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{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
{{Power Set Icon|Freem}}
The ancient art of '''Archery''' allows you to use a bow and arrow to great effect.  This power set has an inherent bonus to accuracy.
'''Archery''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and [[Sentinel]]s, and a secondary set for [[Defender]]s.
 
'''Archery''' is one of the powersets.  It is a [[Blaster]] primary power set and a [[Defender]] secondary power set in City of Heroes.


== Power Tables ==
"The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy."
{{clrl}}


=== Blaster ===
Possible [[Weapon Customization#Bows|Bows Weapon Customizations]].


The Archery powerset is available as a primary set for [[Blaster]]s. The following table shows which powers are available and at what level:
== Power Table ==
=== Blaster / Corruptor / Defender ===
The Archery power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:


{{Powers_LevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_LevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|Level=1|Effect=Ranged, Minor Damage (Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|Level=1|Effect=Ranged, Moderate Damage (Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Lethal) (High DMG(Lethal) for [[Blaster]]s)|Border=1}}
{{Powers_LevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|Level=2|Effect=Ranged (Cone), Moderate Damage (Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|Level=6|Effect=Ranged, High Damage (Lethal), Minor Damage over Time (Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|PriLevel=6|SecLevel=10|Effect=Ranged, High DMG(Lethal), Minor DoT(Fire)|Border=1}}
{{Powers_LevelRow|Icon=Archery_Aim.png|Power=Aim|Level=8|Effect=Self +Accuracy, +Damage|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|Level=12|Effect=Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|PriLevel=12|SecLevel=20|Effect=Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|Level=18|Effect=Sniper, Extreme Damage (Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|PriLevel=18|SecLevel=24|Effect=Sniper, Extreme DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|Level=26|Effect=Ranged, Foe Disorient, Minor Damage (Smashing)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|PriLevel=22|SecLevel=28|Effect=Ranged Disorient, Minor DMG(Smash)|Border=1}}
{{Powers_LevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|Level=32|Effect=Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)|Border=0}}
{{Powers_SplitLevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|PriLevel=26|SecLevel=30|Effect=Ranged (Location AoE), Extreme DoT(Lethal)|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


=== Defender ===
=== Sentinel ===
 
The Archery power set is available as a primary set for [[Sentinel]]s. The following table shows the levels at which each power is available:
The Archery powerset is available as a secondary set for [[Defender]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|Level=1|Effect=Ranged, Minor Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|Level=1|Effect=Ranged, Minor DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|Level=2|Effect=Ranged, Moderate Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|Level=1|Effect=Ranged, High DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|Level=4|Effect=Ranged (Cone), Moderate Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|Level=2|Effect=Ranged (Cone), Moderate DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|Level=10|Effect=Ranged, High Damage (Lethal), Minor Damage over Time (Fire)|Border=1}}
{{Powers_LevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|Level=6|Effect=Ranged, High DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=Archery_Aim.png|Power=Aim|Level=16|Effect=Self +Accuracy, +Damage|Border=1}}
{{Powers_LevelRow|Icon=Archery_Aim.png|Power=Aim|Level=8|Effect=Self +To-Hit, +DMG, +Range|Border=1}}
{{Powers_LevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|Level=20|Effect=Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|Level=12|Effect=Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|Level=28|Effect=Sniper, Extreme Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|Level=18|Effect=Ranged, High DMG(Lethal), Minor DoT(Fire)|Border=1}}
{{Powers_LevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|Level=35|Effect=Ranged, Foe Disorient, Minor Damage (Smashing)|Border=1}}
{{Powers_LevelRow|Icon=Archery_HeavyArrow.png|Power=Perfect Shot|Level=22|Effect=Ranged, Very High DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|Level=38|Effect=Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)|Border=0}}
{{Powers_LevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|Level=26|Effect=Ranged (Location AoE), Extreme DoT(Lethal)|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:Archery_Aim.png]] Aim ===
The following are powers in the Archery powerset.
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range ([[Sentinel]]s only).
 
=== [[Image:Archery_Aim.png]] Aim ===
 
Greatly increases the accuracy of your attacks for a few seconds. Slightly increases damage.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Effects|Self +Accuracy, +Damage}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock_Effects|Self +To-Hit, +Damage, (+Range for Sentinels)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_MediumArrow.png]] Aimed Shot ===
=== [[File:Archery_MediumArrow.png]] Aimed Shot ===
 
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High}}
{{PowerBlock_Damage|High(Lethal)}}
{{PowerBlock_Blank|'''[[Corruptor]]s/[[Defender]]s:''' Moderate(Lethal)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Moderate Damage (Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_FlamingArrow.png]] Blazing Arrow ===
=== [[File:Archery_FlamingArrow.png]] Blazing Arrow ===
 
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing them to catch on fire and burn.
You fire a Blazing Arrow at your foe, dealing some lethal damage and causing him to catch on fire and burn.  Slightly less accurate than other Archery attacks.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High}}
{{PowerBlock_Damage|High(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|High Damage (Lethal)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock_Blank|Minor Damage over Time (Fire)}}
{{PowerBlock_Effects|Ranged, Minor Damage over Time(Fire)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_ExplodingArrow.png]] Explosive Arrow ===
=== [[File:Archery_ExplodingArrow.png]] Explosive Arrow ===
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.
 
{{EdNote|note=Explosive Arrow's chance to Knockback is 50%.}}


You fire a grenade-tipped arrow at long range.  This explosion affects all within the blast radius, and can knock them back.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Damage|Moderate(Lethal/Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 20 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 12 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Moderate Damage (Lethal/Smashing)}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_ConeArrow.png]] Fistful of Arrows ===
=== [[File:Archery_ConeArrow.png]] Fistful of Arrows ===
 
You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.
You fire a fistful of arrows at foes in a cone in front of you. Good at close range.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 14 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Moderate Damage (Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_RainofArrows.png]] Rain of Arrows ===
=== [[File:Archery_HeavyArrow.png]] Perfect Shot ===
A perfectly aimed and fast shot that blasts your foes.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Very High(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 22 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}


=== [[File:Archery_RainofArrows.png]] Rain of Arrows ===
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme (Damage over Time)}}
{{PowerBlock_Damage|Extreme Damage over Time(Lethal)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 30 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Extreme Damage over Time (Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_SniperArrow.png]] Ranged Shot ===
=== [[File:Archery_SniperArrow.png]] Ranged Shot ===
 
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to accuracy, but is best fired from a distance as it can be interrupted.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme}}
{{PowerBlock_Damage|Extreme(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 24 (Defender)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Blank|Extreme Damage (Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Sniper Attacks}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_QuickArrow.png]] Snap Shot ===
=== [[File:Archery_QuickArrow.png]] Snap Shot ===
 
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Damage|Minor(Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|'''Corruptors:''' Very Fast}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Minor Damage (Lethal)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Archery_StunArrow.png]] Stunning Shot ===
=== [[File:Archery_StunArrow.png]] Stunning Shot ===
You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe. It also inflicts high damage for [[Sentinel]]s.
 
{{EdNote|note=Despite what the in-game text says, Stunning Shot is a [[Magnitude|mag]] 3 Stun, not a chance to Stun. If it hits, it will stun up to [[Lieutenant]]-class enemies in [[PvE]].}}


You fire a blunt, weighted arrow at your target's chest.  The Stunning Shot has a good chance of stunning your foe.
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Damage|Minor(Smashing)}}
{{PowerBlock_Blank|'''Sentinels:''' High(Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 22 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 22 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 6 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Minor Damage (Smashing)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game for [[Blaster]]s and [[Defender]]s in [[Issue 5]].
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 16]].
* This set was included with the release of [[Sentinel]]s in [[Issue 25]].


== External Links ==
== External Links ==
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Ranged}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Ranged}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Defender|Type=Ranged}}
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Sentinel|Type=Ranged}}


* {{NoFuturePowerSet|Game=coh|Archetype=Blaster|Type=Ranged|Power={{PAGENAMEE}}}}
[[Category:Power Sets]]
* {{NoFuturePowerSet|Game=coh|Archetype=Defender|Type=Ranged|Power={{PAGENAMEE}}}}
[[Category:Blaster Primary]]
 
[[Category:Corruptor Primary]]
[[Category:Powersets]]
[[Category:Sentinel Primary]]
[[Category:Defender Secondary]]

Latest revision as of 16:28, 7 May 2023

Overview

Archery is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.

"The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy."

Possible Bows Weapon Customizations.

Power Table

Blaster / Corruptor / Defender

The Archery power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Snap Shot 1 1 Ranged, Minor DMG(Lethal)
Aimed Shot 1 1 Ranged, Moderate DMG(Lethal) (High DMG(Lethal) for Blasters)
Fistful of Arrows 2 4 Ranged (Cone), Moderate DMG(Lethal)
Blazing Arrow 6 10 Ranged, High DMG(Lethal), Minor DoT(Fire)
Aim 8 16 Self +To-Hit, +DMG
Explosive Arrow 12 20 Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback
Ranged Shot 18 24 Sniper, Extreme DMG(Lethal)
Stunning Shot 22 28 Ranged Disorient, Minor DMG(Smash)
Rain of Arrows 26 30 Ranged (Location AoE), Extreme DoT(Lethal)

Sentinel

The Archery power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Snap Shot 1 Ranged, Minor DMG(Lethal)
Aimed Shot 1 Ranged, High DMG(Lethal)
Fistful of Arrows 2 Ranged (Cone), Moderate DMG(Lethal)
Stunning Shot 6 Ranged, High DMG(Smash), Foe Disorient
Aim 8 Self +To-Hit, +DMG, +Range
Explosive Arrow 12 Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback
Blazing Arrow 18 Ranged, High DMG(Lethal), Minor DoT(Fire)
Perfect Shot 22 Ranged, Very High DMG(Lethal)
Rain of Arrows 26 Ranged (Location AoE), Extreme DoT(Lethal)

Powers

Archery Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range (Sentinels only).

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Archetypeicon sentinel.png 8 (Sentinel)
Effects Self +To-Hit, +Damage, (+Range for Sentinels)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Archery MediumArrow.png Aimed Shot

Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.

Damage High(Lethal)
Corruptors/Defenders: Moderate(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Archery FlamingArrow.png Blazing Arrow

You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing them to catch on fire and burn.

Damage High(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Archetypeicon sentinel.png 18 (Sentinel)
Effects Ranged, Minor Damage over Time(Fire)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Archery ExplodingArrow.png Explosive Arrow

You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.

Editor's Note:

Explosive Arrow's chance to Knockback is 50%.

Damage Moderate(Lethal/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Archetypeicon sentinel.png 12 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

Archery ConeArrow.png Fistful of Arrows

You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Archetypeicon sentinel.png 2 (Sentinel)
Effects Ranged (Cone)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Universal Damage

Archery HeavyArrow.png Perfect Shot

A perfectly aimed and fast shot that blasts your foes.

Damage Very High(Lethal)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 22 (Sentinel)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Archery RainofArrows.png Rain of Arrows

You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.

Damage Extreme Damage over Time(Lethal)
Recharge Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 30 (Defender)
Archetypeicon sentinel.png 26 (Sentinel)
Effects Ranged (Location Area of Effect)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Universal Damage

Archery SniperArrow.png Ranged Shot

A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 24 (Defender)
Effects Sniper
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks
Universal Damage

Archery QuickArrow.png Snap Shot

A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.

Damage Minor(Lethal)
Recharge Fast
Corruptors: Very Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Archery StunArrow.png Stunning Shot

You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe. It also inflicts high damage for Sentinels.

Editor's Note:

Despite what the in-game text says, Stunning Shot is a mag 3 Stun, not a chance to Stun. If it hits, it will stun up to Lieutenant-class enemies in PvE.

Damage Minor(Smashing)
Sentinels: High(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 22 (Blaster)
V archetypeicon corruptor.png 22 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Archetypeicon sentinel.png 6 (Sentinel)
Effects Ranged
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged Damage
Stuns
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links