Fire Manipulation: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=FireManipulation_RingofFire.png|Power=Ring of Fire|Level=1|Effect=Ranged, Moderate DoT(Fire), Foe | {{Powers_LevelRow|Icon=FireManipulation_RingofFire.png|Power=Ring of Fire|Level=1|Effect=Ranged, Moderate DoT(Fire), Foe Immob|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_FireSword.png|Power=Fire Sword|Level= | {{Powers_LevelRow|Icon=FireManipulation_FireSword.png|Power=Fire Sword|Level=1|Effect=Melee, Moderate DMG(Fire), Foe -DEF|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_Combustion.png|Power=Combustion|Level=4|Effect=PBAoE, Moderate DoT(Fire)|Border=1}} | {{Powers_LevelRow|Icon=FireManipulation_Combustion.png|Power=Combustion|Level=4|Effect=PBAoE, Moderate DoT(Fire)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_FireSwordCircle.png|Power=Fire Sword Circle|Level=10|Effect=PBAoE, Moderate DMG(Fire/Lethal)|Border=1}} | {{Powers_LevelRow|Icon=FireManipulation_FireSwordCircle.png|Power=Fire Sword Circle|Level=10|Effect=PBAoE, Moderate DMG(Fire/Lethal)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} | {{Powers_LevelRow|Icon=FireManipulation_BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_BlazingAura.png|Power=Cauterizing Aura|Level=20|Effect=Toggle: PBAoE, Minor DoT(Fire), Self +Heal Over Time, + | {{Powers_LevelRow|Icon=FireManipulation_BlazingAura.png|Power=Cauterizing Aura|Level=20|Effect=Toggle: PBAoE, Minor DoT(Fire), Self +Heal Over Time, +Rec|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_Consume.png|Power=Consume|Level= | {{Powers_LevelRow|Icon=FireManipulation_Consume.png|Power=Consume|Level=24|Effect=PBAoE, Minor DMG(Fire), Self +End|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_Burn.png|Power=Burn|Level= | {{Powers_LevelRow|Icon=FireManipulation_Burn.png|Power=Burn|Level=28|Effect=Location(PBAoE), Moderate DoT(Fire), Self +Res(Immob)|Border=1}} | ||
{{Powers_LevelRow|Icon=FireManipulation_HotFeet.png|Power=Hot Feet|Level= | {{Powers_LevelRow|Icon=FireManipulation_HotFeet.png|Power=Hot Feet|Level=30|Effect=Toggle: PBAoE, Minor DoT(Fire), Foe -SPD|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 28 (Blaster)}}} | ||
{{PowerBlock_Effects|Location (Point Blank Area of Effect)}} | {{PowerBlock_Effects|Location (Point Blank Area of Effect)}} | ||
{{PowerBlock_Blank|Self +Resistance(Immobilize)}} | {{PowerBlock_Blank|Self +Resistance(Immobilize)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Set Endurance Modification}}}} | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Set Healing}}}} | {{PowerBlock_Blank|{{Set Healing}}}} | ||
{{PowerBlock_Blank|{{Set Accurate Healing}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor (Fire)}} | {{PowerBlock_Damage|Minor(Fire)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 24 (Blaster)}}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self +Endurance}} | {{PowerBlock_Blank|Self +Endurance}} | ||
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{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Endurance Modification}}}} | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:FireManipulation_FireSword.png]] Fire Sword === | === [[File:FireManipulation_FireSword.png]] Fire Sword === | ||
Through concentration, you can create a sword of fire that can set foes ablaze. Successful attacks from the Fire Sword will | Through concentration, you can create a sword of fire that can set foes ablaze. Successful attacks from the Fire Sword will cut through your target defenses and ignite them, dealing damage over time. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Fire | {{PowerBlock_Damage|Moderate(Fire)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe -Defense}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate (Fire/Lethal)}} | {{PowerBlock_Damage|Moderate(Fire/Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 10 (Blaster)}}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 10 (Blaster)}}} | ||
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{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Damage|Minor Damage over Time(Fire)}} | {{PowerBlock_Damage|Minor Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 30 (Blaster)}}} | ||
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe -Speed}} | {{PowerBlock_Blank|Foe -Speed}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Medium}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
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{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Immobilize}}}} | {{PowerBlock_Blank|{{Set Immobilize}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Latest revision as of 05:56, 6 November 2022
Overview
Fire Manipulation is a standard power set that is a secondary set for Blasters.
"Fire Manipulation lets you surround yourself with various manifestations of fire and flames, assaulting and burning nearby foes. Fire Manipulation powers tend to set foes ablaze for added damage over time."
Power Table
The Fire Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Ring of Fire | 1 | Ranged, Moderate DoT(Fire), Foe Immob |
Fire Sword | 1 | Melee, Moderate DMG(Fire), Foe -DEF |
Combustion | 4 | PBAoE, Moderate DoT(Fire) |
Fire Sword Circle | 10 | PBAoE, Moderate DMG(Fire/Lethal) |
Build Up | 16 | Self +DMG, +To-Hit |
Cauterizing Aura | 20 | Toggle: PBAoE, Minor DoT(Fire), Self +Heal Over Time, +Rec |
Consume | 24 | PBAoE, Minor DMG(Fire), Self +End |
Burn | 28 | Location(PBAoE), Moderate DoT(Fire), Self +Res(Immob) |
Hot Feet | 30 | Toggle: PBAoE, Minor DoT(Fire), Foe -SPD |
Powers
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 16 (Blaster) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Burn
You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power.
Damage | Moderate Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 28 (Blaster) |
Effects | Location (Point Blank Area of Effect) |
Self +Resistance(Immobilize) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Universal Damage |
Cauterizing Aura
While active, you are surrounded by flames that continuously burn all foes that attempt to enter melee range. In addition, you recover a small amount of health every few seconds.
Damage | Minor Damage over Time(Fire) |
Recharge | Very Fast |
Minimum Level | 20 (Blaster) |
Effects | Toggle: Point Blank Area of Effect |
Self +Heal Over Time, +Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Endurance Modification | |
Healing/Absorb | |
Accurate Healing | |
Universal Damage |
Combustion
Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.
Damage | Moderate Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 4 (Blaster) |
Effects | Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Universal Damage |
Consume
You can Consume some fuel from your nearby enemies to recover Endurance.
Damage | Minor(Fire) |
Recharge | Very Long |
Minimum Level | 24 (Blaster) |
Effects | Point Blank Area of Effect |
Self +Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Endurance Modification | |
Universal Damage |
Fire Sword
Through concentration, you can create a sword of fire that can set foes ablaze. Successful attacks from the Fire Sword will cut through your target defenses and ignite them, dealing damage over time.
Damage | Moderate(Fire) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
Effects | Melee |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Defense Debuff | |
Accurate Defense Debuff | |
Universal Damage |
Fire Sword Circle
Mastery of your Fire Sword has enabled you to make an attack on every foe within melee distance. This will slash and burn your enemies, dealing minor damage and setting them ablaze.
Damage | Moderate(Fire/Lethal) |
Recharge | Slow |
Minimum Level | 10 (Blaster) |
Effects | Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Universal Damage |
Hot Feet
While active, you heat the earth in a large area around yourself. Enemy movement is Slowed as they attempt to flee the immediate area. All foes in the affected area may also suffer some damage over time. You cannot fly and must be near the ground to use this power.
Damage | Minor Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 30 (Blaster) |
Effects | Toggle: Point Blank Area of Effect |
Foe -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Melee AoE Damage |
Slow Movement | |
Universal Damage |
Ring of Fire
Immobilizes your target in a Ring of fire. Deals some damage over time. Useful for keeping villains at bay.
Damage | Moderate Damage over Time(Fire) |
Recharge | Medium |
Minimum Level | 1 (Blaster) |
Effects | Ranged |
Foe Immobilize | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Immobilize | |
Universal Damage |