Smashing/Energy) |
Recharge | Very Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged |
Foe -Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Strident Echo
Strident Echo deals high damage over time. It has a low chance of causing a migraine, leaving the target shaking in pain and helpless.
Damage | High(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 1 (Dominator) |
Effects | Melee |
Foe Chance for Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Holds | |
Universal Damage |