5th Column/War Wolves: Difference between revisions
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{{Power|[[File:Jump CombatJump.png|22px]]| Wolf Jumping| Auto, Self {{StatusProtVal|0|3.0}}, +Jump, +Speed| Nightwolf can inherently jump real high and travel very fast. }} | {{Power|[[File:Jump CombatJump.png|22px]]| Wolf Jumping| Auto, Self {{StatusProtVal|0|3.0}}, +Jump, +Speed| Nightwolf can inherently jump real high and travel very fast. }} | ||
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|0|0|0|0|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|33%}}, Resist(Slow)| | {{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|0|0|0|0|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|33%}}, Resist(Slow)| Nightwolves are highly resistant to all damage and Immobilization. }} | ||
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Latest revision as of 21:45, 25 March 2023
Overview
The nature of the 5th Column Nightwolves remains a terrifying mystery. Many suspect that some kind of magic is involved in their transformation.
Enemy Types
Minions
Nightwolf
The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.
Levels: 35-39
Powers
Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 33% ), Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Darkwolf
The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.
Levels: 40-54
Powers
Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 33% ), Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Lieutenants
Nightwolf Champion
The Nightwolf Champion has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the champions are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
Levels: 35-54
Powers
Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 33% ), Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Bosses
Warwolf
The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
Levels: 35-54
Powers
Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 33% ), Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.
Warwolf (Hard Mode)
The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
Levels: 50-54
Powers
Claw Swipe Melee (Cone), Heavy DMG(Lethal), Minor DoT(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.
Hurl Ranged, High DMG(Smash), Foe Knockback
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.
Vicious Slash Melee, Superior DMG(Lethal), Light DoT(Lethal), Foe Knockdown
You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down.
Blood Thirst Self +DMG, +ToHit, +Special, +Blood Frenzy
You unleash your frenzy, increasing your chance to inflict Bleed to 100% as well as increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury.
Confront Ranged, Foe Taunt, -Range
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.
Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 33% ), Resist(Slow)
Nightwolves are highly resistant to all damage and Immobilization.