Drones: Difference between revisions
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In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | ||
''Levels: 40 | ''Levels: 40-54'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[Image:Flight TravelFlight.png|22px]]| | {{Power|[[Image:Flight TravelFlight.png|22px]]| Fly| Self Fly| Arachnos Mobile Drones can Fly! }} | ||
{{Power|[[Image:ElectricalBolt ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate DMG(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage. }} | {{Power|[[Image:ElectricalBolt ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate DMG(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage. }} | ||
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| | {{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|20|0|50|e=-}}, {{PosDefVal|25%|25%}}| Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
{{clr}} | {{clr}} |
Revision as of 16:16, 4 May 2023
Overview
There are some situations where, no matter how well protected, it is simply too dangerous to send an officer into the field. In these critical scenarios the Paragon Police Department deploys their trademark Drones.
Enemy Types
Minions
PPD Drone
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40-54
Powers
Fly Self Fly
Arachnos Mobile Drones can Fly!
Disintegration Beam Ranged, Moderate DMG(Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
Resistance Auto, Res( E-20 P50 ), Def( M25% R25% )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Lieutenants
PPD Guardian
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40+
Powers
Fly Self, Fly
Arachnos Mobile Drones can Fly!
Laser Burst Ranged, High DMG(Energy)
Fires a heavy laser.
Laser Spray Ranged Cone, Heavy DoT(Energy)
You are taking energy damage over time from the Paragon Police chain gun.
Force Shield Ally +DEF(All)
You have been given a Force Shield. Your Defense to attacks attacks is increased.
Repair Ally Heal
Repairs one Robot Henchmen. This power only works on your Robot Henchmen.
Resistance Res( E-20 P50 ) +Def( M25 R25 )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Bosses
PPD Enforcer
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40+
Powers
Tear Gas Ranged, Location AoE, Smash, Foe Hold
The Tear Gas has left you choking and helpless.
Grenade Ranged, Targeted AoE, Lethal/Smash, Foe Knockback
Grenade!
Plasma Blast Ranged, Energy, -Regeneration
Plasma burns are hard to heal. The burns have halted your Regeneration rate.
Seeker Drones Summon Seeker Drones: Foe Disorient, -DMG, -ACC, -Perception, Low DMG(Energy)
The Seeker Drones have Disoriented you and reduced your Damage, Accuracy and Perception range.
Barrage Ranged Cone, Energy/Smash, Foe Knockback
You have been knocked back.
Resistances Res( S30 L30 E-20 P50 )
Resistance