Drones: Difference between revisions
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[[File:PPD_Drone.jpg|thumb|100px|PPD Drone]] | [[File:PPD_Drone.jpg|thumb|100px|PPD Drone]] | ||
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. | In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | ||
''Levels: 40 | ''Levels: 40-54'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[Image:Flight TravelFlight.png|22px]]| | {{Power|[[Image:Flight TravelFlight.png|22px]]| Fly| Self Fly| Arachnos Mobile Drones can Fly! }} | ||
{{Power|[[Image:ElectricalBolt ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate DMG(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage. }} | {{Power|[[Image:ElectricalBolt ChargedBolts.png|22px]]| Disintegration Beam| Ranged, Moderate DMG(Energy)| This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage. }} | ||
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| | {{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|20|0|50|e=-}}, {{PosDefVal|25%|25%}}| Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
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[[File:PPD_Guardian_01.jpg|125px|thumb|PPD Guardian]] | [[File:PPD_Guardian_01.jpg|125px|thumb|PPD Guardian]] | ||
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. | In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | ||
''Levels: 40 | ''Levels: 40-54'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:Flight_TravelFlight.png|22px]]| Fly| Self | {{Power|[[File:Flight_TravelFlight.png|22px]]| Fly| Self Fly| Arachnos Mobile Drones can Fly! }} | ||
{{Power|[[File:Robotics LaserRifleBurst.png|22px]]| Laser Burst| Ranged, | {{Power|[[File:Robotics LaserRifleBurst.png|22px]]| Laser Burst| Ranged, Moderate DMG(Energy)| Fires a Heavy laser. }} | ||
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Spray| Ranged Cone, | {{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Spray| Ranged (Cone), Light DMG(Energy)| You are taking Lethal Damage over Time from the Council Chain Gun. }} | ||
{{Power|[[File:ForceField_DeflectionShield.png|22px]]| Force Shield| Ally + | {{Power|[[File:ForceField_DeflectionShield.png|22px]]| Force Shield| Ranged, Ally +Defense(All but Psionic)| You have been given a Force Shield. Your Defense to attacks attacks is increased. }} | ||
{{Power|[[File:Empathy HealOther.png|22px]]| Repair| Heal | {{Power|[[File:Empathy HealOther.png|22px]]| Repair| Ranged, Ally Heal| Repairs one Robot Henchmen. This power only works on your Robot Henchmen. }} | ||
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|20|0|50|e=-}} | {{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|20|0|50|e=-}}, {{PosDefVal|25%|25%}}| Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage. }} | ||
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In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own. | ||
''Levels: 40-54'' | |||
''Powers'' | |||
{{Power|[[File: | {{Power|[[File:Temporary_TearGas.png|22px]]| Tear Gas| Ranged, Minor DMG(Smash), Location AoE, Foe Hold| The Tear Gas has left you choking and helpless. }} | ||
{{Power|[[File: | {{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Grenade! }} | ||
{{Power|[[File: | {{Power|[[File:Robotics_LaserRifleBurst.png|22px]]| Plasma Blast| Ranged, Moderate DMG(Energy), Foe -Regeneration, Knockback| Plasma burns are hard to heal. The burns have halted your Regeneration rate. }} | ||
{{Power|[[File: | {{Power|[[File:Traps_DroppedAoEDebuffDamage.png|22px]]| Seeker Drones| Summon Seeker Drones: Suicide Special, AoE, Minor DMG(Energy), Foe Disorient, -DMG, -ToHit, -Perception| The Seeker Drones have Disoriented you and reduced your Damage, Accuracy and Perception range. }} | ||
{{Power|[[File: | {{Power|[[File:PowerBlast_PowerBurst.png|22px]]| Barrage| Ranged (Cone), Extreme DoT(Energy/Smash), Foe Knockback| You have been knocked back. }} | ||
{{Power|[[File: | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| {{DamResVal|30|30|0|0|20|0|50|e=-}}| Resistance }} | ||
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[[Category:Paragon Police Divisions]] | [[Category:Paragon Police Divisions]] |
Latest revision as of 16:30, 4 May 2023
Overview
There are some situations where, no matter how well protected, it is simply too dangerous to send an officer into the field. In these critical scenarios the Paragon Police Department deploys their trademark Drones.
Enemy Types
Minions
PPD Drone
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40-54
Powers
Fly Self Fly
Arachnos Mobile Drones can Fly!
Disintegration Beam Ranged, Moderate DMG(Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
Resistance Auto, Res( E-20 P50 ), Def( M25% R25% )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Lieutenants
PPD Guardian
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40-54
Powers
Fly Self Fly
Arachnos Mobile Drones can Fly!
Laser Burst Ranged, Moderate DMG(Energy)
Fires a Heavy laser.
Laser Spray Ranged (Cone), Light DMG(Energy)
You are taking Lethal Damage over Time from the Council Chain Gun.
Force Shield Ranged, Ally +Defense(All but Psionic)
You have been given a Force Shield. Your Defense to attacks attacks is increased.
Repair Ranged, Ally Heal
Repairs one Robot Henchmen. This power only works on your Robot Henchmen.
Resistance Auto, Res( E-20 P50 ), Def( M25% R25% )
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage.
Bosses
PPD Enforcer
In the fight to keep the city safe there are times when it is too dangerous for a human officer to lead the way. For these high risk situations the PPD has designed three robotic automatons to keep them in the game. Each model is designed to take whatever punishment can be thrown at it and keep the pressure on with an impressive arsenal of its own.
Levels: 40-54
Powers
Tear Gas Ranged, Minor DMG(Smash), Location AoE, Foe Hold
The Tear Gas has left you choking and helpless.
Grenade Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Grenade!
Plasma Blast Ranged, Moderate DMG(Energy), Foe -Regeneration, Knockback
Plasma burns are hard to heal. The burns have halted your Regeneration rate.
Seeker Drones Summon Seeker Drones: Suicide Special, AoE, Minor DMG(Energy), Foe Disorient, -DMG, -ToHit, -Perception
The Seeker Drones have Disoriented you and reduced your Damage, Accuracy and Perception range.
Barrage Ranged (Cone), Extreme DoT(Energy/Smash), Foe Knockback
You have been knocked back.
Resistances Res( S30 L30 E-20 P50 )
Resistance