Playerlocale (Slash Command): Difference between revisions

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It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.
It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.
==Example==
/playerlocale 0

Revision as of 04:00, 5 December 2022

Slash command

/playerlocale number

Changes the locale of a player.

  • Number is the desired Locale Id
Active, but it appears every locale other than English has been disabled.


Table of Locale IDs:

0 - English "en"
1 - Test "test"
2 - ChineseTraditional "zh"
3 - Korean "ko"
4 - Japanese "ja"
5 - German "de"
6 - French "fr"
7 - Spanish "es"


Notes: The locale sets the language and other locale defaults.

The default locale of the game is English, and Index 0 is used as the default locale. /playerlocale takes an integer as an argument, and locales have been indexed and assigned a number.

The command will accept 0 as an argument. However, it appears any argument other than 0 returns "Invalid locale".

It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.


Example

/playerlocale 0